ST: Combat Synopsis: Difference between revisions

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- Main Page; [[Sigma Tau Sector]]
- Main Page; [[Sigma Tau Sector]]
===Initiative===
* d8 + Dex bonus, per group or per participant based on the specific circumstances
===Combat Round===
* '''Main Action''' (one per round)
** Melee Attack (Shock Damage on miss)
** Ranged Attack
** Fighting Withdraw
** Skill Use
** Ready or Stow Item
** Reload
* '''Move Action''' (one per round)
** Club Up a Weapon
** Run 10 meters
** Pick Up an Item
** Stand Up
** Hold an Action
* '''On Turn Action''' (reasonable number per round)
** Go Prone
* '''Instant Action''' (reasonable number per round)
** Snap Attack (-4 to hit for rushed attack)
** Total Defense (+2 AC loose Main Action)
** Drop Item
===Standard Bonuses===
* -2 shooting at prone target at distance
* +2 shooting or melee adjacent prone target
* -4 melee while prone
* -2 half cover
* -4 complete cover
* +2 prepared firing position

Latest revision as of 19:29, 11 August 2022

- Main Page; Sigma Tau Sector

Initiative[edit]

  • d8 + Dex bonus, per group or per participant based on the specific circumstances

Combat Round[edit]

  • Main Action (one per round)
    • Melee Attack (Shock Damage on miss)
    • Ranged Attack
    • Fighting Withdraw
    • Skill Use
    • Ready or Stow Item
    • Reload
  • Move Action (one per round)
    • Club Up a Weapon
    • Run 10 meters
    • Pick Up an Item
    • Stand Up
    • Hold an Action
  • On Turn Action (reasonable number per round)
    • Go Prone
  • Instant Action (reasonable number per round)
    • Snap Attack (-4 to hit for rushed attack)
    • Total Defense (+2 AC loose Main Action)
    • Drop Item

Standard Bonuses[edit]

  • -2 shooting at prone target at distance
  • +2 shooting or melee adjacent prone target
  • -4 melee while prone
  • -2 half cover
  • -4 complete cover
  • +2 prepared firing position