Difference between revisions of "Shadowwalkers: Chargen"

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(Step One :: Attributes)
(Character)
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Character is a very personal distinction. Where Bloodline shows a shadowwalker's relationship to their people and Generation gives us an idea of the force that shaped the shadowwalker's formative days, Charcter shines a light on what is important to the shadowwalker themselves- what matters to them on an individual level. This distinction is likely to be the most unique and varied distinction from one shadowwalker to another.  
 
Character is a very personal distinction. Where Bloodline shows a shadowwalker's relationship to their people and Generation gives us an idea of the force that shaped the shadowwalker's formative days, Charcter shines a light on what is important to the shadowwalker themselves- what matters to them on an individual level. This distinction is likely to be the most unique and varied distinction from one shadowwalker to another.  
  
Possibilities might range from,
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Possibilities might include
  
 
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Revision as of 13:48, 1 September 2022

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Step One :: Attributes

Shadowwalkers have three attributes as their first set of Prime Traits: Blood, Age, and Willpower.



Blood

Blood is most often added to pools focused on reflexes and senses as well as rolls for recovering from damage that you can't soak.

Age

Age is moost often added to pools focused on superntural speed, strength and durability as well as setting your character's baseline for those traits.

Willpower

Willpower is most often added to pools focused on psychic exertion, sorcery, and the chains of earth feature.


Attributes are each set at d8 You are welcome to leave them all at d8 but you also have the option to step one attribute up to d10 if you also step one attribute down to d6

Step Two :: Distinctions

Shadowwalkers each have three distinctions as their second set of Prime Traits: Bloodline, Generation, and Character.



Bloodline

Bloodline indicates which of the five known lineages was responsible for bringing the shadowwalker from mortality into unlife. The five bloodlines are the Ancient who claim to be the first bloodline and hail out of Africa; Old World, the largest and most diverse bloodline that originated in and remain throughout Europe and most of Asia; the Jade Court, the most secretive of the bloodlines, makes their home throughout Southest Asia, Japan, New Zealand, the Pacific Islands, and South America; and the Aurora, the newest and youngest bloodline, inhabiting Central and North America and landless points north.

The last bloodline is the Lost out of Australia. Less than thirty shadowwalkers of this bloodline exist in the modern world and none of them can return to the land of their origin. Shadowwalkers who set foot in Australia never leave that land and are never heard from once they do.

Bloodline distinctions should include not only the bloodline the shadowwalker is from, but also a significant overarching detail that broadly defines them and relates to their chosen role among their people, like Warrior of the Old World or Sage of the Ancient, or Eye of the Jade Court or Wanderer of the Lost.


Generation

Generation gives us a glimpse of the shadowwalker's sire. More than a particular mechanical benefit (that comes from the attribute Age) this distinction gives a framework for the character of the shadowwalker that turned them.

A generational distinction might look like Childe of Vaughn the Black Bear or Scion of Eva, Mistress of Cairo or Jack the Knife's Misguided Attempt at Redemption or Orphan of the Unknown Bastard.


Character

Character is a very personal distinction. Where Bloodline shows a shadowwalker's relationship to their people and Generation gives us an idea of the force that shaped the shadowwalker's formative days, Charcter shines a light on what is important to the shadowwalker themselves- what matters to them on an individual level. This distinction is likely to be the most unique and varied distinction from one shadowwalker to another.

Possibilities might include


Distinctions are each set at d8 and this value may not be adjusted. Each of your three distinctions starts with the Hinder SFX active.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png when using your distinction in a pool.




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