Difference between revisions of "Shadowwalkers: Chargen"

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[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to Main Page]]
 
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to Main Page]]
==Step One :: Attributes==
 
Shadowwalkers have three attributes as their first set of Prime Traits: Blood, Age, and Willpower.
 
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===Potency===
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You are welcome to use the following <u>[[Shadowwalkers:_Character_Template | Template]]</u> for your character sheet or replace it with your own format. Just make sure everything is clearly labeled with their appropriate die notations.
Potency indicates the power of your blood or how freshly fed you are and is most often added to pools focused on reflexes and senses as well as rolls for recovering from damage that you can't soak.
 
  
===Age===
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[[File:1 ESGUrsxtliDsae0S5fZudg.jpeg|500px|center]]
Age represents your experience and how well adapted you are to unlife and is most often added to pools focused on superntural speed, strength and durability as well as setting your character's baseline for those traits.
 
  
===Willpower===
 
Willpower measures the tenacity of the mind and is most often added to pools focused on psychic exertion, sorcery, and the chains of earth.
 
  
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==Step One: Rank Attributes==
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Each character is ranked in six Attributes
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'''DEXTERITY | STRENGTH | PERCEPTION | REASON | AFFINITY | WILLPOWER'''
 
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Rank one '''Attribute''' at [[file:d10a.png|24px|d10]] two at [[file:d8a.png|24px|d8]] and three at [[file:d6a.png|24px|d6]]
  
Attributes are each set at [[file:d8a.png|24px|d8]] You are welcome to leave them all at  [[file:d8a.png|24px|d8]] but you also have the option to step one attribute up to [[file:d10a.png|24px|d10]] if you also step one attribute down to [[file:d6a.png|24px|d6]]
 
  
==Step Two :: Distinctions==
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[[File:Cortexspooky.jpg|350px|center]]
Shadowwalkers each have three distinctions as their second set of Prime Traits: Bloodline, Shadow, Quirk.
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[[Shadowwalkers:_Prime_Sets#Attributes|< < < Go to Attributes]]
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==Step Two: Rank Roles==
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Each character is ranked in five roles:
 
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'''FIXER | INFLUENCER | PERFORMER | RESEARCHER | SCRAPPER'''
 
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===Bloodline===
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Rank one '''Role''' at [[file:d10a.png|24px|d10]] one at [[file:d8a.png|24px|d8]] two at [[file:d6a.png|24px|d6]] and one at [[file:d4a.png|24px|d4]]
Bloodline describes your character's High Concept as it were and should include their vampric lineage as well as the driving principle that the character values most.
 
  
There are five known vampric lineages.
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[[Shadowwalkers:_Prime_Sets#Roles|< < < Go to Roles]]
  
:'''The Ancient:''' The Ancient claim to be the first bloodline, though this claim is disputed - somewhat ineffectively - by the Lost. The Ancient originate from Africa and tend toward an almost koan-like approach to tribal wisdom, emulating the values of Tickster gods throughout the world. The Ancient are big on teaching lessons to those around them they feel to be in need of such service.
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==Step Three: Assign/Rank Knacks==
  
:'''The Court of the Old World:''' This is the largest of the vampire lineages occupying most of Europe and Asia. The Court of the Old World are traditionalists, hidebound, and very strict in their views of the world. Vamps of the Old World are very much the sort to exert control over the behavior of others until that behavior conforms to what they believe is right and proper.
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==Knacks [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]==
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Knacks are specific specialties under a given Role that the character is just a natural at.  
  
:'''The Jade Court:''', The most secretive of the bloodlines, the Jade Court makes their home throughout Southest Asia (including the Indian subcontinent), Japan, and the Pacific Islands. Jade vampires tend to keep to themselves and to the shadows, but they are always watching, always learning, always keeping an unseen thumb on the scales.
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Starting knacks are worth an extra [[file:d6a.png|24px]] to the roll it applies to but can be stepped up during chargen as outlined below.
  
:''' The Aurora:''' Broadly considered the newest and youngest bloodline, there is also some merit to the idea that they are the most versatile and adaptive lineage. The Aurora control the entirety of the Americas from Cape Horn to the landless ice north of Canada. Vampires of the Aurora make no bones about interfering in the business of other lineages and indeed the world at large.
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[[file:d0a.png|12px]] Each player gets to assign two free knacks at [[file:d6a.png|24px]] to their Character's [[file:d10a.png|24px]] role.
  
:'''The Lost Court:''' Originally out of Australia and New Zealand, fewer than thirty of their number remain in existence since an unknown pox nearly wiped their lineage out at the end of the eighteenth century. It is rumored none of them can return to the land of their origin. Those of the Lost Court who would set foot in Australia or the large and small islands to its south never leave those lands. Lost vamps tend to hide in the open, alone or in pairs or trios wherever they might be found in the world, tending to keep out of the afairs of others while all the while being extremely aware of the world and society around them.
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[[file:d0a.png|12px]] Each player gets to assign one free knack at [[file:d6a.png|24px]] to their Character's [[file:d8a.png|24px]] role.
  
Bloodline distinctions should include not only their lineage but also a significant overarching detail that broadly defines the character relating to their chosen role among their lineage. '''Warrior of the Old World''' or '''Sage of the Ancient''', or '''Eye of the Jade Court''' or '''Wanderer of the Lost''' are all possible bloodline distinctions.
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[[file:d0a.png|12px]] Each player gets to assign two additional knacks at [[file:d6a.png|24px]] to any role rated [[file:d6a.png|24px]] or higher or step up an existing knack (or two) at a one-for-one exchange rate.
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Knacks cannot be assigned to a character's [[file:d4a.png|24px]] role.
  
===Generation===
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'''No knack can be stepped up higher than the dice value of the role it is assigned to.'''
Generation gives us a glimpse of the shadowwalker's sire. More than a particular mechanical benefit (that comes from the attribute Age) this distinction gives a framework for the character of the shadowwalker that turned them.
 
  
A generational distinction might look like '''Childe of Vaughn the Black Bear''' or '''Scion of Eva, Mistress of Cairo''' or '''Jack the Knife's Misguided Attempt at Redemption''' or '''Orphan of the Unknown Bastard'''.
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==Step Four: Select Distinctions==
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Each character is ranked in three Distinctions:
 
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===Character===
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'''ECHO | PROFESSION | WILDCARD'''
Character is a very personal distinction. Where Bloodline shows a shadowwalker's relationship to their people and Generation gives us an idea of the force that shaped the shadowwalker's formative days, Charcter shines a light on what is important to the shadowwalker themselves- what matters to them on an individual level. This distinction is likely to be the most unique and varied distinction from one shadowwalker to another.  
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All Distinctions are ranked at [[file:d8a.png|24px|d8]]
  
Possibilities might include
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===Echo [[file:d8a.png|28px|d6]]===
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Echo describes where your character's life intersected with the supernatural and how that changed them. Echo also determines your character's Power Set.
  
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[[Shadowwalkers:_Prime_Sets#Echo|< < < Go to Echo Distinction]]
Distinctions are each set at [[file:d8a.png|24px|d8]] and this value may not be adjusted. Each of your three distinctions starts with the '''Hinder SFX''' active.
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===Profession [[file:d8a.png|28px|d6]]===
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A character's Profession is what they do outside their place in the supernatural world, though Profession and Echo are often a hand in glove prosopect, the one supporting and enhancing the other.  
  
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] when using your distinction in a pool.
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[[Shadowwalkers:_Prime_Sets#Profession|< < < Go to Profession Distinction]]
  
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===Wildcard [[file:d8a.png|28px|d6]]===
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The Wildcard distinction represents something truly unique about your character that sets them apart from their fellows and can be just about anything within reason.
  
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[[Shadowwalkers:_Prime_Sets#Wildcard|< < < Go to Wildcard Distinction]]
  
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==Step Five: Select SFX==
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SFX, or special effects, are stunts added to your various distinctions. Each character starts play with the Hinder SFX active on each of their three distinctions.
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:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.
  
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:Additionally, each character gets to add two more SFX to one or two of their distinctions. Use the information on '''pp 62-63''' of the handbook to build your SFX.
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:'''Note:''' While this game ''does'' use Powers, <u>DO NOT</u> use any of the Power SFX on '''pp 191-192''' nor the Abilities SFX found on '''pp 194-213'''.
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==Step Six: Rank Power Set Powers==
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Each character starts with a power set of the same name as their Echo Distinction. Each set includes three powers. Rank one power at [[file:d10a.png|24px|d10]] and two at [[file:d8a.png|24px|d8]] If a power would apply to a given action, add the power's die to the roll. Only one power may be added to a given roll. Low or no-stakes actions generally won't require a roll to use.
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[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to Main Page]]
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[[Shadowwalkers:_Secondary_Sets#Awakened_Power_Set|'''Awakened''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Bloodless_Power_Set|'''Bloodless''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Changeling_Power_Set|'''Changeling''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Exiled_Power_Set|'''Exiled''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Forgotten_Power_Set|'''Forgotten''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Guardian_Power_Set|'''Guardian''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Mystic_Power_Set|'''Mystic''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Null_Power_Set|'''Null''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Promethean_Power_Set|'''Promethean''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Revenant_Power_Set|'''Revenant''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Touched_Power_Set|'''Touched''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Unfettered_Power_Set|'''Unfettered''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Watcher_Power_Set|'''Watcher''' Power Set]]

Latest revision as of 20:10, 15 October 2022

< < < Back to Main Page

You are welcome to use the following Template for your character sheet or replace it with your own format. Just make sure everything is clearly labeled with their appropriate die notations.

1 ESGUrsxtliDsae0S5fZudg.jpeg


Step One: Rank Attributes[edit]

Each character is ranked in six Attributes


DEXTERITY | STRENGTH | PERCEPTION | REASON | AFFINITY | WILLPOWER


Rank one Attribute at d10 two at d8 and three at d6


Cortexspooky.jpg

< < < Go to Attributes

Step Two: Rank Roles[edit]

Each character is ranked in five roles:


FIXER | INFLUENCER | PERFORMER | RESEARCHER | SCRAPPER


Rank one Role at d10 one at d8 two at d6 and one at d4

< < < Go to Roles

Step Three: Assign/Rank Knacks[edit]

Knacks d6 Arrow03.png[edit]

Knacks are specific specialties under a given Role that the character is just a natural at.

Starting knacks are worth an extra D6a.png to the roll it applies to but can be stepped up during chargen as outlined below.

D0a.png Each player gets to assign two free knacks at D6a.png to their Character's D10a.png role.

D0a.png Each player gets to assign one free knack at D6a.png to their Character's D8a.png role.

D0a.png Each player gets to assign two additional knacks at D6a.png to any role rated D6a.png or higher or step up an existing knack (or two) at a one-for-one exchange rate.

Knacks cannot be assigned to a character's D4a.png role.

No knack can be stepped up higher than the dice value of the role it is assigned to.

Step Four: Select Distinctions[edit]

Each character is ranked in three Distinctions:


ECHO | PROFESSION | WILDCARD


All Distinctions are ranked at d8

Echo d6[edit]

Echo describes where your character's life intersected with the supernatural and how that changed them. Echo also determines your character's Power Set.

< < < Go to Echo Distinction

Profession d6[edit]

A character's Profession is what they do outside their place in the supernatural world, though Profession and Echo are often a hand in glove prosopect, the one supporting and enhancing the other.

< < < Go to Profession Distinction

Wildcard d6[edit]

The Wildcard distinction represents something truly unique about your character that sets them apart from their fellows and can be just about anything within reason.

< < < Go to Wildcard Distinction

Step Five: Select SFX[edit]

SFX, or special effects, are stunts added to your various distinctions. Each character starts play with the Hinder SFX active on each of their three distinctions.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png to represent your distinction.
Additionally, each character gets to add two more SFX to one or two of their distinctions. Use the information on pp 62-63 of the handbook to build your SFX.

Note: While this game does use Powers, DO NOT use any of the Power SFX on pp 191-192 nor the Abilities SFX found on pp 194-213.

Step Six: Rank Power Set Powers[edit]

Each character starts with a power set of the same name as their Echo Distinction. Each set includes three powers. Rank one power at d10 and two at d8 If a power would apply to a given action, add the power's die to the roll. Only one power may be added to a given roll. Low or no-stakes actions generally won't require a roll to use.


Awakened Power Set | Bloodless Power Set | Changeling Power Set | Exiled Power Set | Forgotten Power Set | Guardian Power Set | Mystic Power Set | Null Power Set | Promethean Power Set | Revenant Power Set | Touched Power Set | Unfettered Power Set | Watcher Power Set