Difference between revisions of "Brahnamin's Characters - Kai"
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− | ==''Guns for range, but a stick won't jam.'' | + | ==''Guns for range, but a stick won't jam.''== |
==Race :: Transformed Human (Simian)== | ==Race :: Transformed Human (Simian)== |
Revision as of 16:09, 29 February 2024
Kai :: Psychic Shaman
Guns for range, but a stick won't jam.
Race :: Transformed Human (Simian)
Racial Features: Adaptable | Outsider
Attributes
Agility || Smarts || Spirit || Strength || Vigor
Derived Stats
Pace || Parry || Size || Toughness
Core Skills
Athletics || Common Knowledge || Notice || Persuasion || Stealth
Other Skills
Hindrances
Can't Swim - Mandatory - Kai is fairly lean and dense and floats in much the same way a rock doesn't.
Mild Mannered - Minor - A trained fighter wouldn't mistake Kai for anything other than the same, but the average jane just can't get past his cute monkey face and swishing tail. Folk typically just think him harmless.
Quirk - Minor - Kai's habit of climbing all the things and sometimes running on all fours gets him noticed.
Curious - Major - Kai can't help himself. His curiosity is easily piqued, and when it is he's going to dig in until that curiosity is satisfied.
Edges and Powers
Arcane Background [Psionic] (20 pp)
- Power [Fear] Novice | PP (2) | Range (10) | Duration (instant) |
- Causes Fear check
- Power [Mind Link] Novice | PP (1) | Range (10 to initiate, then 1 mile) | Duration (30 minutes)
- Power [Mind Reading} Novice | PP (2) | Range (10) | Duration (Instant)
- Opposed roll vs Smarts to read mind - 1 question on a success.
- Power [Wall Walker] Novice | PP (2) | Range (10) | Duration (5)
Extra Power Points x2 +5 PP (twice)
Extra Powers +2 New Powers
Wealth/Gear
Armor
- None
Weapons
- Quarterstaff 1d4+1d4 | Wt 4 | Cost 10 | Reach; +1 Parry; 2H
Gear
- Backpack | Wt 2 | Cost 50
- Canteen x2 | Wt 1 (2) | Cost 5 (10)
- Blanket | Wt 1 | Cost 10
- Knife | Wt 1 | Cost 25
Remaining Wealth [395]