Spatchi Spells: Difference between revisions
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==Power Words-Working on them still== | |||
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==Cantrips == | ==Cantrips == | ||
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==Thievish Skills 8== | ==Thievish Skills 8== | ||
[[Spatchi Thief Skills]] | |||
====Thievish Tops==== | ====Thievish Tops==== | ||
*Duplicate Poisons | |||
*Bypass Traps 90%+30 | |||
*Dagger Sure Strike x6 | |||
*Streetwise 75% | |||
*Acrobatics & Parkour Advance Parkour | |||
*Game of Skill +45% | |||
*Move Silently +80% | |||
*Pick Locks 95% | |||
*Pick Pockets 99% | |||
*Tracking 95% | |||
*Juggle 99% | |||
*Dagger Attack Quick-draw | |||
*Dagger Sure Strike x5 | |||
*Dagger Throwing Accuracy +20 Critical + | |||
*Lip Reading 90% | |||
*Sap 90% ko | |||
*Sleight of Hand 99% | |||
*Grappling Hook +30% | |||
*Dodge Missiles +5% | |||
*Climbing Walls & Obstacles+90% | |||
*Dodge Missiles +5% | |||
*Fist Attack +2 | |||
*Jimmy Portals +50% | |||
Latest revision as of 05:25, 7 April 2024
Mal at Reiss[edit]
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- 2
- 3
- 4
- 5
- 6
- 7
- 8
Power Words-Working on them still[edit]
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
Cantrips[edit]
- Amber level allows one to memorize 20 cantrips
- Psyche Pips Each 5 Points of Psyche allows 4 more cantrips to be memorized.
- 24 Cantrips
| Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
| Chill | Clean | Color | Dampen | Dust | Enrich |
| Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
| Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
| Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
| Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
| Unseen Hand | Weathertell | Werelight |
Low Order Magery 2[edit]
- 2 Pip-20th Level: 11,7,6,5,3,3,2,1
First[edit]
- Hold Portal
- Individual Silence
- Light
- Match
- Muscle spasm
- Sleep
- Telescope
- Ventriloquism
- Read Languages
- Silence 1"r
- Charm Animal Class : Dog
SECOND[edit]
- Parachute
- Awaken
- con Light
- Extinguish fire
- Gliding
- Knock
- Magic Missle
Third[edit]
- Ball of Fire
- Clairaudience
- Continual Darkness
- Fly
- Magic Analysis
- Wizard Light
Fourth[edit]
- Poly Self
- One Way Darkness
- Remove Curse
- Slow
- Wizard Eye
Fifth[edit]
- TK
- Teleport
- Crimson Bands
Sixth[edit]
- Disintegrate
- Bomb
- Geas
Seventh[edit]
- Poly Object
- Castle Protection
Eight[edit]
- Double Phasing
Thievish Skills 8[edit]
Thievish Tops[edit]
- Duplicate Poisons
- Bypass Traps 90%+30
- Dagger Sure Strike x6
- Streetwise 75%
- Acrobatics & Parkour Advance Parkour
- Game of Skill +45%
- Move Silently +80%
- Pick Locks 95%
- Pick Pockets 99%
- Tracking 95%
- Juggle 99%
- Dagger Attack Quick-draw
- Dagger Sure Strike x5
- Dagger Throwing Accuracy +20 Critical +
- Lip Reading 90%
- Sap 90% ko
- Sleight of Hand 99%
- Grappling Hook +30%
- Dodge Missiles +5%
- Climbing Walls & Obstacles+90%
- Dodge Missiles +5%
- Fist Attack +2
- Jimmy Portals +50%