Difference between revisions of "Sapphire River at Midnight"
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+ | {| align="left" valign="top" border="0" cellpadding="0" width="100%" | ||
+ | |- | ||
+ | ! align="left" valign="top" width="35%"| | ||
+ | '''Sapphire's Past''' | ||
+ | * [[Part One: When the Student Is Ready...]] | ||
+ | * [[Part Two: Tea and Sympathy]] | ||
+ | * [[Part Three: Walls and Tall Shadows]] | ||
+ | * [[Part Four: Deliberate Cruelty]] | ||
+ | ! align="left" valign="top" width="65%"| | ||
+ | '''Other Sapphire Stories:''' | ||
+ | * [[Virra Amalia]] | ||
+ | * [[On Demon Summoning]] | ||
+ | * [[Nexus]] | ||
+ | * [[The Price You Pay]] | ||
+ | * [[Sapphire's Bad Day]] | ||
+ | <br/> | ||
+ | |} | ||
+ | |||
+ | |||
'''Solar Exalted, Eclipse Caste''' | '''Solar Exalted, Eclipse Caste''' | ||
'''Motivation:''' A closely guarded secret | '''Motivation:''' A closely guarded secret | ||
− | '''Intimacies:''' * Nexus has some problems now, but it is unique, and will shine like a diamond if | + | '''Intimacies:''' |
− | + | {| align="center" border="1" cellpadding="2" width="300" style="margin-left:2em;" | |
− | + | |- | |
− | + | | | |
+ | {| align="center" border="0" cellpadding="0" width="100%" style="background:#efefef" | ||
+ | |- | ||
+ | ! align="left" | <small> | ||
+ | * Everyone I get close to dies. | ||
+ | * Nexus has some problems now, but it is unique, and will shine like a diamond if I have my way. | ||
+ | * The Dragonblooded are not inherently evil, just horribly, horribly misguided. | ||
+ | * The circle can accomplish great things, and I will protect them through whatever means necessary, even from themselves. | ||
+ | * Lu Fei has proved his worth a dozen times over. | ||
+ | * Hsuan Lin is my right hand...when she's around.</small> | ||
+ | |} | ||
+ | |} | ||
+ | |||
'''Attributes''' | '''Attributes''' | ||
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'''Abilities''' | '''Abilities''' | ||
− | Martial Arts: 5, Athletics: 2, Awareness: 3, Stealth: 2, Integrity: 2, Performance: 5, Presence: 4, Resistence: 5, Survival: 1, Bureucracy: 1, Linguistics: 2, Ride: 2, Socialize: 3, Lore: 1, Occult: 5 | + | Martial Arts*: 5, Athletics: 2, Awareness: 3, Stealth: 2, Integrity: 2, |
+ | Performance*: 5, Presence*: 4, Resistence*: 5, Survival: 1, Bureucracy*: 1, Linguistics*: 2, Ride*: 2, Socialize*: 3, Lore: 1, Occult*: 5 | ||
+ | |||
+ | <* = favored> | ||
'''Specialties''' | '''Specialties''' | ||
− | Sorcery: | + | Sorcery: 3 |
+ | |||
+ | Fighting Unarmored: 3 | ||
+ | |||
+ | '''Charms''' | ||
+ | |||
+ | [http://www.lesleymac.com/ex/exaltcharms.xls Sapphire River at Midnight's many charms…] | ||
'''Other''' | '''Other''' | ||
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Compassion: 3, Conviction: 3, Temperance: 1, Valor: 2 | Compassion: 3, Conviction: 3, Temperance: 1, Valor: 2 | ||
+ | |||
+ | Virtue Flaw: Deliberate Cruelty<br/> | ||
+ | Limit: 9/10 | ||
Soak: 3B/1L | Soak: 3B/1L | ||
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Regular Combat: Dodge DV 4, Parry DV 6 | Regular Combat: Dodge DV 4, Parry DV 6 | ||
− | Social Combat: Dodge MDV 6, Parry MDV 5 (Form - | + | |
+ | Social Combat: Dodge MDV 6, Parry MDV 5 (Form - 8) | ||
'''Artifacts''' | '''Artifacts''' | ||
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'''Hearthstones''' | '''Hearthstones''' | ||
− | Gem of Grace: (LV 3 Solar) Adds 3 dice to Charisma and Manipulation rolls | + | * Gem of Grace: (LV 3 Solar) Adds 3 dice to Charisma and Manipulation rolls |
− | Jewel of the Graceful Courtier: (LV 2 Solar) Same effects as "Mastery of Small Manners" | + | * Jewel of the Graceful Courtier: (LV 2 Solar) Same effects as "Mastery of Small Manners" |
− | Adder's Eye: (LV 3 Wood) Adds coral snake venom to attacks | + | * Adder's Eye: (LV 3 Wood) Adds coral snake venom to attacks |
− | '''Unspent Experience:''' | + | '''Unspent Experience:''' 0 (as of 3/3) |
---- | ---- | ||
[[Heaven's Mandate]] | [[Heaven's Mandate]] |
Latest revision as of 12:08, 10 March 2007
Sapphire's Past |
Other Sapphire Stories:
|
---|
Solar Exalted, Eclipse Caste
Motivation: A closely guarded secret
Intimacies:
|
Attributes
Charisma 4, Manipulation 4, Appearance 3
Perception 3, Intelligence 3, Wits 3
Strength 2, Dexterity 3, Stamina 3
Abilities
Martial Arts*: 5, Athletics: 2, Awareness: 3, Stealth: 2, Integrity: 2, Performance*: 5, Presence*: 4, Resistence*: 5, Survival: 1, Bureucracy*: 1, Linguistics*: 2, Ride*: 2, Socialize*: 3, Lore: 1, Occult*: 5
<* = favored>
Specialties
Sorcery: 3
Fighting Unarmored: 3
Charms
Sapphire River at Midnight's many charms…
Other
Resources: 3, Manse: 5, Followers: 3
Compassion: 3, Conviction: 3, Temperance: 1, Valor: 2
Virtue Flaw: Deliberate Cruelty
Limit: 9/10
Soak: 3B/1L
Health: 0 / -1 / -1 / -1 / -2 / -2 / -2 / -2 / -4 / Inc
Essence 5, Willpower 6
Essence Pool: 21 Personal, 42 Peripheral, (8 Comm.)
Regular Combat: Dodge DV 4, Parry DV 6
Social Combat: Dodge MDV 6, Parry MDV 5 (Form - 8)
Artifacts
Bitter Resolution: Speed 4, Acc +2, Dam +3, Def +4, Rate 4
Dragon's Tear Tiara
Jade Hearthstone Bracers
Hearthstones
- Gem of Grace: (LV 3 Solar) Adds 3 dice to Charisma and Manipulation rolls
- Jewel of the Graceful Courtier: (LV 2 Solar) Same effects as "Mastery of Small Manners"
- Adder's Eye: (LV 3 Wood) Adds coral snake venom to attacks
Unspent Experience: 0 (as of 3/3)