Difference between revisions of "K9 Kara"
(→Kara :: Officially the Goodest Girl) |
(→Core Skills) |
||
Line 18: | Line 18: | ||
==Core Skills== | ==Core Skills== | ||
− | '''Athletics''' [[file:d10a.png|24px]] || '''Notice''' [[file:d10a.png|24px]] || '''Persuasion''' [[file:d4a.png|24px]] || '''Stealth''' [[file: | + | '''Athletics''' [[file:d10a.png|24px]] || '''Notice''' [[file:d10a.png|24px]] || '''Persuasion''' [[file:d4a.png|24px]] || '''Stealth''' [[file:d6a.png|24px]] |
==Other Skills== | ==Other Skills== |
Revision as of 15:54, 28 April 2024
Contents
Kara :: Officially the Goodest Girl
Who's the Goodest Girl?
Race: K9
Attributes
Agility || Smarts (a) || Spirit || Strength || Vigor
Derived Stats
Pace || Parry || Size - || Toughness ()
Core Skills
Athletics || Notice || Persuasion || Stealth
Other Skills
Fighting || Intimidate || Survival
Hindrances
Curious - Major
Loyal - Minor
No Hands - Major
Edges and Powers
Brawler: Increase unarmed damage by 1 die type and toughness by 1
Bite: Str+d8 (Already includes Brawler)
Go for the Throat: Dogs instinctively go for an opponent’s soft spots. With a raise on its attack roll, dogs deal a d10 damage instead of a d6 in melee and automatically targets the area with the least armor.
Fleet-Footed: Dogs roll d10s instead of d6s when running.
Size –1: Dogs are relatively small.
Advances
- Stealth & Intimidate
- Stealth & Intimidate
Gear
Armor
- Tactical Vest: Armor +3
- Notes: Covers torso.
Weapons
- Bite | Melee | Damage: 1d8+STR | AP: 0
- Notes: Natural Weapon
Gear
- K9 Comms
- Doggles (flash goggles)
- GPS
- Resupply Bags