Running Sheet Spatchi: Difference between revisions

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*Knight of Amber-Graduate of Rasak
*Knight of Amber-Graduate of Rasak
*Gray Guild-Amber
*Gray Guild-Amber
*Snikura Graduate
*Elite serving Lord Vek Hendrake
=='''Points{}'''==


'''''Total: = 35 Stats +26 Powers+30 Skills+ Items +(+0/0 allies/Enemies) +0 Shadows+2 Stuff +35 Storage'''''
=='''Points{111}'''==
 
'''''Total:111 = 35 Stats +26 Powers+30 Skills+{18(35)} Items +(+0/0 allies/Enemies) +0 Shadows+2 Stuff +0 Storage'''''
 
===Advancement et all since creation===
50:Pattern Guard, Alvah Elite, Vek Elite
 
===2024===
10:2 GS


=='''Statistics {35}'''==
=='''Statistics {35}'''==
*Psyche: 7
*Psyche: 7
*Strength: 13
*Strength: 23
*Endurance:10
*Endurance:20
*Warfare:5
*Warfare:5
===Advancement===
65  Stuff with Alvah & pattern guard.:
*15) stats psyche, Endurance.
*15)10 Mal  Reiss. 5 limited Sorcery.
*35) Stats psyche, str, endurance, warfare


=='''Powers {26}'''==
=='''Powers {26}'''==
Line 43: Line 43:


=='''Skills {30}'''==
=='''Skills {30}'''==
{| class="wikitable"
|-
|'''Cooking-Arts'''
*3 Cooking.  Mexican, Amber
*3 Cooking.  Mexican, Amber
**2
**2 Cooking Sea Food
**2
**2 Grilling & BBQ
**1 Cast Iron Cooking
**1 Pip Skill-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
*2 Gardening. Vegetables
**1 Gardening-Peppers
**1
*1 Large Scale Gardening.
*1 Stringed Instrument: Harp,Zither
*1 Wind Instrument: Harmonica, JewsHarp
*2 Camping
**1
**1
**1 Pip Skill-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
*3 Parkour
**
**
**1
**1
|'''Military and Physical'''
*3 Parkour & Acrobatics
**2 Gymnastics & Tumbling
**2 Group Parkour
**1 Parkour Cycling
**1 Military Skill-Gymnastics
**1 Military Skill-Gymnastics
*2 Horsemanship- Hard Riding
**1 Pip Skill-Military Horsemanship
**1 Horsemanship- dressage.
*2 Medical Training
*2 Medical Training
**1 Pip Skill-Medical Training
**1 Pip Skill-Medical Training
*1
*1 Archery Sport-[[CCC]]
*1
**1 Hunting- Clean & prep
*1
**1  
*1
*1
*1
*1
*1
*1
*1
*1
*1
*1
*1
*1
*1 Pip Skill-Military Technology
*1 Pip Skill-Military Technology
*1 Pip Skill-Military Command and Communications.
*1 Pip Skill-Military Command and Communications.
 
|'''Games and driving'''
 
*2 Horsemanship- Hard Riding
**1 Pip Skill-Military Horsemanship
**1 Horsemanship- dressage.
*2 Games of Skill-Thrown Darts, Thrown Knives
**1 Frisbee, other thrown games
*1 Dice Games
*1 Card Games-poker, Tonk
*1 Motorcycle
*1 Automotive driving
*1 Glider pilot
*1 Sail Boating
*1 Swimming-Surfing
*1 Cycling
|'''Thievish Tops'''
*Duplicate Poisons
*Bypass Traps  90%+30
*Streetwise 75%
*Acrobatics & Parkour Advance Parkour
*Game of Skill +45%
*Move Silently +80%
*Pick Locks 95%
*Pick Pockets 99%
*Tracking 95%
*Juggle 99%
*Lip Reading 90%
*Sap 90% ko
*Sleight of Hand 99%
*Grappling Hook +30%
|'''Thievish Fighting'''
*Dagger Sure Strike x6
*Dagger Attack Quick-draw 
*Dagger Sure Strike x5
*Dagger Throwing Accuracy +20 Critical +
*Dodge Missiles +5% *Fist Attack  +2
*Climbing Walls & Obstacles+90%
*Jimmy Portals +50%
|-
|}


=='''Allies & Enemies {0/0 = 0}'''==
=='''Allies & Enemies {0/0 = 0}'''==
Line 86: Line 121:


=='''Companions'''==
=='''Companions'''==
===Serving Vek Hendrake===


==='''Stable Horses'''  "San-ad"  (21)===
*4 Amber Vitality
*4 Double Speed
*4 Double Stamina- 
*4 Combat Master-No horse Julian or his people trained would be unfamiliar to battle dangers. 
*2 Vs Guns-Mostly this is used for protection from road hazard like thorn bushes or other things that might hurt them
*2 Able to Speak & Sing-These horses understand Thari to the degree a horse can. 
*2 follow shadow Path- These horses will try to find who ever is riding them if separated.  In the end, they will attempt to find their stable in Castle Amber.
*1 up to Mold Shadow Stuff.  Mostly to make food in Shadow
*4 Regan
*2 Good Stuff-  They have 2 pips of good stuff that may not be spent elsewhere
**29
=====Claimed  6 pips- Spent=====
*1 up to Combat Reflexes
*1 up to Vs Guns
*1 up to Able to Speak & Sing
*1 up to Rapid Heal
*1 up to Follow Shadow path
*1 up to Mold Shadow Stuff
=====2024=====
*2 Combat Master
*2 Regen
*2 Speed
*2 Stamina


=='''Items {}'''==
=='''Items {18(35)}'''==
 
==='''Pattern Guard Captain Blade'''===
* Signature piece
====''' Fighting Knife'''  11 ====
====''' Fighting Knife'''  11 ====
*2} Double Speed 2  
*2} Double Speed 2  
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Gray Guild Boots.
Gray Guild Boots.
===='''Vek's Suit'''. (16)====
*2 Vitality
*4 Invulnerable. 5 transfer
*4 Limited Shapechange.  Sailing jacket. Medieval doublet
*1 Ability: Call to don/Return
*1 Ability: 2'x2'x2'
*1 Ability: 2'x2'x12'
*1 Ability: 8'x8'x8'
*1 Ability: 1'x1'x1' Breast pocket
*1 Ability: Clean on demand. Coat and wearer
**16


=='''Shadows{0}'''==
=='''Shadows{0}'''==
=='''Stuff{2}'''==
=='''Stuff{4}'''==
*4 Good Stuff


=='''Miscellany'''==
=='''Miscellany'''==

Latest revision as of 17:45, 8 January 2025

Sancha Do Helech

Father:

Mother:

Children:

Description:

Hobbies:

Ranks[edit]

  • Knight of Amber-Graduate of Rasak
  • Gray Guild-Amber
  • Elite serving Lord Vek Hendrake

Points{111}[edit]

Total:111 = 35 Stats +26 Powers+30 Skills+{18(35)} Items +(+0/0 allies/Enemies) +0 Shadows+2 Stuff +0 Storage

Advancement et all since creation[edit]

50:Pattern Guard, Alvah Elite, Vek Elite

2024[edit]

10:2 GS

Statistics {35}[edit]

  • Psyche: 7
  • Strength: 23
  • Endurance:20
  • Warfare:5

Powers {26}[edit]

Skills {30}[edit]

Cooking-Arts
  • 3 Cooking. Mexican, Amber
    • 2 Cooking Sea Food
    • 2 Grilling & BBQ
    • 1 Cast Iron Cooking
    • 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
  • 2 Gardening. Vegetables
    • 1 Gardening-Peppers
    • 1
  • 1 Large Scale Gardening.
  • 1 Stringed Instrument: Harp,Zither
  • 1 Wind Instrument: Harmonica, JewsHarp
  • 2 Camping
    • 1
    • 1
Military and Physical
  • 3 Parkour & Acrobatics
    • 2 Gymnastics & Tumbling
    • 2 Group Parkour
    • 1 Parkour Cycling
    • 1 Military Skill-Gymnastics
  • 2 Medical Training
    • 1 Pip Skill-Medical Training
  • 1 Archery Sport-CCC
    • 1 Hunting- Clean & prep
    • 1
  • 1 Pip Skill-Military Technology
  • 1 Pip Skill-Military Command and Communications.
Games and driving
  • 2 Horsemanship- Hard Riding
    • 1 Pip Skill-Military Horsemanship
    • 1 Horsemanship- dressage.
  • 2 Games of Skill-Thrown Darts, Thrown Knives
    • 1 Frisbee, other thrown games
  • 1 Dice Games
  • 1 Card Games-poker, Tonk
  • 1 Motorcycle
  • 1 Automotive driving
  • 1 Glider pilot
  • 1 Sail Boating
  • 1 Swimming-Surfing
  • 1 Cycling
Thievish Tops
  • Duplicate Poisons
  • Bypass Traps 90%+30
  • Streetwise 75%
  • Acrobatics & Parkour Advance Parkour
  • Game of Skill +45%
  • Move Silently +80%
  • Pick Locks 95%
  • Pick Pockets 99%
  • Tracking 95%
  • Juggle 99%
  • Lip Reading 90%
  • Sap 90% ko
  • Sleight of Hand 99%
  • Grappling Hook +30%
Thievish Fighting
  • Dagger Sure Strike x6
  • Dagger Attack Quick-draw
  • Dagger Sure Strike x5
  • Dagger Throwing Accuracy +20 Critical +
  • Dodge Missiles +5% *Fist Attack +2
  • Climbing Walls & Obstacles+90%
  • Jimmy Portals +50%

Allies & Enemies {0/0 = 0}[edit]

Allies[edit]

various

Enemies[edit]

various

Companions[edit]

Serving Vek Hendrake[edit]

Stable Horses "San-ad" (21)[edit]

  • 4 Amber Vitality
  • 4 Double Speed
  • 4 Double Stamina-
  • 4 Combat Master-No horse Julian or his people trained would be unfamiliar to battle dangers.
  • 2 Vs Guns-Mostly this is used for protection from road hazard like thorn bushes or other things that might hurt them
  • 2 Able to Speak & Sing-These horses understand Thari to the degree a horse can.
  • 2 follow shadow Path- These horses will try to find who ever is riding them if separated. In the end, they will attempt to find their stable in Castle Amber.
  • 1 up to Mold Shadow Stuff. Mostly to make food in Shadow
  • 4 Regan
  • 2 Good Stuff- They have 2 pips of good stuff that may not be spent elsewhere
    • 29
Claimed 6 pips- Spent[edit]
  • 1 up to Combat Reflexes
  • 1 up to Vs Guns
  • 1 up to Able to Speak & Sing
  • 1 up to Rapid Heal
  • 1 up to Follow Shadow path
  • 1 up to Mold Shadow Stuff
2024[edit]
  • 2 Combat Master
  • 2 Regen
  • 2 Speed
  • 2 Stamina

Items {18(35)}[edit]

Pattern Guard Captain Blade[edit]

Fighting Knife 11[edit]

  • 2} Double Speed 2
  • 2} Combat Reflexes 2
  • 4} Deadly Damage
  • 2) N/N : Rapier, Short Sword(Often Worn), Bowie Knife, carving knife. Eating knife
  • 1} ability-Return to hand/ Return
    • 11

Rasak Knife (5)[edit]

  • 4 Deadly Damage 4
  • 1 Ability-1 Return to Hand/Return to Forge on death
  • 2 N/N Forms: Rasak Blade, doubles fighting knife
    • 5 x3 horde 15. Benedict & The Rasak Graduates

Graduate Cord (2)[edit]

A symbolic uniform cord worn by graduates in all situations. 16" long.

No magical powers to begin with. It is often magicked later..

Magicked by Vek (2)[edit]

  • 2 Ability: Cleanse self and anyone within 10 meters.

War Bow & Quiver-7[edit]

    • 4 Deadly Damage
    • 2 Double Speed-Due to bow's ease of movement.
    • 1 Ability of quiver: Recall Arrows 5 at a time. Usually accompanied with a quiver of 40 long yards.

A elite weapon for Archers.

Gray Boots. (12)[edit]

  • 2 Double Speed. Expresses as really easy to run in.
  • 2 VS Guns. Expresses protecting feet from ground debris.
  • 2 Double Damage. When used for kicking.
  • 1 Self Healing. Damage to the boots is easy to repair
  • 2 N/N Form: Thigh high slops, Casual shoes, slippers
  • 2 Ability: Run on all surfaces, leaving no trace
  • 1 Ability: Call to Don/ Return
    • 12

Gray Guild Boots.

Vek's Suit. (16)[edit]

  • 2 Vitality
  • 4 Invulnerable. 5 transfer
  • 4 Limited Shapechange. Sailing jacket. Medieval doublet
  • 1 Ability: Call to don/Return
  • 1 Ability: 2'x2'x2'
  • 1 Ability: 2'x2'x12'
  • 1 Ability: 8'x8'x8'
  • 1 Ability: 1'x1'x1' Breast pocket
  • 1 Ability: Clean on demand. Coat and wearer
    • 16

Shadows{0}[edit]

Stuff{4}[edit]

  • 4 Good Stuff

Miscellany[edit]

Thin and wiry, fast and deadly. Problems with authority.

  • First assigned to Alvah, Daughter of Delwin. Released to Serve and Unit Pattern Guard Leader
  • Currently assigned to Pattern Guard Leader and to Vek Hendrake.