Difference between revisions of "Mano a Mano:Equipment CP"

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(Equipment CP)
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=== Equipment CP ===
 
=== Equipment CP ===
  
;Power CP: Weapon power uses the same CP scale used for template power. (See [[Mano a Mano:Template CP|Game Design/Template CP]].)
+
Weapon '''power''' uses the same CP scale used for template power. (See [[Mano a Mano:Template CP|Game Design/Template CP]].)
 +
Each tenth of a meter (0.1 m, 10 cm or about 4 inches) of '''reach''' is worth 20 CP.
 +
Each 1/6 of '''sharpness''' is worth 200 CP.
 +
The CP of '''armor''' is the CP value for the armor's '''absorption''' (Abs) on the default CP scale multiplied by the armor's '''cover''' (Cvr).
 +
The CP of a weapon's '''heft''' is based on four times the weapon's power minus it's heft. (See the table below.)
  
 
{| style="text-align:center"
 
{| style="text-align:center"
| rowspan="14" width="20" |
+
! align="left" | Power
! Power !! CP
+
|  0  ||  0.5  ||  1  ||  1.5
 +
| rowspan="2" width="5" |
 +
|  2
 +
| rowspan="2" width="5" |
 +
|  3  ||  4  ||  5  ||  6  ||  7  ||  8  ||  9  ||  10
 
|-
 
|-
| 0  || -2000
+
! align="left" | CP
|-
+
| -2000 || -1200 || -600 || -200
| 0.5 || -1200
+
|  0
|-
+
| 200 || 600 || 1200 || 2000 || 3000 || 4200 || 5600 || 7200
|  1  || -600
 
|-
 
| 1.5 || -200
 
|-
 
2  || 0
 
|-
 
|  3  || 200
 
|-
 
|  4  || 600
 
|-
 
|  5  || 1200
 
|-
 
|  6  || 2000
 
|-
 
|  7  || 3000
 
|-
 
|  8  || 4200
 
|-
 
|  9  || 5600
 
|-
 
| 10  || 7200
 
 
|}
 
|}
  
;Heft CP: The CP of a weapon's heft is based on four times the weapon's power minus it's heft.
 
  
 
{| style="text-align:center"
 
{| style="text-align:center"
| rowspan="14" width="20" |
+
! align="left" | 4 x Power - Heft
! 4 x Power - Heft !! CP
+
| -8  ||  -7  || -|| -5
|-
+
| rowspan="2" width="5" |
| -8 || -1000
+
| -4
|-
+
| rowspan="2" width="5" |
| -7 || -600
+
| -3  || -|| -1  ||  0  ||  1  ||  2  ||  3  ||  4
|-
 
| -6 || -300
 
 
|-
 
|-
| -5 || -100
+
! align="left" | CP
|-
+
| -1000 || -600 || -300 || -100
| -4 || 0
+
| 0
|-
+
| 100 || 300 || 600 || 1000 || 1500 || 2100 || 2800 || 3600
| -3 || 100
 
|-
 
| -2 || 300
 
|-
 
| -1 || 600
 
|-
 
|  0 || 1000
 
|-
 
|  1 || 1500
 
|-
 
|  2 || 2100
 
|-
 
|  3 || 2800
 
|-
 
|  4 || 3600
 
 
|}
 
|}
  
;Reach CP: Each tenth of a meter (0.1 m, 10 cm or about 4 inches) of reach is worth 20 CP:
 
  
<table><tr><td width="20"></td><td>
+
<table><tr><td>
 
{| style="text-align:center"
 
{| style="text-align:center"
 
! Reach
 
! Reach
| rowspan="22" width="5" |
+
| rowspan="11" width="5" |
 
!  CP
 
!  CP
 
|-
 
|-
Line 94: Line 62:
 
|-
 
|-
 
| 0.9 m ||  180
 
| 0.9 m ||  180
 +
|}
 +
</td><td width="20"></td><td>
 +
{| style="text-align:center"
 +
! Reach
 +
| rowspan="11" width="5" |
 +
!  CP
 
|-
 
|-
 
| 1.0 m ||  200
 
| 1.0 m ||  200
Line 114: Line 88:
 
|-
 
|-
 
| 1.9 m ||  380
 
| 1.9 m ||  380
|-
 
| 2.0 m ||  400
 
 
|}
 
|}
 
</td><td width="20"></td><td>
 
</td><td width="20"></td><td>
 
{| style="text-align:center"
 
{| style="text-align:center"
! Reach !! CP
+
! Reach !!   CP
 +
|-
 +
| 2.0 m ||  400
 
|-
 
|-
 
| 2.5 m ||  500
 
| 2.5 m ||  500
Line 128: Line 102:
 
|-
 
|-
 
| 4.0 m ||  800
 
| 4.0 m ||  800
|-
 
| 4.5 m ||  900
 
 
|-
 
|-
 
| 5.0 m ||  1000
 
| 5.0 m ||  1000
Line 140: Line 112:
 
|-
 
|-
 
| 9.0 m ||  1800
 
| 9.0 m ||  1800
 +
|}
 +
</td><td width="20"></td><td>
 +
{| style="text-align:center"
 +
! Reach !!  CP
 
|-
 
|-
 
|  10 m ||  2000
 
|  10 m ||  2000
Line 156: Line 132:
 
|-
 
|-
 
|  30 m ||  6000
 
|  30 m ||  6000
|-
 
|  35 m ||  7000
 
 
|-
 
|-
 
|  40 m ||  8000
 
|  40 m ||  8000
Line 165: Line 139:
 
</td></tr></table>
 
</td></tr></table>
  
;Sharpness CP: Each 1/6 of sharpness is worth 200 CP:
 
  
 
{| style="text-align:center"
 
{| style="text-align:center"
| rowspan="8" width="20" |
+
! align="left" | Sharpness
! Sharpness !! CP
+
| rowspan="2" width="5" |
|-
+
| 0
| 0  ||    0
+
| rowspan="2" width="5" |
|-
+
| 1/6 || 1/3 || 1/2 || 2/3 || 5/6 || 1
| 1/6 ||  200
 
|-
 
| 1/3 ||  400
 
|-
 
| 1/2 ||  600
 
|-
 
| 2/3 ||  800
 
|-
 
| 5/6 || 1000
 
 
|-
 
|-
| || 1200
+
! align="left" | CP
 +
| 0 || 200 || 400 || 600 || 800 || 1000 || 1200
 
|}
 
|}
  
;Armor CP: The CP of '''armor''' is the CP value for the armor's '''absorption''' (Abs) on the default CP scale multiplied by the armor's '''cover''' (Cvr).
 
  
 
The CP for most other weapon modifiers is similar to the ability CP scale.
 
The CP for most other weapon modifiers is similar to the ability CP scale.

Revision as of 14:13, 22 July 2007

Equipment CP

Weapon power uses the same CP scale used for template power. (See Game Design/Template CP.) Each tenth of a meter (0.1 m, 10 cm or about 4 inches) of reach is worth 20 CP. Each 1/6 of sharpness is worth 200 CP. The CP of armor is the CP value for the armor's absorption (Abs) on the default CP scale multiplied by the armor's cover (Cvr). The CP of a weapon's heft is based on four times the weapon's power minus it's heft. (See the table below.)

Power 0 0.5 1 1.5 2 3 4 5 6 7 8 9 10
CP -2000 -1200 -600 -200 0 200 600 1200 2000 3000 4200 5600 7200


4 x Power - Heft -8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4
CP -1000 -600 -300 -100 0 100 300 600 1000 1500 2100 2800 3600


Reach CP
0 m 0
0.1 m 20
0.2 m 40
0.3 m 60
0.4 m 80
0.5 m 100
0.6 m 120
0.7 m 140
0.8 m 160
0.9 m 180
Reach CP
1.0 m 200
1.1 m 220
1.2 m 240
1.3 m 260
1.4 m 280
1.5 m 300
1.6 m 320
1.7 m 340
1.8 m 360
1.9 m 380
Reach CP
2.0 m 400
2.5 m 500
3.0 m 600
3.5 m 700
4.0 m 800
5.0 m 1000
6.0 m 1200
7.0 m 1400
8.0 m 1600
9.0 m 1800
Reach CP
10 m 2000
12 m 2400
14 m 2800
16 m 3200
18 m 3600
20 m 4000
25 m 5000
30 m 6000
40 m 8000
50 m 10000


Sharpness 0 1/6 1/3 1/2 2/3 5/6 1
CP 0 200 400 600 800 1000 1200


The CP for most other weapon modifiers is similar to the ability CP scale. The Default CP scale is used for concealment (Con). The Double CP scale is used for parry (Par) and grapple (Grp). The Triple CP scale is used for attack (Atk).

Modifier Default CP Double CP Triple CP
-4 -1000 -2000 -3000
-3 -600 -1200 -1800
-2 -300 -600 -900
-1 -100 -200 -300
0 0 0 0
1 100 200 300
2 300 600 900
3 600 1200 1800
4 1000 2000 3000
5 1500 3000 4500
6 2100 4200 6300
7 2800 5600 8400
8 3600 7200 10800