Difference between revisions of "Mercury Mercenary PL10"
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− | Mercury Mercenary | + | '''Mercury Mercenary''' |
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+ | '''Real Name:''' Unknown <br> | ||
+ | '''Group Affiliation:''' Crushers <br> | ||
+ | '''Base of Operations:''' [insert your city here]<br> | ||
+ | '''First Appearance:''' Crisis at Crusader Citadel, V&V <br> | ||
+ | '''Power Level/Maximum Power Rank:''' 10 <br> | ||
+ | '''Personal Stats:''' Male, 28, 190 lbs.<br> | ||
− | + | Str 17, Dex 14, Con 16, Int 17, Wis 12, Cha 8; Saves Dam +3/+10, Fort +3, Ref +10, Will +1; Def 23/15 flat-footed; Init +8; Villain Points 5; Spd 60 feet; Att +12 unarmed (+3 S), +12 knife (+5 L), +12 pistol (+3 L), +12 assault rifle (+5 L), +12 grenades (+6 L, Area);<br> | |
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− | + | '''Skills:''' Bluff +7, Taunt +8; <br> | |
− | + | '''Feats:''' Attack Focus (Ranged), Dodge, Evasion, Far Shot, Lightning Reflexes, Move-by Attack, Multishot, Point Blank Shot, Precise Shot, Rapid Shot; <br> | |
− | + | '''Super-Powers:''' Super-Speed +6 (36 PP), Super-Charisma +6 (12 PP): Equipment: Knife +2 L (2 PP), Pistol +3 L (3 PP), Assault rifle +5 L (''Extra:'' Autofire; ''Flaw:'' Uses; 5 PP), Grenades, fragmentation +6 L (''Extra:'' Area; ''Flaw:'' Uses; 6 PP). | |
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− | Super-Powers: Super-Speed +6 ( |
Revision as of 17:55, 9 August 2005
Mercury Mercenary
|
Real Name: Unknown
Group Affiliation: Crushers
Base of Operations: [insert your city here]
First Appearance: Crisis at Crusader Citadel, V&V
Power Level/Maximum Power Rank: 10
Personal Stats: Male, 28, 190 lbs.
Str 17, Dex 14, Con 16, Int 17, Wis 12, Cha 8; Saves Dam +3/+10, Fort +3, Ref +10, Will +1; Def 23/15 flat-footed; Init +8; Villain Points 5; Spd 60 feet; Att +12 unarmed (+3 S), +12 knife (+5 L), +12 pistol (+3 L), +12 assault rifle (+5 L), +12 grenades (+6 L, Area);
Skills: Bluff +7, Taunt +8;
Feats: Attack Focus (Ranged), Dodge, Evasion, Far Shot, Lightning Reflexes, Move-by Attack, Multishot, Point Blank Shot, Precise Shot, Rapid Shot;
Super-Powers: Super-Speed +6 (36 PP), Super-Charisma +6 (12 PP): Equipment: Knife +2 L (2 PP), Pistol +3 L (3 PP), Assault rifle +5 L (Extra: Autofire; Flaw: Uses; 5 PP), Grenades, fragmentation +6 L (Extra: Area; Flaw: Uses; 6 PP).