Difference between revisions of "Marina Kseniya Sebastien"

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('''Physical Appearance''')
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==[[Image:WikiRPGHeaderBK767x86.jpg]]==
 
==[[Image:WikiRPGHeaderBK767x86.jpg]]==
<br>'''Name:''' Marina Kseniya Sebastien               
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<br>'''Social Control Number:''' 331, 426, 5, 9807
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Marina doesn't talk much about her past and the details are sketchy.  She hails from the Rim, from the Russian-settled world of New Rodina and though she has family there she'll readily admit it's been over a decade since she's seen them.  She left home at the age of seventeen, desperate to escape the stifling culture of her childhood, and never looked back.  In the years since, she's held any number of jobs as vehicular mechanic, comm tech and ship's engineer.  She was senior engineer on a bulk freighter but abruptly quit six months ago to pursue intinerant jobs, working to pay for her passage from one port of call to the next.  She's cagey as to details about her hiring on to the ''MakeMake''.  At the moment, she's too busy cataloguing and fixing everything wrong on the ship to indulge in social chitchat and heart-to-hearts.     
<br>'''DOB:''' 13 April 2489, Wednesday
 
<br>'''POB:''' New Rodina, Eastern Hemisphere, Northern Continent,Section 39756-7A, Mstera Township
 
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=='''Physical Appearance'''==
 
=='''Physical Appearance'''==
 
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'''Height:''' 5’-0”
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Rina is short and sturdy with the muscularity of someone used to hard work.  More often than not she's clad in a mechanic's coveralls, T-shirt and workboots.  Off-duty, she tends toward the hard-wearing and serviceable: cargo pants and tees and boots.     
<br>'''Weight:''' 115#
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<br>'''Hair:''' Dk. Brown
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She has several small nicks and scars on her hands and forearms, all incurred on the job, and she has a few other scars as well that she refuses to talk about when asked.     
<br>'''Eyes:''' Dk. Brown
 
<br>'''Skin:''' Caucasian
 
<br>'''Other:''' Scars—both shins, upper left arm, inner left bicep, scalp at right temple, scattered small burn scars on both hands and forearms.
 
<br>'''General:''' Rina is brunette, short, and sturdy.  More often than not clad in a mechanic's coveralls, T-shirt and workboots.     
 
 
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=='''Psychological Profile'''==
 
=='''Psychological Profile'''==
'''4 (4, 13/4, 22/4, 31/4, 40/4)'''
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Rina has a restless and mechanically inquisitive mind and it manifests as fidgeting and general twitchiness when she's forced to be idle.  Rina loathes inactivity and will keep herself busy finicking with small projects and gadgets as much as possible. To stave off stir craziness, Rina will keep a clipboard or notebook and pen at hand, the better to jot down ideas and sketch designs as they occur to her.  Her pockets on-duty and off will have any number of tools, and they will spend more time out of her pockets than in. 
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When dealing with machines and ships systems, she's incredibly patient and thorough.  When dealing with people, however, she's pretty much the opposite.  She's blunt and abrasive, careless of their feelings, and brutally honest.  Rina's not unaware of her shortcomings and though she'd rather wait and become familiar with others of the crew before throwing herself into conversations and debates, her curiosity and temperament rarely afford her that luxury.  Rina spends a fair amount of time in her social interactions supressing her natural inclinations and her success is usually mixed, with more favorable outcomes occurring with those she knows best.
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The Life Path 4 suggests that you entered this plane with a natural genius for planning, fixing, building, and somehow, with practical application and cerebral excellence, making things work. You are one of the most trustworthy, practical, and down-to-earth of individuals; the cornerstone members of society. Indeed, as a Life Path 4, you are a builder of society. The cream of the crop in this Life Path can be a master builder in society. If you are among these highly talented people, you have an idealistic nature which is grounded in practical terms, allowing you to conceive grandiose, far-reaching schemes and carry them through to the end. If you desire and are willing to work for it, you can achieve enormous success, prestige, and fame. Obviously, everyone with a 4 Life Path does not become famous.
 
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All with this Life Path have the ability to take orders and to carry them out with dedication and perseverance and many 4s live and work happily in this context. But so often, the 4 Life Path is the entrepreneur and manager in the community. In either role, you always demand as much from yourself as you do from others, and sometimes a lot more.
 
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You have the kind of will power that is often mistaken for sheer stubbornness. You don't think of yourself as dogged, but your honest beliefs and that ever direct speech makes you come across as completely unremitting. Once a decision is made, it will be followed through to the conclusion, right, wrong, or indifferent. You are very set in your ways and determined to handle things the way you are so certain that they should be handled. Your tenacity of purpose and ability to get the job done borders on obsession. You are a wonderful manager with a great sense of how to get the job done.
 
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Loyal and devoted, you make the best of your marriage, and you are always the good provider. Friends may be few in number, but you are very close to them and once friendships are made, they often last a lifetime.
 
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The number 4 is solidly associated with the element of earth from which it gains its strength and utter sense of reality. You are one of the most dependable people you know. If patience and determination can ever win, you are sure to achieve great success in life. Often, you are called on to take care of others; to finish what they have started. It may not seem fair and probably isn't, but it may be the key to your accomplishment and reputation.
 
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The negative side of the 4 can prove dogmatic to an excess, narrow-minded, and repressive. A lot of skin-deep people turn you off, and you lack the tact to keep your feelings from being totally clear to all around. Additionally, the negative 4 has a bad tendency to get caught up in the daily routine of affairs, missing the big picture and major opportunities that come along once in a while.
 
  
 
=='''Character Sheet'''==
 
=='''Character Sheet'''==

Revision as of 09:14, 14 November 2008

Marina Kseniya Sebastien
MathIrinaBase.jpg
First Episode TBD
Concept Intinerant Engineer
Theme Song Blueprint; In The Nursery; Era
Played By {{{actor}}}
Profile
Full Name Marina Kseniya Sebastien
Legal Status
Known Aliases
Age 28
Birthplace New Rodina
Favored Weapon 9mm pistol

WikiRPGHeaderBK767x86.jpg

Marina doesn't talk much about her past and the details are sketchy. She hails from the Rim, from the Russian-settled world of New Rodina and though she has family there she'll readily admit it's been over a decade since she's seen them. She left home at the age of seventeen, desperate to escape the stifling culture of her childhood, and never looked back. In the years since, she's held any number of jobs as vehicular mechanic, comm tech and ship's engineer. She was senior engineer on a bulk freighter but abruptly quit six months ago to pursue intinerant jobs, working to pay for her passage from one port of call to the next. She's cagey as to details about her hiring on to the MakeMake. At the moment, she's too busy cataloguing and fixing everything wrong on the ship to indulge in social chitchat and heart-to-hearts.


Physical Appearance


Rina is short and sturdy with the muscularity of someone used to hard work. More often than not she's clad in a mechanic's coveralls, T-shirt and workboots. Off-duty, she tends toward the hard-wearing and serviceable: cargo pants and tees and boots.
She has several small nicks and scars on her hands and forearms, all incurred on the job, and she has a few other scars as well that she refuses to talk about when asked.

Psychological Profile


Rina has a restless and mechanically inquisitive mind and it manifests as fidgeting and general twitchiness when she's forced to be idle. Rina loathes inactivity and will keep herself busy finicking with small projects and gadgets as much as possible. To stave off stir craziness, Rina will keep a clipboard or notebook and pen at hand, the better to jot down ideas and sketch designs as they occur to her. Her pockets on-duty and off will have any number of tools, and they will spend more time out of her pockets than in.
When dealing with machines and ships systems, she's incredibly patient and thorough. When dealing with people, however, she's pretty much the opposite. She's blunt and abrasive, careless of their feelings, and brutally honest. Rina's not unaware of her shortcomings and though she'd rather wait and become familiar with others of the crew before throwing herself into conversations and debates, her curiosity and temperament rarely afford her that luxury. Rina spends a fair amount of time in her social interactions supressing her natural inclinations and her success is usually mixed, with more favorable outcomes occurring with those she knows best.



Character Sheet



Attributes

  • Agility d8
  • Strength d6
  • Vitality d8
  • Alertness d8
  • Intelligence d10
  • Willpower d8


Assets

  • Athletics d4
  • Tough as Nails d4
  • Mean Left Hook d4
  • Cortex Spectre d4
  • Talented d6
  • Mech. Emp. d6



Complications

  • Str. Shooter d6
  • TDGSmooth d4
  • Branded d6
  • Deadly Enemy d6
  • Twitchy d6



Skills

  • Tech Eng: General d6
    • Hacking d10
    • Create/Alter Equip. d10
  • Mech Eng: General d6
    • Create d12
    • Repair d12 + d2
    • Maintain d8
  • Craft: General d6
    • Mechanics d10
  • Athletics: General d6
    • Dodge d8
  • Guns: General d6
  • Pistols d10
  • Unarmed Cbt: General d6
    • Brawling d8
  • Perception: General d6
    • Investigation d10
  • Planetary Vehicle d2
  • Zero-G: d2
  • Vac Suit: d6