Difference between revisions of "Alse Britigne"

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- Main Page; [[Parade Way Blues]]
 
- Main Page; [[Parade Way Blues]]
 
==Background==
 
==Background==
A quiet but ambitious man in his early 20's, born in the Real City. Alse grew up poor in goods, like everyone else in his clan. However, they were rich in secrets and knowledge and used it to good effect in the community. Many of the second and third sons or daughters had joined the Spiritwalkers of the Pavis ancestors and could draw on an uninterrupted history in Pavis from its inception. Though most of their ancestor spirits were not great warriors or priests, they were witness to many events and that has proved valuable over the years.
+
A quiet but ambitious man in his mid 20's, born in the Real City. Alse grew up poor in goods, like everyone else in his clan. However, they were rich in secrets and knowledge and used it to good effect in the community. Many of the second and third sons or daughters had joined the Spiritwalkers of the Pavis ancestors and could draw on an uninterrupted history in Pavis from its inception. Though most of their ancestor spirits were not great warriors or priests, they were witness to many events and that has proved valuable over the years.
 +
Alse was apprenticed to a Zebra Shaman when he was 12 after he was hit by a poisoned arrow crossing the rubble in a trade van. The Shaman of the Zebra Riders healed him, his parents took it as a sign and agreed to a fostering. He served there for 5 years, then returned to his parents home to take on family duties. However, the sights and sounds of New Pavis had drawn him during his time at Zebra fort and the pens...and the different tales he had heard of Pavis the mangod, from another point of view, drew his curious mind. When the Lunars seized control five years ago, he took it as a sign and moved to New Pavis.  
  
Alse, as a Britigne, takes his responsibility to his ancestors seriously and has become an initiate of the founder Pavis cult in New Pavis, saving to own a home as befits a citizen.
+
Alse, as a Britigne, takes his responsibility to his ancestors seriously and has become an initiate of the founder Pavis cult in New Pavis, saving to own a home as befits a citizen. He is determinedly friendly to all Pavis worshippers, despite any other affiliations, and views all 'outsider' conflicts as worthy of contempt, whether occupying Lunar or rebel Sartarite.
He recently [last sacred time] wed Ermni White hair of the Zebra tribe, a bright eyed pixie of a Praxian he met while studying with the tribal shaman. She is somewhat restless in New Pavis (and a little ashamed of the tribesmen here), but sees it as a temporary thing. If Alse becomes a full Shaman, walls wont hold him and if he doesnt, then they will go to her people on the chapparral of Pavis County.
+
 
 +
He recently [last sacred time] wed Ermni White hair of the Zebra tribe, a bright eyed pixie of a Praxian he met while studying with the tribal shaman. She is somewhat restless in New Pavis (and a little ashamed of the tribesmen here), but sees it as a temporary thing. If Alse becomes a full Shaman, walls wont hold him and if he doesnt, then they will go to her people on the chapparral of Pavis County. Alse is unsure on his own feelings in this, but has agreed to a year and a days trial of their current position. Ermni, on the other hand, is a total urbanophile and her wry,  frank talk is a contrast to the normal,more sedate women of Pavis.
 +
 
 +
They share the upper floor of a tenement townhouse [O-10 on the Pavis map]that is on the border of Oldtown, Suntown, Farmers Quarter and across the street from the Uleria temple. It is about as bohemian as a young couple in Pavis can get.
  
 
Alse hopes to catch the eye of a useful patron in the fulfilling of his duties, but is more interested in his spiritual studies than worldy rewards - as long as his wife and family to be are well looked after. He views the Lunar occupation with equanimity, unsure if they are really as bad as the Sartarites make them out to be. As the temple attitude is to be friendly to the occupiers, that is his approach too.
 
Alse hopes to catch the eye of a useful patron in the fulfilling of his duties, but is more interested in his spiritual studies than worldy rewards - as long as his wife and family to be are well looked after. He views the Lunar occupation with equanimity, unsure if they are really as bad as the Sartarites make them out to be. As the temple attitude is to be friendly to the occupiers, that is his approach too.
Line 16: Line 20:
 
==Character Details==
 
==Character Details==
  
* Name: '''Insert Name'''
+
* Name: '''Alse Britigne'''
* Race: '''Insert Race'''
+
* Race: '''Human - Old Pavic '''
 
* Cults:-
 
* Cults:-
 
** Rune Level:
 
** Rune Level:
** Initiate: '''Insert Cult(s)'''
+
** Initiate: '''Pavis, '''
***Sub Cults: '''Insert Cult(s)'''
+
***Sub Cults: '''Joraz Kyrem'''
** Lay Member: '''Insert Cult(s)'''
+
** Lay Member: '''Eiritha'''
* Social Condition: '''Insert Social Rank'''
+
* Social Condition: '''Pavic Citizen'''
* Sex: '''Insert Gender'''
+
* Sex: '''Male'''
* Previous Experience: '''Insert Experience Types'''
+
* Previous Experience: '''Parents Godi/shaman to the Real City in Old Pavis. Six years assistant shaman, five in watch.'''
  
 
==Characteristics==
 
==Characteristics==
Str: '''xx''', Con: '''xx''', Siz: '''xx''', Int: '''xx''', Pow: '''xx''', Dex: '''xx''':, App: '''xx'''.
+
Str: '''11''', Con: '''10''', Siz: '''14''', Int: '''17''', Pow: '''16''', Dex: '''15''':, App: '''11'''.
*Damage Bonus/Minus: '''+/-xx'''
+
*Damage Bonus/Minus: '''+1D4'''
*Hit Point Bonus/minus: '''+/-xx HP'''
+
*Hit Points: '''12'''
*Encumbrance limit: xx Encumbrance.
+
*Encumbrance limit: 21 Encumbrance.
  
 
==Skill Groups==
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*'''Agility: +15%'''
+
*'''Agility: +1%'''
**Dance (30%/5%):-
+
**Boat (05): 06%
***Korybantes (War Dance): 45%
+
**Climb (40): 41%
***Style: 20%
+
**Dodge (05): 06%
**Dodge (15%)+20: 50%
+
**Jump (25): 26%
**Climb (25%): 50%
+
**Ride (05): 36%
**Jump (25%): 50%
+
**Swim (15): 16%
**<u>Tumbling</u> (25%): --
+
**Throw (25): 46%
  
  
*'''Aim: +20%'''
+
*'''Knowledge: +7%'''
**Catch (25%): 45%
+
**Animal Lore (05): 42%
**Throw (25%)+10: 55%
+
**Craft  Masonry (10): 17%
 +
**Craft  --- (10): xx%
 +
**Craft  --- (10): xx%
 +
**Evaluate (05): 22%
 +
**First Aid (10) : 47%
 +
**Human Lore (05): 47%
 +
**Martial Arts (00): 00%
 +
**Mineral Lore (05): 12%
 +
**Plant Lore (05) : 42%
 +
**Read/Write Pavic (00) : 12%
 +
**Read/Write : xx%
 +
**Read/Write : xx%
 +
**Read/Write : xx%
 +
**Shiphandling (00): 00%
 +
**World Lore (05): 57%
  
  
*'''Knowledge: +15%'''
+
*'''Manipulation: +12%'''
**Evaluate (10%)+10:-
+
**Conceal (05): 17%
***Treasure: 35%
+
**Devise (05): 17%
***Trade Goods: 35%
+
**Sleight (05): 17%
***Art: 35%
+
**Play Instrument (00): 00%
**Read/Write Language (10/0%):-
 
***Pavic+20: 45%/25%
 
**Animal Lore (5%):-
 
***Find cattle food: 20%
 
***Hunting: 20%
 
***Tending/Herding: 20%
 
***Training: 20%
 
**Folk Lore (30%) By culture/race.:-
 
***Valley of Cradles: 55%
 
***Human: 55%
 
**Mineral Lore (5%):-
 
***Mining: 20%
 
***Caving: 20%
 
***Assess Mineral: 20%
 
**Plant Lore (5%):-
 
***Find healing plants: 20%
 
***Identify plants: 20%
 
***Farming: 20%
 
**World lore (5%)+10:-
 
***Find Water: 30%
 
***Survival: 30%
 
***Weatherlore: 30%
 
**<u>Healing lore</u>: (10%):-
 
***Identify disease: --
 
***Indentify poison: --
 
***Doctoring: --
 
**<u>Martial arts </u>(0%): 30%
 
**<u>River Lore</u> (20%): --
 
**<u>Spirit Lore</u> (5%): --
 
**<u>Star lore </u>(Navigation)(10%):-
 
***Trailblazing: --
 
***Seaborne: --
 
  
  
*'''Manipulation[Body]: +30%'''
+
*'''Perception: +12%'''
**Boating (10%): 40%
+
**Listen (05): 27%
**<u>Sailing</u> (5%): n%
+
**Scan (25): 37%
**Craft, Physical (30%/10%) Sp:-
+
**Search (25): 37%
***Armour/weapon/shield making: 50%
+
**Track (05): 17%
***Masonry/architect: 55%
 
***Peaceful Cut/butchery: 40%
 
***Shiphandling: 40%
 
***Teamster/packhandler: 40%
 
**Swimming (15%): 45%
 
**Riding (5%): 105%
 
**<u>Running (25%)</u>: --
 
**<u>Drive Cart/wagon (15%)</u>: --
 
  
  
*'''Manipulation[Fine]: +25%'''
+
*'''Stealth: -8%'''
**First aid (10%): 75%
+
**Hide (10): 02%
**Treat disease/poison (5): 30%
+
**Sneak (10): 02%
**Sleight of hand (15%):-
 
***Hide item: 40%
 
***Pick pockets: 40%
 
***Palm object: 40%
 
**Craft, Fine (30%/10)% Sp:-
 
***Map making: 55%
 
***Netmaking: 35%
 
***Gemsmith/Jewelcraft: 35%
 
***Brewing: 35%
 
***Trapsmith: 35%
 
***Locksmith: 35%
 
**Devices (5):-
 
***Lock pick: 30%
 
***Trap set/disarm: 30%
 
**<u>Feign Death </u>(10): --
 
**<u>Foil Restraints</u> (0): --
 
**<u>Play Instrument</u> (Var): --
 
  
  
*'''Perception: +15%'''
+
*'''Communication: +12%'''
**Listen (25)+30%: 70%
+
**Fast Talk (05): 32%
**Scan (25)+30%: 70%
+
**Orate (05): 37%
**<u>Sense</u> (5%):-
+
**Sing (05): 27%
***Ambush: --
+
**Speak Pavic Argot (30): 67%
***Chaos: --
+
**Speak <i>TradeTalk</i> (15): 27%
***Assassin: --
+
**Speak: Praxian 22%  
**Spot (5)+50:-
+
**Speak: Old Wyrmish 17%
***Hidden items: 70%
 
***Trap: 70%
 
**<u>Taste analysis</u> (5%): --
 
**<u>Tracking</u> (10%): 55%
 
  
  
*'''Stealth: +10%'''
 
**Camouflage (10%)+30: 50%
 
**Hide (15%)+30: 55%
 
**Move quietly (15%): 25%
 
**Ambush (5)%: 15%
 
**<u>Shadowing</u> (10%): --
 
**<u>Swim Quietly</u> (Sp.): --
 
 
 
*'''Communication: +20%'''
 
**Bargain (10%)+15: 45%
 
**Orate (10%)+30: 60%
 
**Sing (5%): 25%
 
**Speak Lang. (Int x 5 [Home langs, 00% other.):-
 
***''Pavic'':105%
 
***''Tradetalk'': 45%
 
***''Praxian'': 35%
 
***''Spirit Speech'': 30%
 
**<u>Understand beast speech</u> (10%): --
 
**<u>Voice Mimicry</u> (5%): --
 
 
 
*'''Social: +25%'''
 
**<u>Acting </u>(10%): --
 
**<u>Bribery</u> (20%): --
 
**Fast talk (20%)+15: 60%
 
**<u>Disguise</u> (10%): --
 
**Wise (30%/10%/5%):-
 
***Streetwise: 35%
 
***Courtliness: 55%
 
***Nomad ways: 20%
 
 
</div>
 
</div>
  
Line 182: Line 108:
 
!width="100"|Location
 
!width="100"|Location
 
|-
 
|-
|'''Head''' || Open Helm & Padding || '''5''' || 5 || 1 || 19-20  
+
|'''Head''' || xx || '''xx''' || xx || xx || 19-20  
 
|-
 
|-
|'''Left Arm''' || Cuirboilli Vambraces & Padding|| '''4''' || 4 || 1 || 16-18
+
|'''Left Arm''' || xx|| '''xx''' || xx || xx || 16-18
 
|-
 
|-
|'''Right Arm''' || Cuirboilli Vambraces & Padding || '''4''' || 4 || 1 || 13-15  
+
|'''Right Arm''' || xx || '''xx''' || xx || xx || 13-15  
 
|-
 
|-
|'''Chest''' || Cuirboilli Cuirass & Heavy Padding || '''6''' || 5 || 2 || 12
+
|'''Chest''' || xx || '''xx''' || xx || xx || 12
 
|-
 
|-
|'''Abdomen''' || Heavy Leather & Heavy Padding || '''5''' || 4 || 2 || 09-11
+
|'''Abdomen''' || xx || '''xx''' || xx || xx || 09-11
 
|-
 
|-
|'''Left Leg''' || Cuirboilli Greaves & Heavy Padding || '''5''' || 5 || 2 || 05-08
+
|'''Left Leg''' || xx || '''xx''' || xx || xx || 05-08
 
|-
 
|-
|'''Right Leg''' || Cuirboilli Greaves & Heavy Padding || '''5''' || 5 || 2 || 01-04
+
|'''Right Leg''' || xx || '''xx''' || xx || xx || 01-04
 
|}
 
|}
  
*Total Hit Points: '''13 HP'''
+
*Total Hit Points: '''xx HP'''
  
 
==Weapons and Shields==
 
==Weapons and Shields==
* Attack Bonus/Minus: +30%
+
* Attack Bonus/Minus: +12%
* Parry Bonus/Minus: +15%
+
* Parry Bonus/Minus: +1%
* Aim Bonus/Minus: +20%
+
*Strike Ranks: Siz: 2 + Dex: 3 = '''5'''
*Strike Ranks: Siz: 2 +Dex: 0 = '''2'''
 
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
Line 215: Line 140:
 
!width="50"|Enc.
 
!width="50"|Enc.
 
|-
 
|-
|RH Warhammer || 1d6+2+1d4 || 5 || 20 || 110% || 35% || 0.8m || 1
+
|RH Weapon || xx || xx || xx || xx% || xx% || xxm || xx
 
|-
 
|-
|RH Lance || 1d10+1+(3d6 or 1d4) || 2 || 20 || 70% || 25% || 3.0m || 3
+
|2H Weapon || xx || xx || xx || xx% || xx% || xxm || xx
 
|-
 
|-
|2H Great Axe || 2d6+2+1d4 || 4 || 15 || 55% || 50% || 1.2m || 2
+
|RH Hurled Stone || 1d4+1+xx || xx || -- || xx% || -- || 20m || xx
 
|-
 
|-
|RH Broadsword || 1d8+1+1d4 || 4 || 20 || 50% || 25% || 1.0m || 1
+
|2H Missile Weapon || xx || xx || xx || xx% || xx% || xxm || xx
 
|-
 
|-
|LH Hurled Stone || 1d4+1+1d2 || 1/5/10 || -- || 75% || -- || 20m || 0
+
|LH Shield || xx || xx || xx || xx% || xx% || xxm || xx
 
|-
 
|-
|2H Composite Bow || 1d8+1+1 || 1/5/10 || 10 || 70% || 25% || 100m || 2
+
|RH Dagger || xx || xx || xx || xx% || xx% || xxm || xx
 
|-
 
|-
|LH Targe Shield (medium) || 1d6+1d4 || 6 || 12 || 35% || 75% || 0 || 2
+
|Fist || xx || xx || xx || xx% || xx% || xxm || xx
 
|-
 
|-
|RH Dagger || 1d4+2+1d4 || 6 || 12 || 60% || 40% || 0 || 0
+
|Kick || xx || xx || xx || xx% || xx% || xxm || xx
 
|-
 
|-
|Fist || 1d3+1d4 || 6 || arm || 65% || 40% || 0 || 0
+
|Head Butt || xx || xx || xx || xx% || xx% || xxm || xx
 
|-
 
|-
|Kick || 1d6+1d4 || 6 || leg || 65% || 40% || 0 || 0
+
|Grapple || Special || xx || special || xx% || xx% || xx || xx
|-
 
|Head Butt || 1d4+1d4 || 6 || head || 50% || 15% || 0 || 0
 
|-
 
|Grapple || Special || 6 || special || 65% || 40% || 0 || 0
 
 
|}
 
|}
  
 
==Magic==
 
==Magic==
 +
 +
* '''Magic Skills:+15%'''
 +
** Ceremony (05) 60%
 +
** Summon (00) 55%
 +
** Enchant (00) 40%
 +
 
*'''Power:-'''
 
*'''Power:-'''
** Current Characteristic POW: 13
+
** Current Characteristic POW: 16
** Current Available POW: 13
+
** Current Available POW: 16
** Current Stored POW: 12 (crystal)
+
** Current Stored POW: 0
  
  
Line 267: Line 194:
  
 
*'''Battle Magic:'''
 
*'''Battle Magic:'''
** Glue 2, Heal 2, Xenoheal 2, Strength 1, Demoralise (1), Speedart (1), Detect Enemies (1), Second Sight (3)
+
** Detect Magic [1]
 +
** Healing 2
 +
** Spirit Sight [3]
 +
** Dispel Magic 2
 +
** Glamour [1]
 +
** Binding Enchantment
 +
 
  
 
* '''Rune Magic:'''
 
* '''Rune Magic:'''
** None.
+
** xx
  
 
==Mounts==
 
==Mounts==
* Name: ''Phalangar''
+
* Name: ''Insert Name''
* Breed: Zebra, cavalry trained
+
* Breed: Insert breed and training
  
Str: '''29''', Con: '''16''', Siz: '''27''',  Pow: '''10''', Dex: '''11'''.
+
Str: '''xx''', Con: '''xx''', Siz: '''xx''',  Pow: '''xx''', Dex: '''xx'''.
*Damage Bonus/Minus: '''+2d6'''
+
*Damage Bonus/Minus: '''+/-xx'''
* Hit Point Bonus: +4hp
+
* Hit Point Bonus: +/-xxhp
*Move Rate: 12
+
*Move Rate: xx
{| border="1" cellpadding="2"
 
!width="200"|Location Name
 
!width="225"|Armour types
 
!width="50"|H.P.
 
!width="50"|A.P.
 
!width="50"|Enc.
 
!width="100"|Location
 
|-
 
|Head || Cuirboilli chanfron and padding || '''7''' || 5 || 5 || 17-20
 
|-
 
|Left Foreleg || None || '''6''' || 1 || None || 14-16
 
|-
 
|Right foreleg || None || '''6''' || 1 || None || 11-13
 
|-
 
|Forequarters || Cuirboilli peytral and padding || '''8''' || 5 || 5 || 08-10
 
|-
 
|Hindquarters || Heavy leather crupper and padding || '''8''' || 4 || 5 || 05-07
 
|-
 
|Left Hindleg || None || '''6''' || 1 || None || 03-04
 
|-
 
|Right Hindleg || None || '''6''' || 1 || None || 01-02
 
|}
 
 
 
*Total Hit Points: 20HP
 
 
 
* Attack Bonus/Minus: +25%
 
 
 
{| border="1" cellpadding="2"
 
!width="200"|Attack
 
!width="150"|Damage
 
!width="50"|S.R.
 
!width="75"|Attack %
 
 
 
|-
 
|Bite || 1d10 || 7 || 30%
 
|-
 
|Kick || 1d8+3d6 || 7 || 30%
 
|-
 
|Rear and plunge || 2d8+3d6 || 7 || 30%
 
|-
 
|Trample || 5d6 || 7 || 50%
 
|}
 
 
 
 
 
* Name: ''Rondo''
 
* Breed: Zebra, riding
 
 
 
Str: '''28''', Con: '''14''', Siz: '''26''',  Pow: '''10''', Dex: '''10'''.
 
*Damage Bonus/Minus: '''+2d6'''
 
* Hit Point Bonus: +4hp
 
*Move Rate: 12
 
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
 
!width="200"|Location Name
 
!width="200"|Location Name
Line 339: Line 221:
 
!width="100"|Location
 
!width="100"|Location
 
|-
 
|-
|Head || None || '''5''' || 1 || None || 17-20  
+
|Head || Insert Armour Type || '''xx''' || xx || xx || 17-20  
 
|-
 
|-
|Left Foreleg || None || '''4''' || 1 || None || 14-16
+
|Left Foreleg || Insert Armour Type || '''xx''' || xx || xx || 14-16
 
|-
 
|-
|Right foreleg || None || '''4''' || 1 || None || 11-13  
+
|Right foreleg || Insert Armour Type || '''xx''' || xx || xx || 11-13  
 
|-
 
|-
|Forequarters || None || '''6''' || 1 || None || 08-10
+
|Forequarters || Insert Armour Type || '''xx''' || xx || xx || 08-10
 
|-
 
|-
|Hindquarters || None || '''6''' || 1 || None || 05-07
+
|Hindquarters || Insert Armour Type || '''xx''' || xx || xx || 05-07
 
|-
 
|-
|Left Hindleg || None || '''4''' || 1 || None || 03-04
+
|Left Hindleg || None || '''xx''' || xx || xx || 03-04
 
|-
 
|-
|Right Hindleg || None || '''4''' || 1 || None || 01-02
+
|Right Hindleg || None || '''xx''' || xx || xx || 01-02
 
|}
 
|}
  
*Total Hit Points: 18HP
+
*Total Hit Points: xxHP
  
* Attack Bonus/Minus: +25%
+
* Attack Bonus/Minus: +/-xx%
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
Line 365: Line 247:
  
 
|-
 
|-
|Bite || 1d10 || 7 || 25%
+
|Attack Type || Damage || xx || xx%
 
|-
 
|-
|Kick || 1d8+2d6 || 7 || 25%
+
|Attack Type || Damage || xx || xx%
 
|-
 
|-
|Rear and plunge || 2d8+2d6 || 7 || 25%
+
|Attack Type || Damage || xx || xx%
 
|-
 
|-
|Trample || 4d6 || 7 || 45%
+
|Attack Type || Damage || xx || xx%
 
|}
 
|}
  
 
==Equipment==
 
==Equipment==
 
*Weapons:
 
*Weapons:
** Lance(z), [http://www.classic-bow.com/catalog/images/recurve_turkish_bow_04.jpg Composite Bow], [http://www.by-the-sword.com/acatalog/images/cd-167b.jpg Warhammer], [http://www.artsales.com/images/tut_dagger_for_web.jpg Dagger] and scabbard, [http://www.kultofathena.com/images%5CXD628G_l.jpg Great Axe](z), [http://lh3.ggpht.com/_sA0GMJLjzis/Ra07c8iWKYI/AAAAAAAAASo/kwDuBTZqyUg/s720/Barnes%20bronze%20sword%20a.JPG Broad Sword] and scabbard(z).
+
 
 
*Armour:
 
*Armour:
** Cuirboilli Greaves, Vambraces and Cuirass. Heavy Leather Skirt. [http://www.vicus.org.uk/images/helmets/lot18.jpg Open Helm], removeable zebra stripe crest. Quilted under-armour padding.
+
 
** (not worn) light chain hauberk(z), open helm(z).
 
**Tunic, breeches, boots, braies & shirt (underwear), coat, bag hat.
 
 
*Other:
 
*Other:
**Belt knife and scabbard, friction fire-maker(z), Adventurer's Pack(z): (includes; pack, 5 litre water skin, 30m cheap rope, peasant clothes, hand axe, hammer, 10 wooden stakes, 10 bone fish hooks, 10m line, sack, cheap knife and scabbard, bandages, cooking gear and blanket), Large Tent (5 man), Brass bugle, small pot each of black and white body paint.
+
 
 
*Magic Items:
 
*Magic Items:
**Pow 12 storage crystal mounted on brass bracelet, on left wrist.
 
*Cavalry zebra (2000L)
 
** Cuirboilli Chanfron, Crinet and Peytral (head and forequarters), Heavy Leather Crupper (hindquarters), light padding.
 
** Saddle and tack
 
*Riding zebra
 
**pack saddle and tack
 
 
(z)= Carried on zebra
 
 
 
1827 Lunars.
 
 
http://i140.photobucket.com/albums/r14/drifterne05/Drospins.jpg
 
  
- Main Page; [[The Valley of Cradles]]
+
- Main Page; [[Parade Way Blues]]

Latest revision as of 06:32, 22 December 2009

- Main Page; Parade Way Blues

Background[edit]

A quiet but ambitious man in his mid 20's, born in the Real City. Alse grew up poor in goods, like everyone else in his clan. However, they were rich in secrets and knowledge and used it to good effect in the community. Many of the second and third sons or daughters had joined the Spiritwalkers of the Pavis ancestors and could draw on an uninterrupted history in Pavis from its inception. Though most of their ancestor spirits were not great warriors or priests, they were witness to many events and that has proved valuable over the years. Alse was apprenticed to a Zebra Shaman when he was 12 after he was hit by a poisoned arrow crossing the rubble in a trade van. The Shaman of the Zebra Riders healed him, his parents took it as a sign and agreed to a fostering. He served there for 5 years, then returned to his parents home to take on family duties. However, the sights and sounds of New Pavis had drawn him during his time at Zebra fort and the pens...and the different tales he had heard of Pavis the mangod, from another point of view, drew his curious mind. When the Lunars seized control five years ago, he took it as a sign and moved to New Pavis.

Alse, as a Britigne, takes his responsibility to his ancestors seriously and has become an initiate of the founder Pavis cult in New Pavis, saving to own a home as befits a citizen. He is determinedly friendly to all Pavis worshippers, despite any other affiliations, and views all 'outsider' conflicts as worthy of contempt, whether occupying Lunar or rebel Sartarite.

He recently [last sacred time] wed Ermni White hair of the Zebra tribe, a bright eyed pixie of a Praxian he met while studying with the tribal shaman. She is somewhat restless in New Pavis (and a little ashamed of the tribesmen here), but sees it as a temporary thing. If Alse becomes a full Shaman, walls wont hold him and if he doesnt, then they will go to her people on the chapparral of Pavis County. Alse is unsure on his own feelings in this, but has agreed to a year and a days trial of their current position. Ermni, on the other hand, is a total urbanophile and her wry, frank talk is a contrast to the normal,more sedate women of Pavis.

They share the upper floor of a tenement townhouse [O-10 on the Pavis map]that is on the border of Oldtown, Suntown, Farmers Quarter and across the street from the Uleria temple. It is about as bohemian as a young couple in Pavis can get.

Alse hopes to catch the eye of a useful patron in the fulfilling of his duties, but is more interested in his spiritual studies than worldy rewards - as long as his wife and family to be are well looked after. He views the Lunar occupation with equanimity, unsure if they are really as bad as the Sartarites make them out to be. As the temple attitude is to be friendly to the occupiers, that is his approach too.

He is actually quite amenable to turning a blind eye and even accepting a little gratuity now and then...but it very much depends on what and who. Context would be everything, and he is, at the core, a fairly decent fellow.

Flaws: Ambitious, Overconfident, cash strapped. Merits: Loyal, flexible, devout citizen. Follower of Pavis and member of the Spiritwalkers of Pavis lodge.

Character Details[edit]

  • Name: Alse Britigne
  • Race: Human - Old Pavic
  • Cults:-
    • Rune Level:
    • Initiate: Pavis,
      • Sub Cults: Joraz Kyrem
    • Lay Member: Eiritha
  • Social Condition: Pavic Citizen
  • Sex: Male
  • Previous Experience: Parents Godi/shaman to the Real City in Old Pavis. Six years assistant shaman, five in watch.

Characteristics[edit]

Str: 11, Con: 10, Siz: 14, Int: 17, Pow: 16, Dex: 15:, App: 11.

  • Damage Bonus/Minus: +1D4
  • Hit Points: 12
  • Encumbrance limit: 21 Encumbrance.

Skill Groups[edit]

  • Agility: +1%
    • Boat (05): 06%
    • Climb (40): 41%
    • Dodge (05): 06%
    • Jump (25): 26%
    • Ride (05): 36%
    • Swim (15): 16%
    • Throw (25): 46%


  • Knowledge: +7%
    • Animal Lore (05): 42%
    • Craft Masonry (10): 17%
    • Craft --- (10): xx%
    • Craft --- (10): xx%
    • Evaluate (05): 22%
    • First Aid (10) : 47%
    • Human Lore (05): 47%
    • Martial Arts (00): 00%
    • Mineral Lore (05): 12%
    • Plant Lore (05) : 42%
    • Read/Write Pavic (00) : 12%
    • Read/Write : xx%
    • Read/Write : xx%
    • Read/Write : xx%
    • Shiphandling (00): 00%
    • World Lore (05): 57%


  • Manipulation: +12%
    • Conceal (05): 17%
    • Devise (05): 17%
    • Sleight (05): 17%
    • Play Instrument (00): 00%


  • Perception: +12%
    • Listen (05): 27%
    • Scan (25): 37%
    • Search (25): 37%
    • Track (05): 17%


  • Stealth: -8%
    • Hide (10): 02%
    • Sneak (10): 02%


  • Communication: +12%
    • Fast Talk (05): 32%
    • Orate (05): 37%
    • Sing (05): 27%
    • Speak Pavic Argot (30): 67%
    • Speak TradeTalk (15): 27%
    • Speak: Praxian 22%
    • Speak: Old Wyrmish 17%


Hit Points and Armour[edit]

Location Name Armour types H.P. A.P. Enc. Location
Head xx xx xx xx 19-20
Left Arm xx xx xx xx 16-18
Right Arm xx xx xx xx 13-15
Chest xx xx xx xx 12
Abdomen xx xx xx xx 09-11
Left Leg xx xx xx xx 05-08
Right Leg xx xx xx xx 01-04
  • Total Hit Points: xx HP

Weapons and Shields[edit]

  • Attack Bonus/Minus: +12%
  • Parry Bonus/Minus: +1%
  • Strike Ranks: Siz: 2 + Dex: 3 = 5
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
RH Weapon xx xx xx xx% xx% xxm xx
2H Weapon xx xx xx xx% xx% xxm xx
RH Hurled Stone 1d4+1+xx xx -- xx% -- 20m xx
2H Missile Weapon xx xx xx xx% xx% xxm xx
LH Shield xx xx xx xx% xx% xxm xx
RH Dagger xx xx xx xx% xx% xxm xx
Fist xx xx xx xx% xx% xxm xx
Kick xx xx xx xx% xx% xxm xx
Head Butt xx xx xx xx% xx% xxm xx
Grapple Special xx special xx% xx% xx xx

Magic[edit]

  • Magic Skills:+15%
    • Ceremony (05) 60%
    • Summon (00) 55%
    • Enchant (00) 40%
  • Power:-
    • Current Characteristic POW: 16
    • Current Available POW: 16
    • Current Stored POW: 0


Spirits:

  • Spirit One
    • INT:
    • POW:
    • Where Bound:
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
    • Detect Magic [1]
    • Healing 2
    • Spirit Sight [3]
    • Dispel Magic 2
    • Glamour [1]
    • Binding Enchantment


  • Rune Magic:
    • xx

Mounts[edit]

  • Name: Insert Name
  • Breed: Insert breed and training

Str: xx, Con: xx, Siz: xx, Pow: xx, Dex: xx.

  • Damage Bonus/Minus: +/-xx
  • Hit Point Bonus: +/-xxhp
  • Move Rate: xx
Location Name Armour types H.P. A.P. Enc. Location
Head Insert Armour Type xx xx xx 17-20
Left Foreleg Insert Armour Type xx xx xx 14-16
Right foreleg Insert Armour Type xx xx xx 11-13
Forequarters Insert Armour Type xx xx xx 08-10
Hindquarters Insert Armour Type xx xx xx 05-07
Left Hindleg None xx xx xx 03-04
Right Hindleg None xx xx xx 01-02
  • Total Hit Points: xxHP
  • Attack Bonus/Minus: +/-xx%
Attack Damage S.R. Attack %
Attack Type Damage xx xx%
Attack Type Damage xx xx%
Attack Type Damage xx xx%
Attack Type Damage xx xx%

Equipment[edit]

  • Weapons:
  • Armour:
  • Other:
  • Magic Items:

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