Emira Yasmin Miriam Alhazred: Difference between revisions
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Abilities: [32 pp] | |||
STR 8 | |||
DEX 24 | |||
STR 8 | CON 12 | ||
DEX 24 | INT 12 | ||
CON 12 | WIS 8 | ||
INT 12 | CHA 28 | ||
WIS 8 | |||
CHA 28 | |||
Skills: [14 pp] | |||
Diplomacy 11 | |||
Diplomacy 11 | Notice 11 | ||
Notice 11 | Perform 11 | ||
Perform 11 | Profession (schoolgirl) 4 | ||
Profession (schoolgirl) 4 | Sense Motive 11 | ||
Sense Motive 11 | Search 4 | ||
Swim 4 | |||
Feats: [19 pp] | |||
Dodge Focus 6 | |||
Dodge Focus 6 | Elusive Target | ||
Elusive Target | Evasion 2 | ||
Evasion 2 | Improved Initiative 1 | ||
Improved Initiative 1 | Instant Up | ||
Instant Up | Redirect | ||
Redirect | Set-Up | ||
Set-Up | Skill Mastery (Acrobatics, Diplomacy, Notice, Sense Motive) | ||
Skill Mastery (Acrobatics, Diplomacy, Notice, Sense Motive) | Uncanny Dodge (visual) | ||
Uncanny Dodge (visual) | Bishoujo | ||
Bishoujo | Kawaii | ||
Kawaii | |||
Kombat Stats: [0 pp] | |||
Toughness: +6 (+1 CON, +5 Defensive Roll) | Toughness: +6 (+1 CON, +5 Defensive Roll) | ||
Reflex: +7 (+7 Dex | Reflex: +7 (+7 Dex | ||
Fortitude: +1 (+1 CON) | Fortitude: +1 (+1 CON) | ||
Will: -1 (-1 WIS) | Will: -1 (-1 WIS) | ||
Attack Bonus: +0 | Attack Bonus: +0 | ||
Defense Bonus: +6 (dodge bonus) | Defense Bonus: +6 (dodge bonus) | ||
Initiative: +11 | Initiative: +11 | ||
Powers: [19 pp] | |||
Music of the Spheres | |||
Immunity 10 (to all mental effects) | Immunity 10 (to all mental effects) | ||
Spawn of the Stars | |||
Immunity 4 (vacuum, cold, suffocation) (4 PP) | Immunity 4 (vacuum, cold, suffocation) (4 PP) | ||
Protection 5 (5 pp) | |||
Ai-Kun 150/150 MP | |||
Hard To Lose Device 30 (120 PP, 150 MP granted) | Hard To Lose Device 30 (120 PP, 150 MP granted) | ||
Line 57: | Line 55: | ||
Base Frame (13 MP) | Base Frame (13 MP) | ||
Size: Large (13 mp) | Size: Large (13 mp) | ||
Speed: 35 feet | Speed: 35 feet | ||
STR: 18 | STR: 18 | ||
DEX: 12 (2 mp) | DEX: 12 (2 mp) | ||
Handling modifier: -1 +1 (Dex) = 0 | Handling modifier: -1 +1 (Dex) = 0 | ||
Toughness= +14 (14 Impervious) | Toughness= +14 (14 Impervious) | ||
Feats [15 mp] | |||
Attack Specialisation 7 (Blasphemous Limb Rearrangement) | Attack Specialisation 7 (Blasphemous Limb Rearrangement) | ||
Dodge Focus 8 | Dodge Focus 8 | ||
Systems (11 MP) | |||
Enviro Seal 10 (10 MP) | Enviro Seal 10 (10 MP) | ||
EM Seal 4 (Insubstantial shit (0.8 MP) | EM Seal 4 (Insubstantial shit (0.8 MP) | ||
Imp. Control Interface (0.2 MP) | Imp. Control Interface (0.2 MP) | ||
Movement Systems (22 MP) | |||
Teleport 5 (Easy and Turnabout teleport) (12 MP) | Teleport 5 (Easy and Turnabout teleport) (12 MP) | ||
Flight 5 (10 MP) | Flight 5 (10 MP) | ||
Space Travel 1 (1 MP) | Space Travel 1 (1 MP) | ||
Sensors/Comms (4.4 MP) | |||
Base Comms 5 (1 MP) | Base Comms 5 (1 MP) | ||
Base Sensors Awareness (Mythos shit, 1) + Blindsight - Mythos Sensing Shit (4) + Accurate (2) + Acute (1) + Extended Blindsight 8 (8) + Danger Sense (Blindsight) (1) (total 3.4 MP) | Base Sensors Awareness (Mythos shit, 1) + Blindsight - Mythos Sensing Shit (4) + Accurate (2) + Acute (1) + Extended Blindsight 8 (8) + Danger Sense (Blindsight) (1) (total 3.4 MP) | ||
Defence / Countermeasures (43.6 MP) | |||
Impervious Protection 14 (28 MP) | |||
Regeneration 10 (12 MP) | |||
- +5 Recovery Bonus (mecha can make recovery checks at +2) | |||
- +3 Recovery Rate (bruised or staggered; recovers from Bruised every round) | |||
- +4 Recovery Rate (injured or staggered; recovers from Injured every round) | |||
Reactive Armor (3 Lazers 3 Missiles) (3.6 MP) | |||
Targeting System (0.2 MP) | |||
IFF System (0.2 MP) | IFF System (0.2 MP) | ||
Weapons (45 MP) | |||
Mental Weapon 14 (42 + 3 MP | |||
Mental Weapon -2 MP/rank | Mental Weapon 14 (42 + 3 MP | ||
Poisonous +1 MP/rank | Mental Weapon -2 MP/rank | ||
Poisonous +1 MP/rank | |||
AP x3 +3 MO | AP x3 +3 MO | ||
Strike 14 (42 MP) | Strike 14 (42 MP) | ||
Vampiric +1 MP/rank | Vampiric +1 MP/rank | ||
Penetrating +1 MP/rank | Penetrating +1 MP/rank | ||
Snare 10 (40 MP) | Snare 10 (40 MP) | ||
FUll Action -1 MP/rank | FUll Action -1 MP/rank | ||
Perception +1 MP/rank | Perception +1 MP/rank | ||
Regen +1 MP/rank | Regen +1 MP/rank | ||
Shapable +1 MP/rank | Shapable +1 MP/rank | ||
Blast 10 (40 MP) | Blast 10 (40 MP) | ||
Perception +1 MP/rank | Perception +1 MP/rank | ||
Penetrating +1 MP/rank | Penetrating +1 MP/rank |
Latest revision as of 09:36, 12 November 2011
Abilities: [32 pp]
STR 8 DEX 24 CON 12 INT 12 WIS 8 CHA 28
Skills: [14 pp] Diplomacy 11 Notice 11 Perform 11 Profession (schoolgirl) 4 Sense Motive 11 Search 4 Swim 4
Feats: [19 pp] Dodge Focus 6 Elusive Target Evasion 2 Improved Initiative 1 Instant Up Redirect Set-Up Skill Mastery (Acrobatics, Diplomacy, Notice, Sense Motive) Uncanny Dodge (visual) Bishoujo Kawaii
Kombat Stats: [0 pp] Toughness: +6 (+1 CON, +5 Defensive Roll) Reflex: +7 (+7 Dex Fortitude: +1 (+1 CON) Will: -1 (-1 WIS) Attack Bonus: +0 Defense Bonus: +6 (dodge bonus) Initiative: +11
Powers: [19 pp]
Music of the Spheres
Immunity 10 (to all mental effects)
Spawn of the Stars Immunity 4 (vacuum, cold, suffocation) (4 PP)
Protection 5 (5 pp)
Ai-Kun 150/150 MP
Hard To Lose Device 30 (120 PP, 150 MP granted)
Base Frame (13 MP)
Size: Large (13 mp) Speed: 35 feet
STR: 18 DEX: 12 (2 mp)
Handling modifier: -1 +1 (Dex) = 0 Toughness= +14 (14 Impervious)
Feats [15 mp] Attack Specialisation 7 (Blasphemous Limb Rearrangement) Dodge Focus 8
Systems (11 MP) Enviro Seal 10 (10 MP) EM Seal 4 (Insubstantial shit (0.8 MP) Imp. Control Interface (0.2 MP)
Movement Systems (22 MP) Teleport 5 (Easy and Turnabout teleport) (12 MP) Flight 5 (10 MP) Space Travel 1 (1 MP)
Sensors/Comms (4.4 MP) Base Comms 5 (1 MP) Base Sensors Awareness (Mythos shit, 1) + Blindsight - Mythos Sensing Shit (4) + Accurate (2) + Acute (1) + Extended Blindsight 8 (8) + Danger Sense (Blindsight) (1) (total 3.4 MP)
Defence / Countermeasures (43.6 MP)
Impervious Protection 14 (28 MP) Regeneration 10 (12 MP) - +5 Recovery Bonus (mecha can make recovery checks at +2) - +3 Recovery Rate (bruised or staggered; recovers from Bruised every round) - +4 Recovery Rate (injured or staggered; recovers from Injured every round) Reactive Armor (3 Lazers 3 Missiles) (3.6 MP)
Targeting System (0.2 MP) IFF System (0.2 MP)
Weapons (45 MP)
Mental Weapon 14 (42 + 3 MP Mental Weapon -2 MP/rank Poisonous +1 MP/rank AP x3 +3 MO
Strike 14 (42 MP) Vampiric +1 MP/rank Penetrating +1 MP/rank
Snare 10 (40 MP) FUll Action -1 MP/rank Perception +1 MP/rank Regen +1 MP/rank Shapable +1 MP/rank
Blast 10 (40 MP) Perception +1 MP/rank Penetrating +1 MP/rank