Difference between revisions of "Aglar"

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(Gear and Treasure)
 
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'''Campaign Link:''' [[RC_Zeroes2Heroes | RC D&D: Zeroes to Heroes]]
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==Biographical Info==
 
==Biographical Info==
*'''Name:'''Aglar
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*'''Name:''' Aglar
*'''Sex:'''Male
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*'''Sex:''' Male
 
*'''Description:'''
 
*'''Description:'''
*'''History and Personality:'''Aglar is a canoe-maker's apprentice. While he has a talent for making and repairing the canoes so valued by fishermen and river-traders, he is also an inveterate gambler. After winning a great deal of gold from some of the town's finer citizens in a game of dice, his winnings were confiscated and he was ordered to seek his fortunes elsewhere for a year. The town elders hope that a year's banishment will improve Aglar's morals.
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*'''History and Personality:''' Aglar is a canoe-maker's apprentice. While he has a talent for making and repairing the canoes so valued by fishermen and river-traders, he is also an inveterate gambler. After winning a great deal of gold from some of the town's finer citizens in a game of dice, his winnings were confiscated and he was ordered to seek his fortunes elsewhere for a year. The town elders hope that a year's banishment will improve Aglar's morals.
 
 
 
 
  
 
==Characteristics==
 
==Characteristics==
*'''Class:'''To Be Determined
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*'''Class:''' To Be Determined
*'''Level:'''0
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*'''Level:''' 0
*'''EXP:''' (Req For Next Level: )-500 (0 for 1st Level)
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*'''EXP:''' (Req For Next Level: ) -500 (Need 0 for 1st Level)
*'''Alignment:'''Neutral
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*'''Alignment:''' Neutral
  
  
*'''STR:'''10
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*'''STR:''' 10
*'''INT:'''11 (Reads and Writes)
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*'''INT:''' 11 (Reads and Writes)
*'''WIS:'''9
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*'''WIS:''' 9
*'''DEX:'''12
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*'''DEX:''' 12
*'''CON:'''9
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*'''CON:''' 9
*'''CHR:'''10
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*'''CHR:''' 10
  
 
==Combat Stats==
 
==Combat Stats==
*'''THAC0:'''
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*'''THAC0:''' 20
*'''AC:'''9
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*'''AC:''' 9
*'''HP:'''6
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*'''HP:''' '''4/6'''
*'''Move:'''120'/40'/120'
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*'''Move:''' 120'/40'/120'
 
*'''Saving Throws'''
 
*'''Saving Throws'''
**''Death Ray or Poison:''14
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**''Death Ray or Poison:'' 14
**''Magic Wands:''15
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**''Magic Wands:'' 15
**''Paralysis or Turn to Stone:''16
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**''Paralysis or Turn to Stone:'' 16
**''Dragon Breath:''17
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**''Dragon Breath:'' 17
**''Rod, Staff, or Spell:''18
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**''Rod, Staff, or Spell:'' 17
  
 
==Race and Class Abilities==
 
==Race and Class Abilities==
*'''Languages:'''Common,  
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*'''Languages:''' Common,  
*
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*'''Weapon Proficiencies:''' Club
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*'''Secondary Skills:''' Gambler, Shipwright: Boats
  
 
==Gear and Treasure==
 
==Gear and Treasure==
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*'''Armor & Weapons'''
 
*'''Armor & Weapons'''
  
Club
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Club: Dam 1d4, Range -/15/25
 
**
 
**
 
*'''Gear'''
 
*'''Gear'''
 
**
 
**
 
*'''Treasure'''
 
*'''Treasure'''
**
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** From Rats Nest: a yellow-colored gemstone(topaz) and three pieces of jewelry: a diamond necklace, a gold bracelet studded with rubies and an emerald pendant on a gold chain.

Latest revision as of 20:06, 12 September 2010

Campaign Link: RC D&D: Zeroes to Heroes

Biographical Info[edit]

  • Name: Aglar
  • Sex: Male
  • Description:
  • History and Personality: Aglar is a canoe-maker's apprentice. While he has a talent for making and repairing the canoes so valued by fishermen and river-traders, he is also an inveterate gambler. After winning a great deal of gold from some of the town's finer citizens in a game of dice, his winnings were confiscated and he was ordered to seek his fortunes elsewhere for a year. The town elders hope that a year's banishment will improve Aglar's morals.

Characteristics[edit]

  • Class: To Be Determined
  • Level: 0
  • EXP: (Req For Next Level: ) -500 (Need 0 for 1st Level)
  • Alignment: Neutral


  • STR: 10
  • INT: 11 (Reads and Writes)
  • WIS: 9
  • DEX: 12
  • CON: 9
  • CHR: 10

Combat Stats[edit]

  • THAC0: 20
  • AC: 9
  • HP: 4/6
  • Move: 120'/40'/120'
  • Saving Throws
    • Death Ray or Poison: 14
    • Magic Wands: 15
    • Paralysis or Turn to Stone: 16
    • Dragon Breath: 17
    • Rod, Staff, or Spell: 17

Race and Class Abilities[edit]

  • Languages: Common,
  • Weapon Proficiencies: Club
  • Secondary Skills: Gambler, Shipwright: Boats

Gear and Treasure[edit]

  • Encumbrance:
  • Coins
    • PP
    • GP
    • EP
    • SP
    • CP
  • Armor & Weapons

Club: Dam 1d4, Range -/15/25

  • Gear
  • Treasure
    • From Rats Nest: a yellow-colored gemstone(topaz) and three pieces of jewelry: a diamond necklace, a gold bracelet studded with rubies and an emerald pendant on a gold chain.