Difference between revisions of "Villem the Indolent"

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(Combat Stats)
 
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==Combat Stats==
 
==Combat Stats==
*'''THAC0'''
+
*'''THAC0''' 20 (+1 to hit)
*'''AC'''
+
*'''AC''' 10 (9+1 Dex)
*'''HP''' 6
+
*'''HP''' '''4/6'''
*'''Move'''
+
*'''Move''' 120'
 
*'''Saving Throws'''
 
*'''Saving Throws'''
**''Death Ray or Poison''
+
**''Death Ray or Poison'' 14
**''Magic Wands''
+
**''Magic Wands'' 15
**''Paralysis or Turn to Stone''
+
**''Paralysis or Turn to Stone'' 16
**''Dragon Breath''
+
**''Dragon Breath'' 17
**''Rod, Staff, or Spell''
+
**''Rod, Staff, or Spell'' 17
  
 
==Race and Class Abilities==
 
==Race and Class Abilities==
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*'''Coins''' ''GP'' ''EP'' ''SP'' ''CP''
 
*'''Coins''' ''GP'' ''EP'' ''SP'' ''CP''
 
*'''Weapons'''
 
*'''Weapons'''
** Knife. Really ought to give it back to Pa some time.
+
** Da's Best Knife: Dam 1d4, Range 10/20/30
 
*'''Gear'''
 
*'''Gear'''
 +
** Sack with two blankets
 +
** Fishing line, weights and hooks
 +
** Reflective baits
 +
** Soap
 +
** Some dried fish skeletons
 +
** Some dried fish
 +
** Watergourd
 
*'''Treasure'''
 
*'''Treasure'''

Latest revision as of 20:00, 12 September 2010

Campaign Link: RC D&D: Zeroes to Heroes

Biographical Info[edit]

  • Name Villem the Indolent
  • Sex male
  • Age 17
  • Height 5'10"
  • Weight light
  • Hair brown, short, unwashed
  • Eyes two
  • Skin bad
  • History and Personality Villem spent the whole day with his father's nets and didn't set even one hole to rights. That was the last day his father spoke to the flap-eared good-for-nothing. He hooked up with a gambler named Aglus for a while, but even Aglus soon tired of Villem's lack of application. A barge-hauler took pity on the boy and they went off up-river brightly looking to the future. Two days later, Villem came back downriver on the hauler's cousin's craft and was dumped unceremoniously back on the quay. Villem is unsure how much longer his mother will be giving him scraps from the table. He's going to have to do something. Maybe tomorrow.
  • Description Flap-eared and skinny, but quite strong nevertheless. Tends to fall over his toes.

Characteristics[edit]

  • Class none
  • Level 0
  • EXP -500
  • Alignment Indolence


  • STR 15 (+1)
  • INT 12
  • WIS 13 (+1)
  • DEX 8 (-1 missile / +1AC)
  • CON 10
  • CHR 9

Combat Stats[edit]

  • THAC0 20 (+1 to hit)
  • AC 10 (9+1 Dex)
  • HP 4/6
  • Move 120'
  • Saving Throws
    • Death Ray or Poison 14
    • Magic Wands 15
    • Paralysis or Turn to Stone 16
    • Dragon Breath 17
    • Rod, Staff, or Spell 17

Race and Class Abilities[edit]

Gear and Treasure[edit]

  • Encumbrance
  • Coins GP EP SP CP
  • Weapons
    • Da's Best Knife: Dam 1d4, Range 10/20/30
  • Gear
    • Sack with two blankets
    • Fishing line, weights and hooks
    • Reflective baits
    • Soap
    • Some dried fish skeletons
    • Some dried fish
    • Watergourd
  • Treasure