BRP Power Gain Checks: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Created page with '- Main Page; Griffin Island Roll less than (21 - current POW) x 5% on d100. (Alternatively, roll less than 21 - current POW on d20. It's the same thing.) Example: for a …'
 
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
- Main Page; [[Griffin Island]]
- Main Page; [[Griffin Island]] or [[Escape to Smalltown]]


Roll less than (21 - current POW) x 5% on d100.  (Alternatively, roll less than 21 - current POW on d20.  It's the same thing.)
Roll less than (21 - current POW) x 5% on d100.  (Alternatively, roll less than 21 - current POW on d20.  It's the same thing.)
Line 5: Line 5:
Example:  for a current POW of 12, a character would need to roll a 45 or less on d100.  Calculation:  (21 - 12) x 5% = 45%
Example:  for a current POW of 12, a character would need to roll a 45 or less on d100.  Calculation:  (21 - 12) x 5% = 45%


- Main Page; [[Griffin Island]]
If a successful POW gain is roll, roll and d100.  On 01-10 add 3 to POW, on 11-30 add 2 to POW, and on 31+ add 1 to POW.
 
- Main Page; [[Griffin Island]] or [[Escape to Smalltown]]

Latest revision as of 05:52, 18 June 2011

- Main Page; Griffin Island or Escape to Smalltown

Roll less than (21 - current POW) x 5% on d100. (Alternatively, roll less than 21 - current POW on d20. It's the same thing.)

Example: for a current POW of 12, a character would need to roll a 45 or less on d100. Calculation: (21 - 12) x 5% = 45%

If a successful POW gain is roll, roll and d100. On 01-10 add 3 to POW, on 11-30 add 2 to POW, and on 31+ add 1 to POW.

- Main Page; Griffin Island or Escape to Smalltown