BRP Power Gain Checks: Difference between revisions
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Created page with '- Main Page; Griffin Island Roll less than (21 - current POW) x 5% on d100. (Alternatively, roll less than 21 - current POW on d20. It's the same thing.) Example: for a …' |
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- Main Page; [[Griffin Island]] | - Main Page; [[Griffin Island]] or [[Escape to Smalltown]] | ||
Roll less than (21 - current POW) x 5% on d100. (Alternatively, roll less than 21 - current POW on d20. It's the same thing.) | Roll less than (21 - current POW) x 5% on d100. (Alternatively, roll less than 21 - current POW on d20. It's the same thing.) | ||
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Example: for a current POW of 12, a character would need to roll a 45 or less on d100. Calculation: (21 - 12) x 5% = 45% | Example: for a current POW of 12, a character would need to roll a 45 or less on d100. Calculation: (21 - 12) x 5% = 45% | ||
- Main Page; [[Griffin Island]] | If a successful POW gain is roll, roll and d100. On 01-10 add 3 to POW, on 11-30 add 2 to POW, and on 31+ add 1 to POW. | ||
- Main Page; [[Griffin Island]] or [[Escape to Smalltown]] |
Latest revision as of 05:52, 18 June 2011
- Main Page; Griffin Island or Escape to Smalltown
Roll less than (21 - current POW) x 5% on d100. (Alternatively, roll less than 21 - current POW on d20. It's the same thing.)
Example: for a current POW of 12, a character would need to roll a 45 or less on d100. Calculation: (21 - 12) x 5% = 45%
If a successful POW gain is roll, roll and d100. On 01-10 add 3 to POW, on 11-30 add 2 to POW, and on 31+ add 1 to POW.
- Main Page; Griffin Island or Escape to Smalltown