Difference between revisions of "Zerr, Exploratrix Majoris"

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(Created page with '[http://wiki.rpg.net/index.php/She_Rests_In_The_Dark Back to Main Page] == Character Aspects == '''Defining''' - ''Heretikal Catgirl Cyborg'' '''Ambition''' - ''Initiate Full …')
 
(Advantages)
 
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[http://wiki.rpg.net/index.php/She_Rests_In_The_Dark Back to Main Page]
 
[http://wiki.rpg.net/index.php/She_Rests_In_The_Dark Back to Main Page]
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== Description ==
 +
 +
Magos Zerr is a diminutive woman with bizarre features. When she was a Skitarii her Fabricator turned her into a catgirl: retractable claws, ears, tail, needle teeth, the works. She looks just human enough to be disturbing, and her facial motors seem deliberately programed to be a split second too slow making all her facial expressions seem staged.
  
  
 
== Character Aspects ==
 
== Character Aspects ==
'''Defining''' - ''Heretikal Catgirl Cyborg''
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'''Defining''' - ''Vaguely Heretikal Catgirl Cyborg''
  
'''Ambition''' - ''Initiate Full Communion''
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''Hotshot Skitarii Pilot''
  
'''Background''' - ''Hotshot Skitarii Pilot''
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''Deep in the Uncanny Valley''
  
'''Convictions''' - ''Keep Flying''
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''Engineseer Faction Leader''
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''Doesn't Really Give a Damn''
  
'''Disadvantages''' - ''In the Uncanny Valley''
 
 
  
 
==Abilities==
 
==Abilities==
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Machine 4
 
Machine 4
  
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== Skills ==
  
== Specialty Aspects ==
 
Exceptional Skill - ''Fill Them Full of Lead'' (Agility)
 
  
Foe - ''Animosity of Other Tech-Priests''(Persuasion)
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{| class="wikitable"
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|-
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! Skill
 +
! Rating
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! Skill
 +
! Rating
 +
! Skill
 +
! Rating
 +
! Skill
 +
! Rating
 +
|-
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| Assault
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| 0
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| Firefight
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| 2
 +
| Might
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| 1
 +
| Athletics
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| 4
 +
|-
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| Strategy
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| 1
 +
| Pilot
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| 4
 +
| Navigation
 +
| 0
 +
| Wilderness
 +
| 0
 +
|-
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| Tech
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| 5
 +
| Demolition
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| 2
 +
| Science
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| 4
 +
| Lore
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| 2
 +
|-
 +
| Wealth
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| 3
 +
| Politics
 +
| 0
 +
| Charm
 +
| 0
 +
| Commerce
 +
| 0
 +
|-
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| Will
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| 2
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| Divination
 +
| 0
 +
| Telekinesis
 +
| 0
 +
| Telepathy
 +
| 0
 +
|-
 +
|}
  
Gear - ''Mechanicus Implants'' (Craft)
 
  
Help - ''House of Wulfenbach'' (Resources)
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{| class="wikitable"
 +
|-
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! Stress
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! Boxes
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|-
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| Health
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| 3
 +
|-
 +
| Composure
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| 3
 +
|-
 +
| Status
 +
| 3
 +
|-
 +
|}
  
Inferior Skill - ''Doesn't Really Give a Damn'' (Empathy)
 
  
  
== Advantages ==
 
  
'''EXPERT'''
 
Flygirl
 
  
Engineer (Vehicles, Cogitators, Servitors)
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== Stunts ==
  
Linguist
 
  
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Flygirl:  +1 to Pilot small craft
  
'''HEROIC'''
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Engineer: +1 Tech to repair tests
  
Experienced (4)
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Mechanicus Implants: (Tech) Implants
  
 +
The Flesh is Weak: Swap Tech for Physical resistance, + 1 Implant
  
'''POWERS'''
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Ferric Summons: Swap Science for telekinesis to affect metal, +1 Implant
  
Weakness (Empathy -2)
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== Gear ==
 +
Armored Bodyglove
  
Absorb (electric) (2ap) ''Potential Coil''
+
Mechanicus Robes (never worn)
(Power supply 1, Agility)
 
  
Computer (4ap) ''Calculus Logi and Memorance Units''
+
Vanaheim Assault Shotgun
(Improved 4)
 
  
2 Extra Limbs (1ap) ''Concealed Mechadendrites''
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Bolt Pistol
  
Machine Subversion (3ap) ''Exquisite Mind Interface Unit''
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Cyber-panther familiar
(Remote control 2)
 
(Wireless 1)
 
  
TK (metal only) 1ap ''Ferric Summons''
 
(Visible field -1)
 
(Strong 2)
 
  
Armor (limited 4AP, light compatible) ''The Flesh is Weak''
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== Bionics and Implants ==
  
 +
Calculus Logi Upgrade
  
== Gear ==
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Memorance Implant
Armored Bodyglove
 
 
 
Mechanicus Robes (never worn)
 
 
 
Vanaheim Assault Shotgun
 
  
Bolt Pistol
+
Retractable Utility and Optical Mechadendrites
  
Cyber-panther familiar
+
BQ Mind Interface Unit

Latest revision as of 10:22, 20 September 2011

Back to Main Page

Description[edit]

Magos Zerr is a diminutive woman with bizarre features. When she was a Skitarii her Fabricator turned her into a catgirl: retractable claws, ears, tail, needle teeth, the works. She looks just human enough to be disturbing, and her facial motors seem deliberately programed to be a split second too slow making all her facial expressions seem staged.


Character Aspects[edit]

Defining - Vaguely Heretikal Catgirl Cyborg

Hotshot Skitarii Pilot

Deep in the Uncanny Valley

Engineseer Faction Leader

Doesn't Really Give a Damn


Abilities[edit]

Physical (5 Stress)

Agility 4, Endurance 3, Perception 2, Strength 2

Mental (6 Stress)

Craft 4, Knowledge 3, Reasoning 3, Willpower 3

Social (3 Stress)

Empathy -1, Deception 0, Persuasion 0, Resources 3

Affinity (8 Stress)

Machine 4

Skills[edit]

Skill Rating Skill Rating Skill Rating Skill Rating
Assault 0 Firefight 2 Might 1 Athletics 4
Strategy 1 Pilot 4 Navigation 0 Wilderness 0
Tech 5 Demolition 2 Science 4 Lore 2
Wealth 3 Politics 0 Charm 0 Commerce 0
Will 2 Divination 0 Telekinesis 0 Telepathy 0


Stress Boxes
Health 3
Composure 3
Status 3



Stunts[edit]

Flygirl: +1 to Pilot small craft

Engineer: +1 Tech to repair tests

Mechanicus Implants: (Tech) Implants

The Flesh is Weak: Swap Tech for Physical resistance, + 1 Implant

Ferric Summons: Swap Science for telekinesis to affect metal, +1 Implant

Gear[edit]

Armored Bodyglove

Mechanicus Robes (never worn)

Vanaheim Assault Shotgun

Bolt Pistol

Cyber-panther familiar


Bionics and Implants[edit]

Calculus Logi Upgrade

Memorance Implant

Retractable Utility and Optical Mechadendrites

BQ Mind Interface Unit