Difference between revisions of "Yuda the Assassin"
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-->''Return to Main Site:''[[ACKS Versus Caverns of Thracia]] | -->''Return to Main Site:''[[ACKS Versus Caverns of Thracia]] | ||
− | '''[ | + | '''[Yuda the Healer]''', [Torturer] |
− | *[ | + | *[Assassin] [3], |
− | * | + | **to Next: 3850/6800 |
+ | **Reserve: 3000 | ||
+ | ==Battle Record== | ||
+ | *Skeleton x2, Sword & Dagger. Smashed through one and cleaved into another. | ||
+ | |||
+ | *Super Armored Bear. Missed crossbow shot and watched it get impaled then decapitated by others. | ||
== Attributes == | == Attributes == | ||
− | *STR 13 | + | *STR 13 +1 |
− | *INT 14 | + | *INT 14 +1 |
*WIS 9 | *WIS 9 | ||
− | *DEX 12 | + | *DEX 12 |
− | *CON 13 | + | *CON 13 +1 |
*CHA 10 | *CHA 10 | ||
== Combat == | == Combat == | ||
− | *HP: | + | *HP: 14/14 |
− | *AC: | + | *AC: 6 |
*Initiative: +0 | *Initiative: +0 | ||
*Movement: | *Movement: | ||
− | **Base: | + | **Base: 120' |
− | **Combat: | + | **Combat: 40' |
− | **Charge: | + | **Charge: 120' |
− | **Climb: | + | **Climb: 10' |
− | **Stealth: | + | **Stealth: 20' |
− | **Daily: | + | **Daily: 24mi |
*Saving Throws | *Saving Throws | ||
− | **Petrification & Paralysis | + | **Petrification & Paralysis 14+ |
− | **Poison & Death | + | **Poison & Death 13+ |
− | **Blast & Breath | + | **Blast & Breath 15+ |
− | **Staffs & Wands | + | **Staffs & Wands 15+ |
− | **Spells | + | **Spells 16+ |
*Weapons & Attacks | *Weapons & Attacks | ||
− | **Sword & Dagger 8+ 1d8+ | + | **Sword & Dagger 7+ 1d6+3 |
− | ** | + | **Sword 2h 8+ 1d8+3 |
+ | **Arbalest 9+ 1d8 +2 | ||
== Skills == | == Skills == | ||
Line 41: | Line 47: | ||
*Languages | *Languages | ||
*Proficiencies: | *Proficiencies: | ||
− | Healer 2 | + | **Healer 2 |
− | Alchemy 1 | + | **Alchemy 1 |
+ | **Yet to be decided. | ||
*Class Abilities | *Class Abilities | ||
− | Move Silently | + | **Move Silently 15+ (only usable wearing leather or no armor) |
− | Hide in Shadows | + | **Hide in Shadows 17+ (only usable wearing leather or no armor) |
− | Backstab +4 x2 | + | **Backstab +4 to hit, x2 (only usable wearing leather or no armor) |
− | Other Abilities | + | *Other Abilities |
− | Identify Poison/Potion 11+ | + | **Identify Poison/Potion 11+ |
− | Identify Disease 7+ | + | **Identify Disease 7+ |
− | Treat 4 patients/day heal 1d3 HP | + | **Treat 4 patients/day heal 1d3 HP |
− | Cure Light wounds 18+ 1/day per patient | + | **Cure Light wounds 18+ 1/day per patient |
− | Remove Disease 18+ 1/day per patient | + | **Remove Disease 18+ 1/day per patient |
== Equipment == | == Equipment == | ||
Curved Sword | Curved Sword | ||
Dagger | Dagger | ||
− | + | Arbalest | |
*Armor | *Armor | ||
− | + | Plate Armor(AC 6) | |
*Gear | *Gear | ||
− | |||
− | |||
**Leather Belt | **Leather Belt | ||
− | **Waterskin | + | ***Waterskin |
− | ** | + | ***Bolt casing, x20 crossbow bolts |
− | ***Birthwort x2 (+2 to neutralize poison) | + | |
+ | **Backpack | ||
+ | *** sack | ||
+ | ***Iron rations x2 | ||
+ | **waist pouch1 | ||
+ | ***Birthwort x2 (+2 to neutralize poison) | ||
+ | **waist pouch2 | ||
***Comfry x4 (1d3 healing, once per day) | ***Comfry x4 (1d3 healing, once per day) | ||
+ | ***Woundwart x2 (enhances attempt at CLW) | ||
+ | **waist pouch3 | ||
+ | |||
+ | *Clothes | ||
+ | **Armiger's Tunic & Pants | ||
+ | **High leather boots with bear fur trim. | ||
+ | **black leather belt (pouches and weapons hang from here) | ||
+ | **Gloves | ||
+ | **Bear skin cloak | ||
+ | |||
+ | **Noble's Tunic & Pants | ||
+ | |||
+ | |||
*Coinage | *Coinage | ||
**CP | **CP | ||
**SP | **SP | ||
**EP | **EP | ||
− | **GP | + | **GP 1500 |
**PP | **PP | ||
− | + | 10 stone, 2 items encumbrance. | |
== Spells == | == Spells == |
Latest revision as of 09:15, 13 September 2012
-->Return to Main Site:ACKS Versus Caverns of Thracia [Yuda the Healer], [Torturer]
- [Assassin] [3],
- to Next: 3850/6800
- Reserve: 3000
Battle Record[edit]
- Skeleton x2, Sword & Dagger. Smashed through one and cleaved into another.
- Super Armored Bear. Missed crossbow shot and watched it get impaled then decapitated by others.
Attributes[edit]
- STR 13 +1
- INT 14 +1
- WIS 9
- DEX 12
- CON 13 +1
- CHA 10
Combat[edit]
- HP: 14/14
- AC: 6
- Initiative: +0
- Movement:
- Base: 120'
- Combat: 40'
- Charge: 120'
- Climb: 10'
- Stealth: 20'
- Daily: 24mi
- Saving Throws
- Petrification & Paralysis 14+
- Poison & Death 13+
- Blast & Breath 15+
- Staffs & Wands 15+
- Spells 16+
- Weapons & Attacks
- Sword & Dagger 7+ 1d6+3
- Sword 2h 8+ 1d8+3
- Arbalest 9+ 1d8 +2
Skills[edit]
- Languages
- Proficiencies:
- Healer 2
- Alchemy 1
- Yet to be decided.
- Class Abilities
- Move Silently 15+ (only usable wearing leather or no armor)
- Hide in Shadows 17+ (only usable wearing leather or no armor)
- Backstab +4 to hit, x2 (only usable wearing leather or no armor)
- Other Abilities
- Identify Poison/Potion 11+
- Identify Disease 7+
- Treat 4 patients/day heal 1d3 HP
- Cure Light wounds 18+ 1/day per patient
- Remove Disease 18+ 1/day per patient
Equipment[edit]
Curved Sword Dagger Arbalest
- Armor
Plate Armor(AC 6)
- Gear
- Leather Belt
- Waterskin
- Bolt casing, x20 crossbow bolts
- Leather Belt
- Backpack
- sack
- Iron rations x2
- waist pouch1
- Birthwort x2 (+2 to neutralize poison)
- waist pouch2
- Comfry x4 (1d3 healing, once per day)
- Woundwart x2 (enhances attempt at CLW)
- waist pouch3
- Backpack
- Clothes
- Armiger's Tunic & Pants
- High leather boots with bear fur trim.
- black leather belt (pouches and weapons hang from here)
- Gloves
- Bear skin cloak
- Noble's Tunic & Pants
- Coinage
- CP
- SP
- EP
- GP 1500
- PP
10 stone, 2 items encumbrance.
Spells[edit]
- First Level Spells Per Day:
- Repertoire
- Second Level Spells Per Day:
- Repertoire