Mahrzoon: Difference between revisions
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[[file:Mahrzoon.jpg|right]] | |||
'''Mahrzoon the Caller''', Arcanist | '''Mahrzoon the Caller''', Arcanist | ||
*Mage 1, Neutral | *Mage 1, Neutral | ||
*0 XP / 2,500 | *0 XP / 2,500 | ||
A character for [[ACKS Versus Caverns of Thracia]] | |||
== Attributes == | == Attributes == | ||
Line 17: | Line 16: | ||
== Combat == | == Combat == | ||
*HP: | *HP: 1/6 | ||
*AC: 0 | *AC: 0 | ||
*Initiative: | *Initiative: +0 / +1 when casting spells | ||
*Movement: | *Movement: | ||
**Base: | **Base: 120 | ||
**Combat: | **Combat: 40 | ||
**Charge: | **Charge: 120 | ||
*Saving Throws | *Saving Throws | ||
Line 38: | Line 34: | ||
*Weapons & Attacks | *Weapons & Attacks | ||
**Dagger 10+ 1d4 | **Dagger 10+ 1d4 | ||
== Skills == | == Skills == | ||
Line 44: | Line 39: | ||
*Languages | *Languages | ||
*Proficiencies: | *Proficiencies: | ||
** | **Battle Magic | ||
** | **Collegiate Wizardry (G) | ||
** | **Open Slot (G) | ||
** | **Open Slot (G) | ||
*Spell Repetoire | |||
**Charm Person | |||
**Sleep | |||
**Magic Missle | |||
== Equipment == | == Equipment == | ||
*Weapons | *Weapons | ||
** | **Dagger | ||
** | *Backpack: | ||
** | **"Fancy" clothes | ||
* | ***Tunic & Pants, Armiger quality | ||
** | ***Hat, Armiger Quality | ||
** | ***Gloves | ||
* | **Spellbook | ||
** | **2 weeks iron rations | ||
** | **Ink | ||
** | **Torches (6) | ||
**Tinderbox & flint | |||
*Belt: | |||
**Flasks of oil, military (3) | |||
*Normal Clothes | |||
*Waterskin | |||
*Coinage | *Coinage | ||
**CP | **CP | ||
**SP | **SP: 11 | ||
**EP | **EP | ||
**GP | **GP: 48 | ||
**PP | **PP | ||
*Treasure | *Treasure | ||
Line 79: | Line 79: | ||
*Magic Items | *Magic Items | ||
*Total Stones of Encumbrance | *Total Stones of Encumbrance 3 | ||
== Spells == | == Spells == |
Latest revision as of 18:43, 11 September 2012
Mahrzoon the Caller, Arcanist
- Mage 1, Neutral
- 0 XP / 2,500
A character for ACKS Versus Caverns of Thracia
Attributes[edit]
- STR 12
- INT 16 (+2)
- WIS 8 (-1)
- DEX 9
- CON 16 (+2)
- CHA 17 (+2)
Combat[edit]
- HP: 1/6
- AC: 0
- Initiative: +0 / +1 when casting spells
- Movement:
- Base: 120
- Combat: 40
- Charge: 120
- Saving Throws
- Petrification & Paralysis 13+
- Poison & Death 13+
- Blast & Breath 15+
- Staffs & Wands 11+
- Spells 12+
- Weapons & Attacks
- Dagger 10+ 1d4
Skills[edit]
- Languages
- Proficiencies:
- Battle Magic
- Collegiate Wizardry (G)
- Open Slot (G)
- Open Slot (G)
- Spell Repetoire
- Charm Person
- Sleep
- Magic Missle
Equipment[edit]
- Weapons
- Dagger
- Backpack:
- "Fancy" clothes
- Tunic & Pants, Armiger quality
- Hat, Armiger Quality
- Gloves
- Spellbook
- 2 weeks iron rations
- Ink
- Torches (6)
- Tinderbox & flint
- "Fancy" clothes
- Belt:
- Flasks of oil, military (3)
- Normal Clothes
- Waterskin
- Coinage
- CP
- SP: 11
- EP
- GP: 48
- PP
- Treasure
- Gems
- Jewelry
- Whatever
- Magic Items
- Total Stones of Encumbrance 3
Spells[edit]
- First Level Spells Per Day:
- Repertoire
- Second Level Spells Per Day:
- Repertoire