Pumbi Zouk, Gungan rogue: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Created page with "Gungan Male Noble 2 / Scoundrel 2 Pumbi Zouk was a street hustler, making contacts and cutting deals among a wretched hive of scum and villainy, but he aspired to be something m..."
 
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
Gungan Male
Gungan Male
Noble 2 / Scoundrel 2
Noble 2 / Scoundrel 2


Line 8: Line 9:


Ability Modifiers: +2 Dex, -2 Str. Gungans are agile but aren't particularly brawny.
Ability Modifiers: +2 Dex, -2 Str. Gungans are agile but aren't particularly brawny.
Medium Size
Medium Size
Speed: Gungan base speed is 6 squares. They have a swim speed of 4 squares.
Speed: Gungan base speed is 6 squares. They have a swim speed of 4 squares.
Expert Swimmer: A Gungan may choose to reroll any Swim check, but the result of the reroll must be accepted even if it is worse. In addition, a Gungan may choose to take 10 on Swim tests checks even when distracted or threatened.
Expert Swimmer: A Gungan may choose to reroll any Swim check, but the result of the reroll must be accepted even if it is worse. In addition, a Gungan may choose to take 10 on Swim tests checks even when distracted or threatened.
Hold Breath: Gungans are at home either in air or water. A Gungan can hold his breath for a number of rounds equal to 25 times his Constitution score before he needs to make Endurance checks to hold his breath.
Hold Breath: Gungans are at home either in air or water. A Gungan can hold his breath for a number of rounds equal to 25 times his Constitution score before he needs to make Endurance checks to hold his breath.
Low-Light Vision: Gungans ignore concealment (but not total concealment) from darkness.
Low-Light Vision: Gungans ignore concealment (but not total concealment) from darkness.
Weapon Familiarity: Gungans with the Weapon Proficiency (simple weapons) feat are proficient with the atlatl and the cesta.
Weapon Familiarity: Gungans with the Weapon Proficiency (simple weapons) feat are proficient with the atlatl and the cesta.
Automatic Languages: Basic and Gunganese.
Automatic Languages: Basic and Gunganese.
Str 10
Dex 15
Con 12
Int 14
Wis 14
Cha 16






Lvl 4
Str 10 4 10
Dex 14 4 +1 15
Con 12 4 12
Int 14 6 14
Wis 14 6 14
Cha 15 8 +1 16
32


Lang:
Lang:
Basic
Basic
Bocce
Bocce
Gunganese
Gunganese
High Galactic
High Galactic
Huttese
Huttese
Shyriiwook
Shyriiwook
+1 (ask GM)
+1 (ask GM)


Line 44: Line 65:


Skills:
Skills:
1/2 lvl Abil Train Other Total
 
Acrobatics 2 2 4
Acrobatics: 4
Climb 2 2
 
Deception 2 3 5 10
Climb: 2
Endurance 2 1 3
 
Gather Info 2 3 5 10
Deception: 10
Initiative 2 2 5 9
 
Jump 2 2
Endurance: 3
Know: Bureau 2 2 5 9
 
Know: Gal Lore 2 2 5 9
Gather Info: 10
Know: Soc Sci 2 2 5 9
 
Know: Other 2 2 4
Initiative: 9
Mechanics 2 2 4
 
Perception 2 2 5 9
Jump: 2
Persuasion 2 3 5 10
 
Pilot 2 2 4
Know: Bureau: 9
Ride 2 2 4
 
Stealth 2 2 5 9
Know: Gal Lore: 9
Survival 2 2 4
 
Swim 2 2
Know: Soc Sci: 9
Treat Injury 2 2 4
 
Use Computer 2 2 4
Know: Other: 4
 
Mechanics: 4
 
Perception: 9
 
Persuasion: 10
 
Pilot: 4
 
Ride: 4
 
Stealth: 9
 
Survival: 4
 
Swim: 2
 
Treat Injury: 4
 
Use Computer: 4




Feats:
Feats:
Linguist - 3 bonus languages (+5 total)
Linguist - 3 bonus languages (+5 total)
WP: pistol
WP: pistol
WP: simple
WP: simple
Point Blank Shot - +1 attack, damage in point blank range (20 squares)
Point Blank Shot - +1 attack, damage in point blank range (20 squares)
Melee Defense - penalty to hit = bonus to Ref defense, up to BAB
Melee Defense - penalty to hit = bonus to Ref defense, up to BAB
Running Attack - move before and after attack
Running Attack - move before and after attack
Skill Train: Stealth
Skill Train: Stealth
Imp Defenses - +1 to all
Imp Defenses - +1 to all




Talents:
Talents:
Connections - easier to get restricted equip, up to 4k Cr. Black market cost mult -1
Connections - easier to get restricted equip, up to 4k Cr. Black market cost mult -1
Skirmisher - move 2 squares, +1 attack
Skirmisher - move 2 squares, +1 attack


Line 87: Line 138:


Knife 25
Knife 25
Blaster pistol 500
Blaster pistol 500
Comlink, long,  
Comlink, long,  
mini, encrypt 5000
mini, encrypt 5000
Datapad       1000
Datapad       1000
Cloak       100
Cloak       100
Medpac (2)    200
Medpac (2)    200
Mesh tape 5
Mesh tape 5
Utility belt (3 days food, medpac, toolkit, power pack, energy cell, glow rod,
Utility belt (3 days food, medpac, toolkit, power pack, energy cell, glow rod,
comlink, liquid cable w/ grapple, 2 empty)
comlink, liquid cable w/ grapple, 2 empty)
      500
      500
Conc holster    50
Conc holster    50
Code cylinder  500
Code cylinder  500
Credit chip    100
Credit chip    100
Electrobinocs 1000 / 8980
Electrobinocs 1000 / 8980


620 Cr left
620 Cr left

Latest revision as of 13:44, 8 March 2013

Gungan Male

Noble 2 / Scoundrel 2

Pumbi Zouk was a street hustler, making contacts and cutting deals among a wretched hive of scum and villainy, but he aspired to be something more. The Explorer operative he bumped into saw potential in the young Gungan, and Pumbi saw a way out of The Life. He's been with the Corps for about a year, and has broadened his horizons. However, you can take the player out of the game...


    • Species Redesign **

Ability Modifiers: +2 Dex, -2 Str. Gungans are agile but aren't particularly brawny.

Medium Size

Speed: Gungan base speed is 6 squares. They have a swim speed of 4 squares.

Expert Swimmer: A Gungan may choose to reroll any Swim check, but the result of the reroll must be accepted even if it is worse. In addition, a Gungan may choose to take 10 on Swim tests checks even when distracted or threatened.

Hold Breath: Gungans are at home either in air or water. A Gungan can hold his breath for a number of rounds equal to 25 times his Constitution score before he needs to make Endurance checks to hold his breath.

Low-Light Vision: Gungans ignore concealment (but not total concealment) from darkness.

Weapon Familiarity: Gungans with the Weapon Proficiency (simple weapons) feat are proficient with the atlatl and the cesta.

Automatic Languages: Basic and Gunganese.


Str 10

Dex 15

Con 12

Int 14

Wis 14

Cha 16



Lang:

Basic

Bocce

Gunganese

High Galactic

Huttese

Shyriiwook

+1 (ask GM)


Defenses: Fort: 16 Ref: 19 Will: 19


Skills:

Acrobatics: 4

Climb: 2

Deception: 10

Endurance: 3

Gather Info: 10

Initiative: 9

Jump: 2

Know: Bureau: 9

Know: Gal Lore: 9

Know: Soc Sci: 9

Know: Other: 4

Mechanics: 4

Perception: 9

Persuasion: 10

Pilot: 4

Ride: 4

Stealth: 9

Survival: 4

Swim: 2

Treat Injury: 4

Use Computer: 4


Feats:

Linguist - 3 bonus languages (+5 total)

WP: pistol

WP: simple

Point Blank Shot - +1 attack, damage in point blank range (20 squares)

Melee Defense - penalty to hit = bonus to Ref defense, up to BAB

Running Attack - move before and after attack

Skill Train: Stealth

Imp Defenses - +1 to all


Talents:

Connections - easier to get restricted equip, up to 4k Cr. Black market cost mult -1

Skirmisher - move 2 squares, +1 attack


9600 Cr

Knife 25

Blaster pistol 500

Comlink, long, mini, encrypt 5000

Datapad 1000

Cloak 100

Medpac (2) 200

Mesh tape 5

Utility belt (3 days food, medpac, toolkit, power pack, energy cell, glow rod, comlink, liquid cable w/ grapple, 2 empty) 500

Conc holster 50

Code cylinder 500

Credit chip 100

Electrobinocs 1000 / 8980

620 Cr left