The folk of Westerly: Difference between revisions
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[[Westerly Tales]] | [[Westerly Tales.]] | ||
'''Humans'''. The most common. | '''Humans'''. The most common. | ||
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'''Dwarves.''' | '''Dwarves.''' | ||
*Khazad. Dwarves and Gnomes (complementary society). Magic workers, smaller communities. (Hulder folk) | *Khazad. Dwarves and '''Gnomes''' (complementary society). Magic workers, smaller communities. (Hulder folk) | ||
*Torr. Generally live underground, within mountains and caves. Crafters in Iron. Resistant to magic. Friends to the Torzyr. (Mountain Dwarves). | *Torr. Generally live underground, within mountains and caves. Crafters in Iron. Resistant to magic. Friends to the Torzyr. (Mountain Dwarves). | ||
*Dhurin. Most common. Live in semi-underground dwellings. Clan groups of a few hundred. Miners and crafters. (Hill Dwarves) | *Dhurin. Most common. Live in semi-underground dwellings. Clan groups of a few hundred. Miners and crafters. (Hill Dwarves) | ||
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'''Halflings'''. | '''Halflings'''. | ||
*Olbyta. | *Olbyta. | ||
*Faeling. | |||
*Storzr. | |||
*Fenling. | |||
Other races who could be potential PC's | |||
*Goblins (Wainriders, Tribal warrior, etc) | |||
*Hobgoblins (City states, Red Tribes, nomads) | |||
*Orcs (True or forest Orcs) | |||
*Minotaur. | |||
*Satyr | |||
*Pixie/fae | |||
*Centaur |
Latest revision as of 20:09, 21 February 2014
Humans. The most common.
- Elder race. Original inhabitants of the Westerly Isles. Small, graceful, sometimes gifted with charisma or power. (Several small princedoms in remote hilly areas).
- Cwll clans. Originally from Lwnyss. Most common of folk. (Several different Kingdoms and free Cities, all under a Pendragon)
- Torzyr. Northern Lwnyss. Broad, stocky folk. Friends to dwarves. (Cantons with elected leaders.
- Gotz. From the mainland. Big, strong folk.
- Utter Gotz. Related to Gotz. From the Southern Isles.
- Manx. Original inhabitants of Lwnyss.
Dwarves.
- Khazad. Dwarves and Gnomes (complementary society). Magic workers, smaller communities. (Hulder folk)
- Torr. Generally live underground, within mountains and caves. Crafters in Iron. Resistant to magic. Friends to the Torzyr. (Mountain Dwarves).
- Dhurin. Most common. Live in semi-underground dwellings. Clan groups of a few hundred. Miners and crafters. (Hill Dwarves)
Elves.
- Lios. The Alfar, or high elves. Tall, slender. Associated with Celestial magics. Tend to small, grouped communities based around a citadel or city.
- Quenda. The mid, or Grey elves. Smaller, clever minds. Workers of fey magic. Small, isolated communities, often near other elves.
- Yrlla. Most common. The sylvan or Wood elves. Small but strong, quick. Workers of natural magics. Large woodlands communities, wandering bands and nomads.
Halflings.
- Olbyta.
- Faeling.
- Storzr.
- Fenling.
Other races who could be potential PC's
- Goblins (Wainriders, Tribal warrior, etc)
- Hobgoblins (City states, Red Tribes, nomads)
- Orcs (True or forest Orcs)
- Minotaur.
- Satyr
- Pixie/fae
- Centaur