Jackson "Six" Hitt: Difference between revisions
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'''Class:''' Expert | '''Class:''' Expert 7 | ||
'''XP/Next Level''' | '''XP/Next Level''' | ||
66,870/100,320 | |||
'''Credits:''' 291,255 as of April NE55 | |||
'''Lifestyle Costs:''' Paid through April, NE55 | |||
'''Vital stats:''' | '''Vital stats:''' | ||
• '''Hit Points:''' | • '''Hit Points:''' 27/27 | ||
• '''Armor Class:''' | • '''Armor Class:''' 0 | ||
• '''Attack Bonus''' +2 | • '''Attack Bonus''' +2 | ||
Line 67: | Line 71: | ||
'''Languages:''' English, Arabic | '''Languages:''' English, Arabic | ||
'''Age:''' | '''Age:''' 25 (through NE55) | ||
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Body Arsenal Array | Body Arsenal Array | ||
'''Skills:''' | |||
• Combat/Primitive 0 | |||
• Combat/Projectile 1 | • Combat/Projectile 1 | ||
• Computer | • Computer 3 | ||
• Culture/Criminal 0 | |||
• Culture/Spacer 0 | • Culture/Spacer 0 | ||
• Exosuit | • Exosuit 1 | ||
• Navigation 1 | • Navigation 1 | ||
• Perception 0 | |||
• Persuade 0 | • Persuade 0 | ||
Line 101: | Line 109: | ||
• Tech/Postech 1 | • Tech/Postech 1 | ||
• Tech/Pretech | • Tech/Pretech 1 | ||
• Vehicle/Air 0 | • Vehicle/Air 0 | ||
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'''Inventory:''' | '''Inventory:''' | ||
• | • Powered armor | ||
• | • Armored undersuit | ||
• | • Assault suit | ||
• Combat field uniform | • Combat field uniform | ||
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• Mag pistol | • Mag pistol | ||
• | • Mag rifle w/underslung grenade launcher | ||
• Spikethrower | |||
• | • 200 rounds of Mag ammo | ||
• Combat Rifle | • Combat Rifle | ||
• 100 rounds of Rifle ammo | • 100 rounds of Rifle ammo | ||
• Monoblade | |||
• Chittik stun baton | |||
• TL4 backpack | |||
• Compad | |||
• Atmofilter | • Atmofilter | ||
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• Metatool | • Metatool | ||
• Chittik metatool | |||
• Toolkit/Astronautic | • Toolkit/Astronautic | ||
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• An Encumbrance 1 spybot that's controlled from a dataslab within a couple hundred meters and gives a video feed. It can't do more than ten meters off the ground, though, if it's grav-powered. | • An Encumbrance 1 spybot that's controlled from a dataslab within a couple hundred meters and gives a video feed. It can't do more than ten meters off the ground, though, if it's grav-powered. | ||
• Dataslab | |||
'''Standard Readied Items:''' [4+2] | |||
• Powered armor [2] | |||
• Mag rifle (loaded) with underslung grenade launcher [3] | |||
• Monoblade [1] | |||
'''Standard Stowed Items:''' [9+4] | |||
• | • TL4 binoculars [1] | ||
• | • Low-light goggles [1] | ||
• Mag | • Mag pistol (loaded) [1] | ||
• Spybot [1] | |||
• Mag rifle clip [1] | |||
• | • Mag rifle clip (x3) bundle [1] | ||
• | • Launcher grenade (x3) bundle [1] | ||
• | • Metatool [1] | ||
• | • Dataslab [1] | ||
• | • Lazarus patch [1] | ||
• | • Medkit [2] | ||
• | • Type A power cell (x6) bundle [1] | ||
'''Standard non-encumbering items:''' | '''Standard non-encumbering items:''' | ||
• TL4 backpack | • TL4 backpack | ||
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• Compad | • Compad | ||
• Glowbug | • Glowbug x3 | ||
• Thermal flare x3 | • Thermal flare x3 | ||
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• Look into building some TL5 level powers into my armor (maybe a one-shot FEP that sucks down power like crazy and has a chance to fail and cause me lots of problems? Something with advantages and disadvantages) | • Look into building some TL5 level powers into my armor (maybe a one-shot FEP that sucks down power like crazy and has a chance to fail and cause me lots of problems? Something with advantages and disadvantages) | ||
• Get (or build) an Ulysses-class Specialist Mech Suit | |||
Latest revision as of 19:16, 25 September 2014
History: Jackson is ex-military, having served eight years in the Nyx Cluster Navy. He went to pilot school, where he picked up his nickname Six. He thought it was because he was always watching out for his wingmen’s tails, or sixes, but was dismayed to learn it was an old joke revolving around the Roman numerals VI, which stand for “Village Idiot”. Jackson didn’t quite cut it as a pilot, but served on several frigates and cruisers as a Science Officer or Comm Officer. He also spent a year loaned to a mysterious State agency that was trying to learn more about the Pretech on Tenebrous IV. Jackson is tall, thin and wiry. He’s got short cut blond hair and a VI tattoo on his right bicep. He retains a bit of the normal cockiness and brashness you’d expect from an ex-Naval Aviator but is generally friendly and outgoing.
Strength 9
Intelligence 16 [+1]
Dexterity 15 [+1]
Wisdom 13
Constitution 9
Charisma 14 [+1]
Class: Expert 7
XP/Next Level
66,870/100,320
Credits: 291,255 as of April NE55
Lifestyle Costs: Paid through April, NE55
Vital stats:
• Hit Points: 27/27
• Armor Class: 0
• Attack Bonus +2
Weapons
Mag Pistol +4 to hit, 2d6+3 damage
Combat Rifle +4 to hit, 1d12+1 damage
Combat Rifle-burst +6 to hit, 1d12+3 damage
Mag Rifle +4 to hit, 2d8+3 damage
Spike Thrower +4 to hit, 3d8+1 damage
Spike Thrower-burst +6 to hit, 3d8+3 damage
Saves
• Physical Effect Save 14
• Mental Effect Save 13
• Evasion Save 10
• Tech Save 9
• Luck Save 12
Background Package: Comm Crew
Training Package: Adventuring Expert
Languages: English, Arabic
Age: 25 (through NE55)
Cyberware:
Body Arsenal Array
Skills:
• Combat/Primitive 0
• Combat/Projectile 1
• Computer 3
• Culture/Criminal 0
• Culture/Spacer 0
• Exosuit 1
• Navigation 1
• Perception 0
• Persuade 0
• Science 0
• Security 2
• Tech/Astronautics 0
• Tech/Medical 1
• Tech/Postech 1
• Tech/Pretech 1
• Vehicle/Air 0
• Vehicle/Grav 0
• Vehicle/Space 1
Inventory:
• Powered armor
• Armored undersuit
• Assault suit
• Combat field uniform
• Mag pistol
• Mag rifle w/underslung grenade launcher
• Spikethrower
• 200 rounds of Mag ammo
• Combat Rifle
• 100 rounds of Rifle ammo
• Monoblade
• Chittik stun baton
• TL4 backpack
• Compad
• Atmofilter
• TL4 binoculars
• Low-light goggles
• Pressure tent
• Survival kit
• Telescoping pole
• Trade goods x5
• Trade metals x10
• Vacc suit
• Lazarus patch x3
• Medkit
• Metatool
• Chittik metatool
• Toolkit/Astronautic
• Power cell, Type A x10
• An Encumbrance 1 spybot that's controlled from a dataslab within a couple hundred meters and gives a video feed. It can't do more than ten meters off the ground, though, if it's grav-powered.
• Dataslab
Standard Readied Items: [4+2]
• Powered armor [2]
• Mag rifle (loaded) with underslung grenade launcher [3]
• Monoblade [1]
Standard Stowed Items: [9+4]
• TL4 binoculars [1]
• Low-light goggles [1]
• Mag pistol (loaded) [1]
• Spybot [1]
• Mag rifle clip [1]
• Mag rifle clip (x3) bundle [1]
• Launcher grenade (x3) bundle [1]
• Metatool [1]
• Dataslab [1]
• Lazarus patch [1]
• Medkit [2]
• Type A power cell (x6) bundle [1]
Standard non-encumbering items:
• TL4 backpack
• Compad
• Glowbug x3
• Thermal flare x3
Jackson's Wish List
• Get (or build) a custom dataslab that contains specialized scripts, hacks, and algorithms to help me break into systems. (Security bonus?)
• Look into building some TL5 level powers into my armor (maybe a one-shot FEP that sucks down power like crazy and has a chance to fail and cause me lots of problems? Something with advantages and disadvantages)
• Get (or build) an Ulysses-class Specialist Mech Suit
Ammo Tracker
Culture/Criminal contacts
Jackson can treat Nyx as having Friction 1 so long as he's going through criminal routes.