Morath: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Created page with "Character in Seven Seas of Rhye ==Stat Block== ==Proficiencies== ==Spells and Spell-like Abilities== ==Weapons and Armor== ==Possessions, Mundane== ==Possessions, Tr..."
 
 
(12 intermediate revisions by the same user not shown)
Line 3: Line 3:
==Stat Block==
==Stat Block==


==Proficiencies==


==Spells and Spell-like Abilities==
{| {{table}}
| align="center" style="background:#f0f0f0;"|'''STR'''
| align="center" style="background:#f0f0f0;"|'''DEX'''
| align="center" style="background:#f0f0f0;"|'''CON'''
| align="center" style="background:#f0f0f0;"|'''INT'''
| align="center" style="background:#f0f0f0;"|'''WIS'''
| align="center" style="background:#f0f0f0;"|'''CHA'''
|-
|8|| 18|| 12|| 10|| 13|| 17
|-
| align="center" style="background:#f0f0f0;"|'''-1'''
| align="center" style="background:#f0f0f0;"|'''+4'''
| align="center" style="background:#f0f0f0;"|'''+1'''
| align="center" style="background:#f0f0f0;"|'''+0'''
| align="center" style="background:#f0f0f0;"|'''+1'''
| align="center" style="background:#f0f0f0;"|'''+3'''
|}
 
 
*Proficiency bonus: +2
*Total Hit Points: 9
*Passive Perception: 13
*Armor Class: 15
 
==Proficiencies and Skills==
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
*'''Acrobatics''' (Dex) +6
*Animal Handling (Wis) +0
*Arcana (Int) +0
*Athletics (Str) -1
*'''Deception''' (Cha) +5
*'''History''' (Int) +2
*Insight (Wis) +1
*Intimidation (Cha) +3
*Investigation (Int) +0
*Medicine (Wis) +1
*Nature (Int) +0
*'''Perception''' (Wis) +3
*Performance (Cha) +3
*'''Persuasion''' (Cha) +5
*Religion (Int) +0
*'''Sleight of Hand''' (Dex) +6
*'''Stealth''' (Dex) +8
**Expertise
*Survival (Wis) +1
 
</div>
 
 
 
*Saving Throws: Dexterity, Intelligence
*Languages: Common, Elvish, Infernal, Deep Speech, Thieves' Cant
*Tools: Thieves' Tools, Dice Games
**Expertise: take an extra +2 bonus when using thieves' tools
*Weapons and Armor: Light armor, simple weapons, hand crossbows, longsword, short sword, rapier, longbow
 
==Spells and Features==
 
*Cantrip: True Strike
*Sneak Attack (1d6)
*Expertise: stealth, thieves' tools


==Weapons and Armor==
==Weapons and Armor==
*Leather Armor
*Short sword
*+6 to hit
**1d6+4 damage
*Dagger
**+6 to hit
**1d4+4 damage
**Range: 20/60


==Possessions, Mundane==
==Possessions, Mundane==


==Possessions, Treasure==
==Possessions, Treasure==
Gold: 25


==Possessions, Magical==
==Possessions, Magical==

Latest revision as of 13:28, 11 September 2014

Character in Seven Seas of Rhye

Stat Block[edit]

STR DEX CON INT WIS CHA
8 18 12 10 13 17
-1 +4 +1 +0 +1 +3


  • Proficiency bonus: +2
  • Total Hit Points: 9
  • Passive Perception: 13
  • Armor Class: 15

Proficiencies and Skills[edit]

  • Acrobatics (Dex) +6
  • Animal Handling (Wis) +0
  • Arcana (Int) +0
  • Athletics (Str) -1
  • Deception (Cha) +5
  • History (Int) +2
  • Insight (Wis) +1
  • Intimidation (Cha) +3
  • Investigation (Int) +0
  • Medicine (Wis) +1
  • Nature (Int) +0
  • Perception (Wis) +3
  • Performance (Cha) +3
  • Persuasion (Cha) +5
  • Religion (Int) +0
  • Sleight of Hand (Dex) +6
  • Stealth (Dex) +8
    • Expertise
  • Survival (Wis) +1


  • Saving Throws: Dexterity, Intelligence
  • Languages: Common, Elvish, Infernal, Deep Speech, Thieves' Cant
  • Tools: Thieves' Tools, Dice Games
    • Expertise: take an extra +2 bonus when using thieves' tools
  • Weapons and Armor: Light armor, simple weapons, hand crossbows, longsword, short sword, rapier, longbow

Spells and Features[edit]

  • Cantrip: True Strike
  • Sneak Attack (1d6)
  • Expertise: stealth, thieves' tools

Weapons and Armor[edit]

  • Leather Armor


  • Short sword
  • +6 to hit
    • 1d6+4 damage
  • Dagger
    • +6 to hit
    • 1d4+4 damage
    • Range: 20/60

Possessions, Mundane[edit]

Possessions, Treasure[edit]

Gold: 25

Possessions, Magical[edit]