WoA Rabanus: Difference between revisions
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The Wyzard (talk | contribs) Created page with "The Wilderlands of Absalom == Rank == *Race Class Level *XP: XX/YY *Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.) *List whet..." |
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[[The Wilderlands of Absalom]] | [[The Wilderlands of Absalom]] | ||
== Rank == | == Rank == | ||
* | *Human Mage 8 | ||
*XP: | *XP: 176355/310,000 | ||
* | *Lawful | ||
* | *Full PC | ||
* | *Mage | ||
== Attributes == | == Attributes == | ||
*STR | *STR 13 (+1) | ||
*INT | *INT 14 (+1) | ||
*WIS | *WIS 11 | ||
*DEX | *DEX 10 | ||
*CON | *CON 12 | ||
*CHA | *CHA 16 (+2) | ||
== Skills == | == Skills == | ||
*Languages | *Languages | ||
** | **Common | ||
** | **Faery | ||
** | ** | ||
*General Proficiencies | *General Proficiencies | ||
**( | **Diplomacy | ||
**Riding x2 | |||
**Seduction | |||
**Rake (May use Rapier, Whip, etc., +1 to AC if he can quip) | |||
*Class Proficiencies | *Class Proficiencies | ||
** | **Mystic Aura | ||
** | **Magical Engineering | ||
** | ** | ||
== Combat == | == Combat == | ||
*AC | *AC 4 (Must Quip + Have Rapier) | ||
*HP | *HP 18 | ||
* | *MR: 120/40/120 | ||
* | *Init: +0 | ||
*Attacks | *Attacks: | ||
**Primary Melee Attack: ( | **Primary Melee Attack: Rapier +1 (defensive properties) 6+, 1d6+2. | ||
*Saves: | *Saves: | ||
**Petrification | **Petrification/Paralysis: 9 | ||
**Poison | **Poison/Death: 9 | ||
**Blast | **Blast/Breath: 11 | ||
**Staves | **Staves/Wands: 7 | ||
**Spells | **Spells: 8 | ||
== Spells == | == Spells == | ||
*First Level: | *First Level: 3/day | ||
** | **Read Languages | ||
** | **Magic Mouth | ||
** | **Charm Person | ||
*Second Level: | **Magic Missile | ||
** | *Second Level: 3/day | ||
** | **Invisibility | ||
** | **Web | ||
**Summon Hero | |||
** | |||
*Third Level: 2/day | |||
**Fly | |||
**Protection from Normal Missiles | |||
**Fireball | |||
*Fourth Level: 2/day | |||
**Charm Monster | |||
**Summon Fantastic Creature | |||
** | |||
== Equipment == | == Equipment == | ||
*Gear, Armor | *2s+2i | ||
* | **Magic Items: Eyes of the Eagle. Ring of Fire Resistance, Continual Light Necklace, Ring of Protection +2 | ||
** | **Money: 6x 100gp gems, 1x 25gp gem, 25gp. | ||
** | **Gear: Backpack, Waterskin, Tinderbox, Blanket, 1 wk iron rations, Small Steel Mirror, Lantern, 6/6 Common Oil Flasks, coin purse, 1 week iron rations | ||
**Armor: N/A | |||
**Weapons: Rapier +1, grants +1 AC | |||
==Wealth== | |||
*6235gp | |||
==Beasts== | |||
*Socks, a medium warhorse | |||
**Tack & Saddle, Military | |||
**2x leather saddlebags | |||
**Crowbar, 12 Iron Spikes, Small Hammer, 50ft Rope, Grappling Hook, 1 wk iron rations | |||
*Stripe, a medium packhorse | |||
**Pack Saddle | |||
**Large Tent (8-man, 16 stone), 10 weeks iron rations, 9 quivers of 20 arrows, 20 flasks of common oil, 30 torches | |||
*Spark, a medium packhorse | |||
**Pack Saddle | |||
**2 Mess Kits |
Latest revision as of 21:12, 9 October 2017
Rank[edit]
- Human Mage 8
- XP: 176355/310,000
- Lawful
- Full PC
- Mage
Attributes[edit]
- STR 13 (+1)
- INT 14 (+1)
- WIS 11
- DEX 10
- CON 12
- CHA 16 (+2)
Skills[edit]
- Languages
- Common
- Faery
- General Proficiencies
- Diplomacy
- Riding x2
- Seduction
- Rake (May use Rapier, Whip, etc., +1 to AC if he can quip)
- Class Proficiencies
- Mystic Aura
- Magical Engineering
Combat[edit]
- AC 4 (Must Quip + Have Rapier)
- HP 18
- MR: 120/40/120
- Init: +0
- Attacks:
- Primary Melee Attack: Rapier +1 (defensive properties) 6+, 1d6+2.
- Saves:
- Petrification/Paralysis: 9
- Poison/Death: 9
- Blast/Breath: 11
- Staves/Wands: 7
- Spells: 8
Spells[edit]
- First Level: 3/day
- Read Languages
- Magic Mouth
- Charm Person
- Magic Missile
- Second Level: 3/day
- Invisibility
- Web
- Summon Hero
- Third Level: 2/day
- Fly
- Protection from Normal Missiles
- Fireball
- Fourth Level: 2/day
- Charm Monster
- Summon Fantastic Creature
Equipment[edit]
- 2s+2i
- Magic Items: Eyes of the Eagle. Ring of Fire Resistance, Continual Light Necklace, Ring of Protection +2
- Money: 6x 100gp gems, 1x 25gp gem, 25gp.
- Gear: Backpack, Waterskin, Tinderbox, Blanket, 1 wk iron rations, Small Steel Mirror, Lantern, 6/6 Common Oil Flasks, coin purse, 1 week iron rations
- Armor: N/A
- Weapons: Rapier +1, grants +1 AC
Wealth[edit]
- 6235gp
Beasts[edit]
- Socks, a medium warhorse
- Tack & Saddle, Military
- 2x leather saddlebags
- Crowbar, 12 Iron Spikes, Small Hammer, 50ft Rope, Grappling Hook, 1 wk iron rations
- Stripe, a medium packhorse
- Pack Saddle
- Large Tent (8-man, 16 stone), 10 weeks iron rations, 9 quivers of 20 arrows, 20 flasks of common oil, 30 torches
- Spark, a medium packhorse
- Pack Saddle
- 2 Mess Kits