WoA Jochi: Difference between revisions
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== Rank == | == Rank == | ||
*Human Explorer 4 | *Human Explorer 4 | ||
*XP: | *XP: 32515/32000 | ||
*Alignment Neutral | *Alignment Neutral | ||
*Henchman of [[WoA_Qutai | Qutai]] | *Henchman of [[WoA_Qutai | Qutai]] | ||
Line 30: | Line 30: | ||
== Combat == | == Combat == | ||
*AC 6 (chain + shield + dex) | *AC 6 (chain + shield + dex) | ||
*HP | *HP 19/19 | ||
*Movement Rate 90' explore / 30' combat | *Movement Rate 90' explore / 30' combat | ||
*Initiative Modifier +1 | *Initiative Modifier +1 | ||
*Attacks | *Attacks | ||
**Primary Melee Attack: Sword + 1 -- | **Primary Melee Attack: Sword + 1 -- 6+ for 1d6+1 | ||
**Primary Ranged Attack: Masterwork Recurve Bow -- | **Primary Ranged Attack: Masterwork Recurve Bow -- 4+ for 1d6+3 | ||
*Saves: | *Saves: | ||
**Petrification & Paralysis | **Petrification & Paralysis 12 | ||
**Poison & Death | **Poison & Death 11 | ||
**Blast & Breath | **Blast & Breath 13 | ||
**Staves & Wands | **Staves & Wands 13 | ||
**Spells | **Spells 14 | ||
== Equipment == | == Equipment == | ||
Line 49: | Line 49: | ||
**Silver Dagger | **Silver Dagger | ||
**Masterwork Recurve Bow | **Masterwork Recurve Bow | ||
***Quiver | ***Quiver 60 arrows | ||
**Shield | **Shield | ||
**Chain armor | **Chain armor | ||
**Warhorse (Light) | **Warhorse (Light) | ||
*** | ***Lamellar barding | ||
***Saddle and tack (war) | ***Saddle and tack (war) | ||
***Saddle bags | ***Saddle bags | ||
****Blanket | |||
****Grappling hook | |||
****Rope | |||
****Tent | |||
****Hammer and spikes | |||
**Backpack | **Backpack | ||
***Military oil | ***Military oil | ||
***Torches | ***Torches | ||
***Tinder box | ***Tinder box | ||
***Sacks (2) | ***Sacks (2) | ||
***Waterskin | ***Waterskin | ||
**Pouch | |||
***Iron rations | |||
* | |||
* |
Latest revision as of 17:34, 21 November 2016
Rank[edit]
- Human Explorer 4
- XP: 32515/32000
- Alignment Neutral
- Henchman of Qutai
Attributes[edit]
- STR 12 (0)
- INT 10 (0)
- WIS 9 (0)
- DEX 13 (+1)
- CON 13 (+1)
- CHA 12 (0)
Skills[edit]
- Languages
- Common
- General Proficiencies
- Riding x2 (horse archery/casting, mount +2 morale, use horse as shield for +3 AC and -2 to attack throws)
- Class Proficiencies
- Ranged Combat Bonuses(+1 on ranged attack throws, +2 to ranged attack damage)
- Animal Reflexes (+1 to surprise)
- Hard to Spot (hide in underbrush on 3+, in shadows on 14+)
- Wilderness Explorer (+4 to avoid getting lost, +5 to evade encounters except in clear or grassland terrain, evade wilderness encounters when surprised on 19+)
- Precise Shooting (may fire into melee at -2 on the attack throw)
Combat[edit]
- AC 6 (chain + shield + dex)
- HP 19/19
- Movement Rate 90' explore / 30' combat
- Initiative Modifier +1
- Attacks
- Primary Melee Attack: Sword + 1 -- 6+ for 1d6+1
- Primary Ranged Attack: Masterwork Recurve Bow -- 4+ for 1d6+3
- Saves:
- Petrification & Paralysis 12
- Poison & Death 11
- Blast & Breath 13
- Staves & Wands 13
- Spells 14
Equipment[edit]
- Gear, Armor, Weapons: Total Encumbrance.
- Sword +1
- Silver Dagger
- Masterwork Recurve Bow
- Quiver 60 arrows
- Shield
- Chain armor
- Warhorse (Light)
- Lamellar barding
- Saddle and tack (war)
- Saddle bags
- Blanket
- Grappling hook
- Rope
- Tent
- Hammer and spikes
- Backpack
- Military oil
- Torches
- Tinder box
- Sacks (2)
- Waterskin
- Pouch
- Iron rations