TOTE:Tol Rayne: Difference between revisions
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Created page with "<table class="wikitable" width=720px> <tr><th colspan=3>Enemy Name</th><th colspan=2>Type</th><th colspan=3>Rating</th></tr> <tr><td colspan=2 align=center>'''Tol Rayne'''</td..." |
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<table class="wikitable" width=720px> | <table class="wikitable" width=720px> | ||
<tr><th colspan=3>Enemy Name</th><th colspan=2>Type</th><th colspan=3>Rating</th></tr> | <tr><th colspan=3>Enemy Name</th><th colspan=2>Type</th><th colspan=3>Rating</th></tr> | ||
<tr><td colspan= | <tr><td colspan=3 align=center>'''Tol Rayne Warrior'''</td><td colspan=2 align=center>Individual</td><td colspan=3 align=center>9</td></tr> | ||
<tr><th>Stag</th><th>Wolf</th><th>Coyote</th><th>Bear</th><th>Bison</th><th>Hawk</th><th>Turtle</th><th>Owl</th></tr> | <tr><th>Stag</th><th>Wolf</th><th>Coyote</th><th>Bear</th><th>Bison</th><th>Hawk</th><th>Turtle</th><th>Owl</th></tr> | ||
<tr><td align=center> | <tr><td align=center>3D</td><td align=center>2D</td><td align=center>1D</td><td align=center>3D</td><td align=center>+3</td><td align=center>+2</td><td align=center>+2</td><td align=center>+1</td></tr> | ||
<tr><th>Focus</th><th>Perception</th><th>Reputation</th><th>Wisdom</th><th>Block</th><th>Resist</th><th>Resolve</th><th></th></tr> | <tr><th>Focus</th><th>Perception</th><th>Reputation</th><th>Wisdom</th><th>Block</th><th>Resist</th><th>Resolve</th><th></th></tr> | ||
<tr><td align=center>4</td><td align=center>9</td><td align=center>10</td><td align=center>2</td><td align=center> | <tr><td align=center>2/4</td><td align=center>9</td><td align=center>10</td><td align=center>2</td><td align=center>10</td><td align=center>16</td><td align=center>1/13</td><td></td></tr> | ||
<tr><th colspan=2 align=right>Injury Track:</th><td align=center colspan=6> | <tr><th colspan=2 align=right>Injury Track:</th><td align=center colspan=6>[__] 5 [__] 4 [__] 3 [__] 2 [__] 1 [__] U</td></tr> | ||
<tr><th>Weapon</th><th>To-Hit Test</th><th>Damage</th><th>Crit</th><th> | <tr><th colspan=2>Weapon</th><th>To-Hit Test</th><th>Damage</th><th>Crit</th><th>Threat</th><th>Special</th><th>Range</th></tr> | ||
<tr><td align=center> | <tr><td align=center colspan=2>Obsidian Sword</td><td align=center>Strike 3D+3</td><td align=center>3</td><td align=center>S</td><td align=center>+5</td><td align=center>Hooked Blade (see below)</td><td align=center>Melee</td></tr> | ||
<tr><td align=center> | <tr><td align=center colspan=2>Spiked Shield</td><td align=center>Brawl 1D+1</td><td align=center>2</td><td align=center>B</td><td align=center>+1</td><td align=center>Follow-up Attack (see below)</td><td align=center>Melee</td></tr> | ||
<tr>< | <tr><th colspan=8>Special Abilities</th></tr> | ||
<tr>< | <tr><td colspan=8>'''Hooked Blade''' - The Warrior can elect not to do any damage this turn, instead disarming his opponent. It takes a full action (with a Initiative Cost of 0) to recover a weapon.</td></tr> | ||
<tr><td colspan= | <tr><td colspan=8>'''Follow-up Attack''' - If the Warrior has successfully hit his opponent, he may immediately roll for this attack with no extra Initiative cost.</td></tr> | ||
<tr><td colspan= | <tr><td colspan=8>'''The Uncounted Paths of War''' - The Warrior treats all weapons as if he was specialized in them.</td></tr> | ||
<tr><td colspan=8>'''Walker of the Narrow Places''' - Spend a point of Focus to have the Warrior fade between worlds; he adds +3 to his Block value for this round.</td></tr> | |||
</table> | </table> |
Latest revision as of 01:27, 26 January 2016
Enemy Name | Type | Rating | |||||
---|---|---|---|---|---|---|---|
Tol Rayne Warrior | Individual | 9 | |||||
Stag | Wolf | Coyote | Bear | Bison | Hawk | Turtle | Owl |
3D | 2D | 1D | 3D | +3 | +2 | +2 | +1 |
Focus | Perception | Reputation | Wisdom | Block | Resist | Resolve | |
2/4 | 9 | 10 | 2 | 10 | 16 | 1/13 | |
Injury Track: | [__] 5 [__] 4 [__] 3 [__] 2 [__] 1 [__] U | ||||||
Weapon | To-Hit Test | Damage | Crit | Threat | Special | Range | |
Obsidian Sword | Strike 3D+3 | 3 | S | +5 | Hooked Blade (see below) | Melee | |
Spiked Shield | Brawl 1D+1 | 2 | B | +1 | Follow-up Attack (see below) | Melee | |
Special Abilities | |||||||
Hooked Blade - The Warrior can elect not to do any damage this turn, instead disarming his opponent. It takes a full action (with a Initiative Cost of 0) to recover a weapon. | |||||||
Follow-up Attack - If the Warrior has successfully hit his opponent, he may immediately roll for this attack with no extra Initiative cost. | |||||||
The Uncounted Paths of War - The Warrior treats all weapons as if he was specialized in them. | |||||||
Walker of the Narrow Places - Spend a point of Focus to have the Warrior fade between worlds; he adds +3 to his Block value for this round. |