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[[The Wilderlands of Absalom]] | [[The Wilderlands of Absalom]] | ||
== Rank == | == Rank == | ||
*Human Fighter | *Human Fighter 5 | ||
*XP: | *XP: 20,562/32,000 | ||
*Neutral | *Neutral | ||
*Age: 22 | |||
*Henchman of [[Jeffed Ka]] | *Henchman of [[Jeffed Ka]] | ||
Line 13: | Line 14: | ||
*09 CON | *09 CON | ||
*12 CHA | *12 CHA | ||
== D@W Characteristics == | |||
*Leadership 4 | |||
*Zone of Control 2 | |||
*Strategic Ability -1 | |||
*Morale Modifier +1 | |||
== Skills == | == Skills == | ||
Line 19: | Line 26: | ||
*General Proficiencies | *General Proficiencies | ||
**Animal Husbandry (see p 58) | |||
**Riding I | **Riding I | ||
*Class Proficiencies | *Class Proficiencies | ||
**Weapon Focus | **Weapon Focus: Bow (unmodified 20 on attack throw results in doubled damage) | ||
**+1 damage to all melee and ranged attacks | **Fighting Style: Missile Weapons (+1 to ranged attack throws) | ||
**+2 damage to all melee and ranged attacks | |||
**Battlefield Prowess (any henches or mercs hired by him gain a +1 to morale when led by him) | |||
== Combat == | == Combat == | ||
*AC 4 | *AC 4 | ||
*HP | *HP 20 | ||
*Movement Rate 120/40/120 | *Movement Rate 120/40/120 | ||
*Initiative Modifier +1 | *Initiative Modifier +1 | ||
*Unmodified Attack Throw | *Unmodified Attack Throw 7+ | ||
*Attacks | *Attacks | ||
**Primary Melee Attack: | **Primary Melee Attack: Sword 6+, 1d6+3 dmg | ||
**Primary Ranged Attack: | **Primary Mounted Attack: Lance 6+, 1d10+3 dmg (double dmg when charging, -1 to initiative) | ||
**Primary Ranged Attack: Crossbow 4+, 1d6+3 dmg | |||
*Saves: | *Saves: | ||
** | **12 Petrification & Paralysis | ||
** | **11 Poison & Death | ||
** | **13 Blast & Breath | ||
** | **13 Staves & Wands | ||
** | **14 Spells | ||
(-1 to saves caused by spells or magic items) | (-1 to saves caused by spells or magic items) | ||
== Equipment == | == Equipment == | ||
Gear, Armor, Weapons: | Gear, Armor, Weapons: 5 stone, 2 items | ||
*Leather Scale Armor (3 stone) | *Leather Scale Armor (3 stone) | ||
*Wool tunic and pants | *Wool tunic and pants | ||
*Riding boots | *Riding boots | ||
* | *Lance +1/+3 vs Faery (1 stone) | ||
* | *Sword +1 (1 item) | ||
*Crossbow +1 (1 stone) | |||
*Quiver w Arrows x20 (1 item) | *Quiver w Arrows x20 (1 item) | ||
*Backpack | *Backpack | ||
Magic Items | |||
*Lance +1/+3 vs Faery | |||
*Sword +1 | |||
*Crossbow +1 | |||
== Mount == | == Mount == | ||
Line 60: | Line 77: | ||
*Saddlebags, leather | *Saddlebags, leather | ||
*Shield (strapped to saddle) | *Shield (strapped to saddle) | ||
*Scimitar (strapped to saddle) | |||
*Composite bow (strapped to saddle) | |||
==Treasure== | ==Treasure== | ||
*2 | *3,242 gp | ||
*9 sp | |||
*2 cp | |||
==Experience== | ==Experience== | ||
*Bandit fight plus Ruined Keep I-III 308 xp | *Bandit fight plus Ruined Keep I-III 308 xp | ||
*Pevin Blacksmith stash 125 xp | |||
*Trade Goods I 232 xp | |||
*Trade Goods II 745 xp | |||
*Batrachians 18 xp | |||
*Necromantic scrolls 333 xp | |||
*Vengeance Patrol Treasure 1,823 xp | |||
*Gnoll Village Treasure 259 xp | |||
*Morlock Treasure 312 xp | |||
*Coin from sale of Ring 1,666 xp | |||
*Coin from Demon Boars 788 xp | |||
*Coin from Bag of Holding 2,232 xp | |||
*Coin from Dry Gulch 1,101 xp | |||
*Chaos Storm 1,250 xp | |||
*Coin from Candle and Efreet 1,528 xp | |||
*Shadowstaff destruction 1,739 xp | |||
*Chimera ambush treasure 620 xp | |||
*Loot from sale of magic items plus treasure 1,705 xp | |||
*Troll river ambush 314 xp | |||
*Gold Rush 522 xp | |||
*Salamander loot 932 xp |
Latest revision as of 21:33, 1 November 2017
Rank[edit]
- Human Fighter 5
- XP: 20,562/32,000
- Neutral
- Age: 22
- Henchman of Jeffed Ka
Attributes[edit]
- 12 STR
- 08 INT (-1)
- 07 WIS (-1)
- 15 DEX (+1)
- 09 CON
- 12 CHA
D@W Characteristics[edit]
- Leadership 4
- Zone of Control 2
- Strategic Ability -1
- Morale Modifier +1
Skills[edit]
- Languages
- Common
- General Proficiencies
- Animal Husbandry (see p 58)
- Riding I
- Class Proficiencies
- Weapon Focus: Bow (unmodified 20 on attack throw results in doubled damage)
- Fighting Style: Missile Weapons (+1 to ranged attack throws)
- +2 damage to all melee and ranged attacks
- Battlefield Prowess (any henches or mercs hired by him gain a +1 to morale when led by him)
Combat[edit]
- AC 4
- HP 20
- Movement Rate 120/40/120
- Initiative Modifier +1
- Unmodified Attack Throw 7+
- Attacks
- Primary Melee Attack: Sword 6+, 1d6+3 dmg
- Primary Mounted Attack: Lance 6+, 1d10+3 dmg (double dmg when charging, -1 to initiative)
- Primary Ranged Attack: Crossbow 4+, 1d6+3 dmg
- Saves:
- 12 Petrification & Paralysis
- 11 Poison & Death
- 13 Blast & Breath
- 13 Staves & Wands
- 14 Spells
(-1 to saves caused by spells or magic items)
Equipment[edit]
Gear, Armor, Weapons: 5 stone, 2 items
- Leather Scale Armor (3 stone)
- Wool tunic and pants
- Riding boots
- Lance +1/+3 vs Faery (1 stone)
- Sword +1 (1 item)
- Crossbow +1 (1 stone)
- Quiver w Arrows x20 (1 item)
- Backpack
Magic Items
- Lance +1/+3 vs Faery
- Sword +1
- Crossbow +1
Mount[edit]
Light Riding Horse (Sadie)
- Saddle and tack, riding (1 stone)
- Saddlebags, leather
- Shield (strapped to saddle)
- Scimitar (strapped to saddle)
- Composite bow (strapped to saddle)
Treasure[edit]
- 3,242 gp
- 9 sp
- 2 cp
Experience[edit]
- Bandit fight plus Ruined Keep I-III 308 xp
- Pevin Blacksmith stash 125 xp
- Trade Goods I 232 xp
- Trade Goods II 745 xp
- Batrachians 18 xp
- Necromantic scrolls 333 xp
- Vengeance Patrol Treasure 1,823 xp
- Gnoll Village Treasure 259 xp
- Morlock Treasure 312 xp
- Coin from sale of Ring 1,666 xp
- Coin from Demon Boars 788 xp
- Coin from Bag of Holding 2,232 xp
- Coin from Dry Gulch 1,101 xp
- Chaos Storm 1,250 xp
- Coin from Candle and Efreet 1,528 xp
- Shadowstaff destruction 1,739 xp
- Chimera ambush treasure 620 xp
- Loot from sale of magic items plus treasure 1,705 xp
- Troll river ambush 314 xp
- Gold Rush 522 xp
- Salamander loot 932 xp