Party Proficiencies: Difference between revisions
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*Acrobatics - Karag, Ishka, Tlilth, Yszal | *Acrobatics - Karag, Ishka, Tlilth, Yszal | ||
*Alchemy - Nathet x3 | *Alchemy - Nathet x3, Hira | ||
*Alertness - Pantera | *Alertness - Pantera, Ishka | ||
*Animal Husbandry - | *Animal Husbandry - Hosfai | ||
*Bargaining - Jeffed | |||
*Bargaining - Jeffed | |||
*Battlefield Prowess - Harn | *Battlefield Prowess - Harn | ||
*Beast Friendship - Hira | *Beast Friendship - Hira | ||
*Caving - Ishka | *Caving - Ishka | ||
*Collegiate Wizardry - | *Collegiate Wizardry - Anvan | ||
*Combat Trickery (Disarm) - Karag | *Combat Trickery (Disarm) - Karag | ||
*Command - | *Combat Trickery (Overrun) - Tlilith, Yszal | ||
*Command - Harn, Tlilith | |||
*Diplomacy - Rabanus, | *Diplomacy - Rabanus, Hira | ||
*Dungeon Bashing - Yszal | *Dungeon Bashing - Yszal | ||
*Elementalism - Anvan | *Elementalism - Anvan | ||
*Engineering - Xallijk, Tlilith | *Engineering - Xallijk, Tlilith | ||
*Healing - Hira x3 | *Healing - Hira x3, Hanston x2 | ||
*Knowledge (Architecture) - Tlilith | *Knowledge (Architecture) - Tlilith | ||
*Knowledge (Geography) - P'zev | |||
*Knowledge (Geology) - P'zev | *Knowledge (Geology) - P'zev | ||
*Knowledge (History) - P'zev | *Knowledge (History) - P'zev x2 | ||
*Land Surveying - Xallijk | *Land Surveying - Xallijk | ||
*Lay on Hands - Hanston, Hira | *Lay on Hands - Hanston, Hira | ||
*Leadership - Xallijk, Harn x2 | *Leadership - Xallijk, Harn x2 | ||
*Magical Engineering - P'zev, Xallijk | *Lip-Reading - Karag, Ishka, Finore the Crow | ||
*Magical Engineering - P'zev, Xallijk | |||
*Manual of Arms - Harn, Jeffed x2, Yszal | *Manual of Arms - Harn, Jeffed x2, Yszal | ||
*Military Strategy - Hosfai | |||
*Mapping - Karag | *Mapping - Karag | ||
*Mimicry - Anvan | *Mimicry - Anvan x2 | ||
*Mystic Aura - Rabanus | *Mystic Aura - Rabanus | ||
*Navigation - Pantera | *Navigation - Pantera, Hosfai, Finore the Crow | ||
* | *Precise Shooting - Tlilith | ||
*Prophecy - Hanston | *Prophecy - Hanston, Finore the Crow | ||
*Seafaring - Karag x2 | *Seafaring - Karag x2 | ||
*Seduction - Rabanus | *Seduction - Rabanus | ||
* | *Sensing Power - Finore the Crow | ||
* | *Skulking - Ishka | ||
* | *Signaling - Tlilith | ||
*Survival - Hosfai | |||
*Survival - | |||
*Theology - Xallijk | *Theology - Xallijk | ||
*Tracking - Anbet | *Tracking - Anbet x3, Finore the Crow | ||
*Trap Finding - Ishka | *Trap Finding - Ishka | ||
*Trapping - Ishka | *Trapping - Ishka, Yszal | ||
Latest revision as of 05:08, 11 August 2017
- Acrobatics - Karag, Ishka, Tlilth, Yszal
- Alchemy - Nathet x3, Hira
- Alertness - Pantera, Ishka
- Animal Husbandry - Hosfai
- Bargaining - Jeffed
- Battlefield Prowess - Harn
- Beast Friendship - Hira
- Caving - Ishka
- Collegiate Wizardry - Anvan
- Combat Trickery (Disarm) - Karag
- Combat Trickery (Overrun) - Tlilith, Yszal
- Command - Harn, Tlilith
- Diplomacy - Rabanus, Hira
- Dungeon Bashing - Yszal
- Elementalism - Anvan
- Engineering - Xallijk, Tlilith
- Healing - Hira x3, Hanston x2
- Knowledge (Architecture) - Tlilith
- Knowledge (Geography) - P'zev
- Knowledge (Geology) - P'zev
- Knowledge (History) - P'zev x2
- Land Surveying - Xallijk
- Lay on Hands - Hanston, Hira
- Leadership - Xallijk, Harn x2
- Lip-Reading - Karag, Ishka, Finore the Crow
- Magical Engineering - P'zev, Xallijk
- Manual of Arms - Harn, Jeffed x2, Yszal
- Military Strategy - Hosfai
- Mapping - Karag
- Mimicry - Anvan x2
- Mystic Aura - Rabanus
- Navigation - Pantera, Hosfai, Finore the Crow
- Precise Shooting - Tlilith
- Prophecy - Hanston, Finore the Crow
- Seafaring - Karag x2
- Seduction - Rabanus
- Sensing Power - Finore the Crow
- Skulking - Ishka
- Signaling - Tlilith
- Survival - Hosfai
- Theology - Xallijk
- Tracking - Anbet x3, Finore the Crow
- Trap Finding - Ishka
- Trapping - Ishka, Yszal