Difference between revisions of "Party Proficiencies"
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*Acrobatics - Karag, Ishka, Tlilth, Yszal | *Acrobatics - Karag, Ishka, Tlilth, Yszal | ||
− | *Alchemy - Nathet x3 | + | *Alchemy - Nathet x3, Hira |
− | *Alertness - Pantera | + | *Alertness - Pantera, Ishka |
− | *Animal Husbandry - | + | *Animal Husbandry - Hosfai |
− | + | *Bargaining - Jeffed | |
− | *Bargaining - Jeffed | ||
*Battlefield Prowess - Harn | *Battlefield Prowess - Harn | ||
*Beast Friendship - Hira | *Beast Friendship - Hira | ||
*Caving - Ishka | *Caving - Ishka | ||
− | *Collegiate Wizardry - | + | *Collegiate Wizardry - Anvan |
*Combat Trickery (Disarm) - Karag | *Combat Trickery (Disarm) - Karag | ||
− | *Command - | + | *Combat Trickery (Overrun) - Tlilith, Yszal |
− | + | *Command - Harn, Tlilith | |
− | *Diplomacy - Rabanus, | + | *Diplomacy - Rabanus, Hira |
*Dungeon Bashing - Yszal | *Dungeon Bashing - Yszal | ||
*Elementalism - Anvan | *Elementalism - Anvan | ||
*Engineering - Xallijk, Tlilith | *Engineering - Xallijk, Tlilith | ||
− | *Healing - Hira x3 | + | *Healing - Hira x3, Hanston x2 |
− | |||
*Knowledge (Architecture) - Tlilith | *Knowledge (Architecture) - Tlilith | ||
+ | *Knowledge (Geography) - P'zev | ||
*Knowledge (Geology) - P'zev | *Knowledge (Geology) - P'zev | ||
− | *Knowledge (History) - P'zev | + | *Knowledge (History) - P'zev x2 |
− | |||
*Land Surveying - Xallijk | *Land Surveying - Xallijk | ||
*Lay on Hands - Hanston, Hira | *Lay on Hands - Hanston, Hira | ||
− | *Leadership - Xallijk, Harn x2, | + | *Leadership - Xallijk, Harn x2 |
− | *Magical Engineering - P'zev, Xallijk | + | *Lip-Reading - Karag, Ishka, Finore the Crow |
+ | *Magical Engineering - P'zev, Xallijk | ||
*Manual of Arms - Harn, Jeffed x2, Yszal | *Manual of Arms - Harn, Jeffed x2, Yszal | ||
+ | *Military Strategy - Hosfai | ||
*Mapping - Karag | *Mapping - Karag | ||
− | *Mimicry - Anvan | + | *Mimicry - Anvan x2 |
*Mystic Aura - Rabanus | *Mystic Aura - Rabanus | ||
− | *Navigation - Pantera | + | *Navigation - Pantera, Hosfai, Finore the Crow |
− | * | + | *Precise Shooting - Tlilith |
− | *Prophecy - Hanston | + | *Prophecy - Hanston, Finore the Crow |
*Seafaring - Karag x2 | *Seafaring - Karag x2 | ||
*Seduction - Rabanus | *Seduction - Rabanus | ||
− | * | + | *Sensing Power - Finore the Crow |
− | * | + | *Skulking - Ishka |
− | * | + | *Signaling - Tlilith |
− | + | *Survival - Hosfai | |
− | *Survival - | ||
*Theology - Xallijk | *Theology - Xallijk | ||
*Tracking - Anbet x3, Finore the Crow | *Tracking - Anbet x3, Finore the Crow | ||
*Trap Finding - Ishka | *Trap Finding - Ishka | ||
− | *Trapping - Ishka | + | *Trapping - Ishka, Yszal |
− |
Latest revision as of 22:08, 10 August 2017
- Acrobatics - Karag, Ishka, Tlilth, Yszal
- Alchemy - Nathet x3, Hira
- Alertness - Pantera, Ishka
- Animal Husbandry - Hosfai
- Bargaining - Jeffed
- Battlefield Prowess - Harn
- Beast Friendship - Hira
- Caving - Ishka
- Collegiate Wizardry - Anvan
- Combat Trickery (Disarm) - Karag
- Combat Trickery (Overrun) - Tlilith, Yszal
- Command - Harn, Tlilith
- Diplomacy - Rabanus, Hira
- Dungeon Bashing - Yszal
- Elementalism - Anvan
- Engineering - Xallijk, Tlilith
- Healing - Hira x3, Hanston x2
- Knowledge (Architecture) - Tlilith
- Knowledge (Geography) - P'zev
- Knowledge (Geology) - P'zev
- Knowledge (History) - P'zev x2
- Land Surveying - Xallijk
- Lay on Hands - Hanston, Hira
- Leadership - Xallijk, Harn x2
- Lip-Reading - Karag, Ishka, Finore the Crow
- Magical Engineering - P'zev, Xallijk
- Manual of Arms - Harn, Jeffed x2, Yszal
- Military Strategy - Hosfai
- Mapping - Karag
- Mimicry - Anvan x2
- Mystic Aura - Rabanus
- Navigation - Pantera, Hosfai, Finore the Crow
- Precise Shooting - Tlilith
- Prophecy - Hanston, Finore the Crow
- Seafaring - Karag x2
- Seduction - Rabanus
- Sensing Power - Finore the Crow
- Skulking - Ishka
- Signaling - Tlilith
- Survival - Hosfai
- Theology - Xallijk
- Tracking - Anbet x3, Finore the Crow
- Trap Finding - Ishka
- Trapping - Ishka, Yszal