Altmor True Soul: Difference between revisions

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Created page with "Naimless was conceived in the Great Darkness only to survive the trials and tribulations to become and example unto all on how to construct a character in RQII. Naimless is a..."
 
 
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| align="center" style="background:#f0f0f0;"|'''CHA'''
| align="center" style="background:#f0f0f0;"|'''CHA'''
|-
|-
|10 || 14|| 8|| 13|| 16|| 13 || 21
|11 || 14|| 8|| 13|| 16|| 13 || 21
|}
|}


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* Communication: +15%
* Communication: +15%
** Bargain 25%
** Bargain 25%
** Oratory 40%
** Oratory 70%


* Knowledge: +5%
* Knowledge: +5%
** Butchering __%  
** Butchering __%  
** Evaluate  25%
** Evaluate  25%
** First Aid 35%
** First Aid 45%
** Identify Healing Plants 50%  
** Identify Healing Plants 60%  
** Train Dog 35%
** Train Dog 35%
** Languages
** Languages
*** Balazaring 65%
*** Balazaring 65%
*** Aldryan __%
*** Aldryan 25%
*** Trade __%
*** Trade __%
*** _______ __%
*** _______ __%


* Manipulation: +10%
* Manipulation: +10%
** Climb 70%
** Climb 75%
** Hide Item 20%
** Hide Item 20%
** Jump 55%
** Jump 55%
** Peaceful Cut 80%
** Peaceful Cut 80%
** Swimming 60%
** Swimming 60%
** Trap Set/Disarm 45%
** Trap Set/Disarm 60%


* Perception: +05%
* Perception: +05%
** Listen 50%
** Listen 55%
** Spot Hidden/Item 65%
** Spot Hidden/Item 75%
** Spot Trap 15%
** Spot Trap 20%
** Tracking 60%
** Tracking 70%




* Stealth: +15%
* Stealth: +15%
** Camouflage 60%
** Camouflage 75%
** Hide in Cover 80%
** Hide in Cover 80%
** Move Silently 70%
** Move Silently 75%




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* Personal Magic:
* Personal Magic:
**Speedart 1
**Silence 1
**Foodsong 1
**Multimissile 3
**Heal 6
**Disrupt 1


* Divine Magic:
* Divine Magic:
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</div>
</div>


==Hit Points and Armour==
==Hit Points and Armour==
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!width="50"|Missile
!width="50"|Missile
|-
|-
|'''Head''' ||  Leather  || '''1''' || 4 ||xx  || 19-20 || 20
|'''Head''' ||  Leather  || '''6''' || 5 ||xx  || 19-20 || 20
|-
|-
|'''Left Arm''' ||  Leather  || '''1''' || 3 || xx || 16-18 || 18-19
|'''Left Arm''' ||  Leather  || '''3''' || 4 || xx || 16-18 || 18-19
|-
|-
|'''Right Arm''' ||  Leather || '''1''' || 3 || xx || 13-15 || 16-17  
|'''Right Arm''' ||  Leather || '''3''' || 4 || xx || 13-15 || 16-17  
|-
|-
|'''Chest''' ||  Leather|| '''1''' || 5 || xx  || 12 || 11-15
|'''Chest''' ||  Leather|| '''3''' || 6 || xx  || 12 || 11-15
|-
|-
|'''Abdomen''' ||  Leather|| '''1''' || 4 || xx || 09-11 || 07-10
|'''Abdomen''' ||  Leather|| '''3''' || 5 || xx || 09-11 || 07-10
|-
|-
|'''Left Leg''' ||  Leather || '''1''' || 4 || xx  || 05-08 || 04-06
|'''Left Leg''' ||  Leather || '''3''' || 5 || xx  || 05-08 || 04-06
|-
|-
|'''Right Leg''' ||  Leather|| '''1''' || 4 || xx || 01-04 || 01-03
|'''Right Leg''' ||  Leather|| '''3''' || 5 || xx || 01-04 || 01-03
|}
|}


*Total Hit Points: '''12 HP'''
*Total Hit Points: '''13 HP'''
*Total Armor ENC: '''na'''
*Total Armor ENC: '''4'''


==Weapons and Shields==
==Weapons and Shields==
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|-
|-
|Bow (Self) || 1d6+1 || 2/7 || 7 || 10% || 5% || 120 || 0.5
|Bow (Self) || 1d6+1 || 2/7 || 7 || 90% || 5% || 80/160/320 || 2
|-
|-
|1H Spear || 1d8+1+1d4 || 6 || 10 || 10% || 10% || 0 || 2.0
|1H Sword (magic) || 1d8+3 || 6 || 25 || 35% || 25% || 0 || 1.0
|-
|-
|Javelin || 1d10+1d2 || 2/7 || 8 || 15% || 5% || 20 || --
|2H Spear || 1d8+1 || 6 || 15 || 30% || 25% || 0 || 1.0
|-
|-
|Atl-Atl^ || 1d4+1d6+1d2 || 1/MR || 6 || 10% || 5% || 30 || --
|1H Spear || 1d8+1 || 6 || 15 || 30% || 15% || 0 || 1.0
|-
|-
|Med Shield || 1d6 || 7 || 12 || 5% || ??% || 0 || 3.0
|Med Shield || 1d6 || 8 || 12 || 15% || 35% || 0 || 2.0
|-
|-
|Fist || 1d3 || || || 25% || 25% || ||
|Fist || 1d3 || 8 || || 35% || 30% || ||
|-
|-
|Kick || 1d6 || || || 25% || 25% || ||
|Kick || 1d6 || 8 || || 35% || 25% || ||
|-
|-
|Grapple || na || || || 25% || 25% || ||
|Grapple || Special || 8 || || 35% || n/a% || ||
|-
|-
|Rock, Thrown || 1d3 || || || 25% || 25% || ||
|Headbutt || 1d4 || 8 || || 25% || n/a% || ||
|-
|-
|}
|}




*Total Weapon ENC:
*Total Weapon ENC: 5


==Equipment==
==Equipment==
*Weapons:
*Weapons: Self bow, short spear, medium shield, knife




*Armour:
*Armour: leather pants, heavy leather pants, closed helm + leather cap, leather jacket, heavy leather hauberk




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*Stored
*Stored: fine clothes
   
   


Valuables:
*Valuables: 2304 silver coins cash, 5 golden wheels

Latest revision as of 03:17, 3 August 2018

Naimless was conceived in the Great Darkness only to survive the trials and tribulations to become and example unto all on how to construct a character in RQII.

Naimless is a small, wiry man, who's nibble. He starts with 12 in each stat. Those are shifted to create a slightly below average SIZ character. One point is added to STR, INT, and DEX respectively. With 3 more points to STR or SIZ (or combination) he will gain a bonus to damage, so POW is lowered by 3 to make him weak magically in exchange for increasing his STR. He now fits the mental image of strong, small, wiry man. who's fairly nibble.


Stat Block[edit]

STR CON SIZ INT DEX POW CHA
11 14 8 13 16 13 21
  • Hit Points: 13
  • Damage Bonus: +0
  • DEX Strike Rank: +2
  • SIZ Strike Rank: +2
  • Magic Points: 16

Skills[edit]

  • Communication: +15%
    • Bargain 25%
    • Oratory 70%
  • Knowledge: +5%
    • Butchering __%
    • Evaluate 25%
    • First Aid 45%
    • Identify Healing Plants 60%
    • Train Dog 35%
    • Languages
      • Balazaring 65%
      • Aldryan 25%
      • Trade __%
      • _______ __%
  • Manipulation: +10%
    • Climb 75%
    • Hide Item 20%
    • Jump 55%
    • Peaceful Cut 80%
    • Swimming 60%
    • Trap Set/Disarm 60%
  • Perception: +05%
    • Listen 55%
    • Spot Hidden/Item 75%
    • Spot Trap 20%
    • Tracking 70%


  • Stealth: +15%
    • Camouflage 75%
    • Hide in Cover 80%
    • Move Silently 75%



Spells[edit]

  • Personal Magic:
    • Speedart 1
    • Silence 1
    • Foodsong 1
    • Multimissile 3
    • Heal 6
    • Disrupt 1
  • Divine Magic:


Hit Points and Armour[edit]

Location Name Armour types A.P. H.P. Enc. Melee Missile
Head Leather 6 5 xx 19-20 20
Left Arm Leather 3 4 xx 16-18 18-19
Right Arm Leather 3 4 xx 13-15 16-17
Chest Leather 3 6 xx 12 11-15
Abdomen Leather 3 5 xx 09-11 07-10
Left Leg Leather 3 5 xx 05-08 04-06
Right Leg Leather 3 5 xx 01-04 01-03
  • Total Hit Points: 13 HP
  • Total Armor ENC: 4

Weapons and Shields[edit]

  • Attack Bonus: +10%
  • Parry Bonus: +5%
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Bow (Self) 1d6+1 2/7 7 90% 5% 80/160/320 2
1H Sword (magic) 1d8+3 6 25 35% 25% 0 1.0
2H Spear 1d8+1 6 15 30% 25% 0 1.0
1H Spear 1d8+1 6 15 30% 15% 0 1.0
Med Shield 1d6 8 12 15% 35% 0 2.0
Fist 1d3 8 35% 30%
Kick 1d6 8 35% 25%
Grapple Special 8 35% n/a%
Headbutt 1d4 8 25% n/a%


  • Total Weapon ENC: 5

Equipment[edit]

  • Weapons: Self bow, short spear, medium shield, knife


  • Armour: leather pants, heavy leather pants, closed helm + leather cap, leather jacket, heavy leather hauberk


  • Other:


  • Stored: fine clothes


  • Valuables: 2304 silver coins cash, 5 golden wheels