Altmor True Soul: Difference between revisions
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Created page with "Naimless was conceived in the Great Darkness only to survive the trials and tribulations to become and example unto all on how to construct a character in RQII. Naimless is a..." |
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| align="center" style="background:#f0f0f0;"|'''CHA''' | | align="center" style="background:#f0f0f0;"|'''CHA''' | ||
|- | |- | ||
| | |11 || 14|| 8|| 13|| 16|| 13 || 21 | ||
|} | |} | ||
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* Communication: +15% | * Communication: +15% | ||
** Bargain 25% | ** Bargain 25% | ||
** Oratory | ** Oratory 70% | ||
* Knowledge: +5% | * Knowledge: +5% | ||
** Butchering __% | ** Butchering __% | ||
** Evaluate 25% | ** Evaluate 25% | ||
** First Aid | ** First Aid 45% | ||
** Identify Healing Plants | ** Identify Healing Plants 60% | ||
** Train Dog 35% | ** Train Dog 35% | ||
** Languages | ** Languages | ||
*** Balazaring 65% | *** Balazaring 65% | ||
*** Aldryan | *** Aldryan 25% | ||
*** Trade __% | *** Trade __% | ||
*** _______ __% | *** _______ __% | ||
* Manipulation: +10% | * Manipulation: +10% | ||
** Climb | ** Climb 75% | ||
** Hide Item 20% | ** Hide Item 20% | ||
** Jump 55% | ** Jump 55% | ||
** Peaceful Cut 80% | ** Peaceful Cut 80% | ||
** Swimming 60% | ** Swimming 60% | ||
** Trap Set/Disarm | ** Trap Set/Disarm 60% | ||
* Perception: +05% | * Perception: +05% | ||
** Listen | ** Listen 55% | ||
** Spot Hidden/Item | ** Spot Hidden/Item 75% | ||
** Spot Trap | ** Spot Trap 20% | ||
** Tracking | ** Tracking 70% | ||
* Stealth: +15% | * Stealth: +15% | ||
** Camouflage | ** Camouflage 75% | ||
** Hide in Cover 80% | ** Hide in Cover 80% | ||
** Move Silently | ** Move Silently 75% | ||
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* Personal Magic: | * Personal Magic: | ||
**Speedart 1 | |||
**Silence 1 | |||
**Foodsong 1 | |||
**Multimissile 3 | |||
**Heal 6 | |||
**Disrupt 1 | |||
* Divine Magic: | * Divine Magic: | ||
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</div> | </div> | ||
==Hit Points and Armour== | ==Hit Points and Armour== | ||
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!width="50"|Missile | !width="50"|Missile | ||
|- | |- | ||
|'''Head''' || Leather || ''' | |'''Head''' || Leather || '''6''' || 5 ||xx || 19-20 || 20 | ||
|- | |- | ||
|'''Left Arm''' || Leather || ''' | |'''Left Arm''' || Leather || '''3''' || 4 || xx || 16-18 || 18-19 | ||
|- | |- | ||
|'''Right Arm''' || Leather || ''' | |'''Right Arm''' || Leather || '''3''' || 4 || xx || 13-15 || 16-17 | ||
|- | |- | ||
|'''Chest''' || Leather|| ''' | |'''Chest''' || Leather|| '''3''' || 6 || xx || 12 || 11-15 | ||
|- | |- | ||
|'''Abdomen''' || Leather|| ''' | |'''Abdomen''' || Leather|| '''3''' || 5 || xx || 09-11 || 07-10 | ||
|- | |- | ||
|'''Left Leg''' || Leather || ''' | |'''Left Leg''' || Leather || '''3''' || 5 || xx || 05-08 || 04-06 | ||
|- | |- | ||
|'''Right Leg''' || Leather|| ''' | |'''Right Leg''' || Leather|| '''3''' || 5 || xx || 01-04 || 01-03 | ||
|} | |} | ||
*Total Hit Points: ''' | *Total Hit Points: '''13 HP''' | ||
*Total Armor ENC: ''' | *Total Armor ENC: '''4''' | ||
==Weapons and Shields== | ==Weapons and Shields== | ||
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|- | |- | ||
|Bow (Self) || 1d6+1 || 2/7 || 7 || | |Bow (Self) || 1d6+1 || 2/7 || 7 || 90% || 5% || 80/160/320 || 2 | ||
|- | |- | ||
|1H | |1H Sword (magic) || 1d8+3 || 6 || 25 || 35% || 25% || 0 || 1.0 | ||
|- | |- | ||
| | |2H Spear || 1d8+1 || 6 || 15 || 30% || 25% || 0 || 1.0 | ||
|- | |- | ||
| | |1H Spear || 1d8+1 || 6 || 15 || 30% || 15% || 0 || 1.0 | ||
|- | |- | ||
|Med Shield || 1d6 || | |Med Shield || 1d6 || 8 || 12 || 15% || 35% || 0 || 2.0 | ||
|- | |- | ||
|Fist || 1d3 || || || | |Fist || 1d3 || 8 || || 35% || 30% || || | ||
|- | |- | ||
|Kick || 1d6 || || || | |Kick || 1d6 || 8 || || 35% || 25% || || | ||
|- | |- | ||
|Grapple || | |Grapple || Special || 8 || || 35% || n/a% || || | ||
|- | |- | ||
| | |Headbutt || 1d4 || 8 || || 25% || n/a% || || | ||
|- | |- | ||
|} | |} | ||
*Total Weapon ENC: | *Total Weapon ENC: 5 | ||
==Equipment== | ==Equipment== | ||
*Weapons: | *Weapons: Self bow, short spear, medium shield, knife | ||
*Armour: | *Armour: leather pants, heavy leather pants, closed helm + leather cap, leather jacket, heavy leather hauberk | ||
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*Stored | *Stored: fine clothes | ||
Valuables: | *Valuables: 2304 silver coins cash, 5 golden wheels |
Latest revision as of 03:17, 3 August 2018
Naimless was conceived in the Great Darkness only to survive the trials and tribulations to become and example unto all on how to construct a character in RQII.
Naimless is a small, wiry man, who's nibble. He starts with 12 in each stat. Those are shifted to create a slightly below average SIZ character. One point is added to STR, INT, and DEX respectively. With 3 more points to STR or SIZ (or combination) he will gain a bonus to damage, so POW is lowered by 3 to make him weak magically in exchange for increasing his STR. He now fits the mental image of strong, small, wiry man. who's fairly nibble.
Stat Block[edit]
STR | CON | SIZ | INT | DEX | POW | CHA |
11 | 14 | 8 | 13 | 16 | 13 | 21 |
- Hit Points: 13
- Damage Bonus: +0
- DEX Strike Rank: +2
- SIZ Strike Rank: +2
- Magic Points: 16
Skills[edit]
- Communication: +15%
- Bargain 25%
- Oratory 70%
- Knowledge: +5%
- Butchering __%
- Evaluate 25%
- First Aid 45%
- Identify Healing Plants 60%
- Train Dog 35%
- Languages
- Balazaring 65%
- Aldryan 25%
- Trade __%
- _______ __%
- Manipulation: +10%
- Climb 75%
- Hide Item 20%
- Jump 55%
- Peaceful Cut 80%
- Swimming 60%
- Trap Set/Disarm 60%
- Perception: +05%
- Listen 55%
- Spot Hidden/Item 75%
- Spot Trap 20%
- Tracking 70%
- Stealth: +15%
- Camouflage 75%
- Hide in Cover 80%
- Move Silently 75%
Spells[edit]
- Personal Magic:
- Speedart 1
- Silence 1
- Foodsong 1
- Multimissile 3
- Heal 6
- Disrupt 1
- Divine Magic:
Hit Points and Armour[edit]
Location Name | Armour types | A.P. | H.P. | Enc. | Melee | Missile |
---|---|---|---|---|---|---|
Head | Leather | 6 | 5 | xx | 19-20 | 20 |
Left Arm | Leather | 3 | 4 | xx | 16-18 | 18-19 |
Right Arm | Leather | 3 | 4 | xx | 13-15 | 16-17 |
Chest | Leather | 3 | 6 | xx | 12 | 11-15 |
Abdomen | Leather | 3 | 5 | xx | 09-11 | 07-10 |
Left Leg | Leather | 3 | 5 | xx | 05-08 | 04-06 |
Right Leg | Leather | 3 | 5 | xx | 01-04 | 01-03 |
- Total Hit Points: 13 HP
- Total Armor ENC: 4
Weapons and Shields[edit]
- Attack Bonus: +10%
- Parry Bonus: +5%
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
Bow (Self) | 1d6+1 | 2/7 | 7 | 90% | 5% | 80/160/320 | 2 |
1H Sword (magic) | 1d8+3 | 6 | 25 | 35% | 25% | 0 | 1.0 |
2H Spear | 1d8+1 | 6 | 15 | 30% | 25% | 0 | 1.0 |
1H Spear | 1d8+1 | 6 | 15 | 30% | 15% | 0 | 1.0 |
Med Shield | 1d6 | 8 | 12 | 15% | 35% | 0 | 2.0 |
Fist | 1d3 | 8 | 35% | 30% | |||
Kick | 1d6 | 8 | 35% | 25% | |||
Grapple | Special | 8 | 35% | n/a% | |||
Headbutt | 1d4 | 8 | 25% | n/a% |
- Total Weapon ENC: 5
Equipment[edit]
- Weapons: Self bow, short spear, medium shield, knife
- Armour: leather pants, heavy leather pants, closed helm + leather cap, leather jacket, heavy leather hauberk
- Other:
- Stored: fine clothes
- Valuables: 2304 silver coins cash, 5 golden wheels