Difference between revisions of "Jarod the Just"

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A character in the [[Once Giants Lived in the Earth]] B/X Campaign.
 
A character in the [[Once Giants Lived in the Earth]] B/X Campaign.
  
==Jerod the Just==
+
==Jarod the Just==
*Lawful Cleric ?
+
*Lawful Cleric 5
*XP: 20,000/???
+
*XP: 23,112/25,000 (+5% XP bonus)
 
*Backstory: Jerod was the son of a blacksmith whose village was overrun by raiders. Jerod escaped somehow and made his way to the monastery where he was given shelter and training. He now ventures to correct the wrongs of the unjust.
 
*Backstory: Jerod was the son of a blacksmith whose village was overrun by raiders. Jerod escaped somehow and made his way to the monastery where he was given shelter and training. He now ventures to correct the wrongs of the unjust.
  
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*STR 12
 
*STR 12
 
*INT 6 (can write simple common words)
 
*INT 6 (can write simple common words)
*WIS 13 (+1 to magic saves)
+
*WIS 13 (+1 to magic saves; +5% XP bonus)
 
*DEX 12
 
*DEX 12
 
*CON 9
 
*CON 9
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==Combat==
 
==Combat==
  
*HP:  
+
*HP: 14 / 14
*AC: 9
+
*AC: 3
*Attack: ?
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*Attack: 17 THAC0; ''mace +1'' (1d6+1)
*Movement: 120’/40’
+
*Movement: 60/20/60
*Treasure-bearing movement:  
+
*Treasure-bearing movement: same
 
*Saves:  
 
*Saves:  
**Death Ray or Poison ?
+
**Death Ray or Poison 9
**Magic Wands ?
+
**Magic Wands 10
**Paralysation or Petrification ?
+
**Paralysation or Petrification 12
**Dragon Breath ?
+
**Dragon Breath 14
**Rod, Stave, or Spell: ?
+
**Rod, Stave, or Spell: 12
  
== Racial Abilities ==
+
==Racial Abilities==
  
 
Human
 
Human
  
 +
==Cleric Turn Undead==
  
 +
*Skeleton - D
 +
*Zombie - D
 +
*Ghoul - T
 +
*Wight - T
 +
*Wraith - 7
 +
*Mummy - 9
 +
*Spectre - 11
 +
 +
==Cleric Spells==
 +
 +
2 first, and 2 second level spells. Memorized:
 +
*<strike>''Cure Light Wounds'' (B15, Cleric 1)</strike>
 +
*<strike>''Cure Light Wounds'' (B15, Cleric 1)</strike>
 +
*''Hold Person'' (X12, Cleric 2)
 +
*<strike>''Bless'' (X12, Cleric 2)</strike>
  
 
== Equipment ==
 
== Equipment ==
*holy symbol
+
 
*
+
Total Equipment: 822
*
+
*''Mace +1'' 30 (1d6)
*
+
*Platemail Armor 500
*
+
*Misc 80
*
+
**holy symbol
*
+
**backpack
*
+
**waterskin
 +
**normal clothing
 +
**boots
 +
**sling
 +
**7 silver sling bullets
 +
**personal hygiene kit
 +
**7 days' rations (standard)
 +
**<strike>3 flasks of oil</strike>
 +
**''potion of healing'' 10
 +
*flawed ruby, value 50 gp
 +
*necklace, value 1110 gp 10
 +
*bracelet, value 50 gp 10
 +
*182 pp
 +
*2 gp
 +
*5 sp

Latest revision as of 19:39, 9 September 2018

A character in the Once Giants Lived in the Earth B/X Campaign.

Jarod the Just[edit]

  • Lawful Cleric 5
  • XP: 23,112/25,000 (+5% XP bonus)
  • Backstory: Jerod was the son of a blacksmith whose village was overrun by raiders. Jerod escaped somehow and made his way to the monastery where he was given shelter and training. He now ventures to correct the wrongs of the unjust.

Attributes[edit]

  • STR 12
  • INT 6 (can write simple common words)
  • WIS 13 (+1 to magic saves; +5% XP bonus)
  • DEX 12
  • CON 9
  • CHA 14 (+1 reaction; 5 max retainers w/ML of 8)

Combat[edit]

  • HP: 14 / 14
  • AC: 3
  • Attack: 17 THAC0; mace +1 (1d6+1)
  • Movement: 60/20/60
  • Treasure-bearing movement: same
  • Saves:
    • Death Ray or Poison 9
    • Magic Wands 10
    • Paralysation or Petrification 12
    • Dragon Breath 14
    • Rod, Stave, or Spell: 12

Racial Abilities[edit]

Human

Cleric Turn Undead[edit]

  • Skeleton - D
  • Zombie - D
  • Ghoul - T
  • Wight - T
  • Wraith - 7
  • Mummy - 9
  • Spectre - 11

Cleric Spells[edit]

2 first, and 2 second level spells. Memorized:

  • Cure Light Wounds (B15, Cleric 1)
  • Cure Light Wounds (B15, Cleric 1)
  • Hold Person (X12, Cleric 2)
  • Bless (X12, Cleric 2)

Equipment[edit]

Total Equipment: 822

  • Mace +1 30 (1d6)
  • Platemail Armor 500
  • Misc 80
    • holy symbol
    • backpack
    • waterskin
    • normal clothing
    • boots
    • sling
    • 7 silver sling bullets
    • personal hygiene kit
    • 7 days' rations (standard)
    • 3 flasks of oil
    • potion of healing 10
  • flawed ruby, value 50 gp
  • necklace, value 1110 gp 10
  • bracelet, value 50 gp 10
  • 182 pp
  • 2 gp
  • 5 sp