Sample Byzantium Character Sheet: Difference between revisions
Jump to navigation
Jump to search
Atlictoatl (talk | contribs) |
|||
(8 intermediate revisions by one other user not shown) | |||
Line 30: | Line 30: | ||
====Name of Background Aspect==== | ====Name of Background Aspect==== | ||
text | |||
====Name of Defining Aspect==== | ====Name of Defining Aspect==== | ||
text | |||
====Name of Secret Aspect==== | ====Name of Secret Aspect==== | ||
text | |||
===Combat=== | ===Combat=== | ||
*Hit Die dX | *Hit Die dX | ||
*Initiative: | *Initiative: | ||
*Speed: | |||
*AC: | *AC: | ||
* | *Disposition: | ||
*Psychic Armor: | *Psychic Armor: | ||
====Weapons==== | |||
*Weapon 1 Attack +X to hit | *Weapon 1 Attack +X to hit | ||
*Weapon 2 Attack +Y to hit | *Weapon 2 Attack +Y to hit | ||
Line 50: | Line 54: | ||
===Spells=== | ===Spells=== | ||
''Memorized X/Y'' | |||
*Imbuement | *Imbuement | ||
*Spells | *Spells | ||
===Equipment=== | ===Equipment=== | ||
''Key: (t)-tiny item, (s)-small encumbering, (r)-regular encumbering, (#)-value of item encumbrance''<br> | |||
Limits: Encumbering Items: X/(4+Health modifier) | Small Items X/Health Attribute | |||
*Worn | *Worn | ||
** | ** |
Latest revision as of 17:22, 29 September 2018
Byzantium: Nightmares Undreamed Of
Name[edit]
Alignment Profession Level (XP/next XP)
Appearance:
Motivation:
Attributes[edit]
Primary Attributes:
Charisma | Dexterity | Ferocity | Health | Intelligence | Willpower | Social Class |
---|---|---|---|---|---|---|
01 | 02 | 03 | 04 | 05 | 06 | 07 |
Name of Background Aspect[edit]
text
Name of Defining Aspect[edit]
text
Name of Secret Aspect[edit]
text
Combat[edit]
- Hit Die dX
- Initiative:
- Speed:
- AC:
- Disposition:
- Psychic Armor:
Weapons[edit]
- Weapon 1 Attack +X to hit
- Weapon 2 Attack +Y to hit
Restrictions[edit]
Skills[edit]
Special Abilities[edit]
Spells[edit]
Memorized X/Y
- Imbuement
- Spells
Equipment[edit]
Key: (t)-tiny item, (s)-small encumbering, (r)-regular encumbering, (#)-value of item encumbrance
Limits: Encumbering Items: X/(4+Health modifier) | Small Items X/Health Attribute
- Worn
- Backpack
- Coinpurse