Thrang Last Requests: Difference between revisions
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== Rank == | == Rank == | ||
*3rd Level Thrassian Gladiator | *3rd Level Thrassian Gladiator | ||
*XP: | *XP: 6000/12000 | ||
*Alignment: Lawful | *Alignment: Lawful | ||
*Henchman to Spica | *Henchman to Spica | ||
== Attributes == | == Attributes == | ||
Line 19: | Line 18: | ||
== Skills == | == Skills == | ||
*Languages | *Languages | ||
** | ** Common | ||
** | ** Zaharan | ||
** | ** | ||
*General Proficiencies | *General Proficiencies | ||
** | ** Adventuring | ||
** | ** Riding | ||
** | ** | ||
*Class Proficiencies | *Class Proficiencies | ||
** | ** Kin-Slaying (+1 to attack against humans) | ||
** | ** Combat Reflexes (+1 to initiative and surprise rolls) | ||
** | ** | ||
== Combat == | == Combat == | ||
*AC | *AC 7 (Chain Mail Armor + Thick scaly Hide) | ||
*HP | *HP 26 | ||
*Movement Rate | *Movement Rate 60' | ||
*Initiative Modifier | *Initiative Modifier +2 | ||
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." | *Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." | ||
**Primary Melee Attack: | **Primary Melee Attack: Pole Arm 6+, Init +1, 1d10+5 Damage | ||
**Secondary Melee Attack: | **Secondary Melee Attack: 2 Claws and Bite 6+ 1d3+3/1d3+3/1d8+4 | ||
**Primary Ranged Attack: | **Primary Ranged Attack: Composite Bow 7+ 1d6=2 | ||
*Saves: | *Saves: | ||
**Petrification & Paralysis | **Petrification & Paralysis 14 | ||
**Poison & Death | **Poison & Death 14 | ||
**Blast & Breath | **Blast & Breath 15 | ||
**Staves & Wands | **Staves & Wands 15 | ||
**Spells | **Spells 16 | ||
== | == Abilities == | ||
* | * Widely Feared and Reviled: -2 Reaction, Loyalty and Morale of humans they interact with, +2 with lizardmen | ||
* Infravision 60' | |||
* Swim Rate 120' Turn | |||
* | * Hold Breath 10 minutes | ||
* | * +2 damage bonus with missile and melee | ||
* | * Proficient in all weapons and armor | ||
* | |||
* | |||
== Equipment == | == Equipment == | ||
*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here, there is a communal page for that. This is to keep track of those things that are relatively permanently staying with your character. | *Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here, there is a communal page for that. This is to keep track of those things that are relatively permanently staying with your character. | ||
** | **Chain Armor | ||
** | **Pole Arm | ||
** | **Composite Bow w/40 arrows | ||
**Medium Warhorse | |||
**Backpack | |||
**Blanket | |||
**Waterskin | |||
**Censer of Summoning Air Elementals | |||
**Ring of Spell Turning |
Latest revision as of 22:40, 27 November 2018
Thrang[edit]
Rank[edit]
- 3rd Level Thrassian Gladiator
- XP: 6000/12000
- Alignment: Lawful
- Henchman to Spica
Attributes[edit]
- STR 16 +2, +10% XP
- INT 11
- WIS 11
- DEX 15 +1
- CON 13 +1
- CHA 12
Skills[edit]
- Languages
- Common
- Zaharan
- General Proficiencies
- Adventuring
- Riding
- Class Proficiencies
- Kin-Slaying (+1 to attack against humans)
- Combat Reflexes (+1 to initiative and surprise rolls)
Combat[edit]
- AC 7 (Chain Mail Armor + Thick scaly Hide)
- HP 26
- Movement Rate 60'
- Initiative Modifier +2
- Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
- Primary Melee Attack: Pole Arm 6+, Init +1, 1d10+5 Damage
- Secondary Melee Attack: 2 Claws and Bite 6+ 1d3+3/1d3+3/1d8+4
- Primary Ranged Attack: Composite Bow 7+ 1d6=2
- Saves:
- Petrification & Paralysis 14
- Poison & Death 14
- Blast & Breath 15
- Staves & Wands 15
- Spells 16
Abilities[edit]
- Widely Feared and Reviled: -2 Reaction, Loyalty and Morale of humans they interact with, +2 with lizardmen
- Infravision 60'
- Swim Rate 120' Turn
- Hold Breath 10 minutes
- +2 damage bonus with missile and melee
- Proficient in all weapons and armor
Equipment[edit]
- Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here, there is a communal page for that. This is to keep track of those things that are relatively permanently staying with your character.
- Chain Armor
- Pole Arm
- Composite Bow w/40 arrows
- Medium Warhorse
- Backpack
- Blanket
- Waterskin
- Censer of Summoning Air Elementals
- Ring of Spell Turning