Sample CoN Character Sheet: Difference between revisions

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'''Bonds:''' (we'll develop in play)
'''Bonds:''' (we'll develop in play)
'''Secret:'''


'''Mark XP'''  
'''Mark XP'''  
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!LUCK
!LUCK
|-
|-
|1/9
|1/7
|2/9
|2/7
|3/9
|3/7
|4/9
|4/7
|5/9
|5/7
|6/9
|6/7
|7/9
|7/7
|-
|-
|(+1)
|(-1)
|(-1)
|
|
|
|
|(+1)
|
|
|
|
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===Combat===
===Combat===
*Hit Die dX
*Hit Die: dX
*Armor:
*Armor:
*HP: X/Y
*HP: X/Y


====Weapons====
====Weapons====
*Weapon 1 Attack +X to hit, +X damage, tags
*Weapon 1: X damage, tags
*Weapon 2 Attack +Y to hit, +Y damage, tags
*Weapon 2: Y damage, tags


===Personal Mission===
===Personal Mission===
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Insert Class Resource X/Y
Insert Class Resource X/Y


*
*
*
*
*
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*Worn
*Worn
**
**
**
**
**


*Backpack
*Backpack
**
**
**
**
**

Latest revision as of 06:00, 22 June 2019

Back to City of Necromancers Main Page

Insert Name[edit]

L7 Race Class (XP: ooooo ooooo ooooo ooooo ooooo ooooo ooooo ooooo)

Theme/Background Name:

Appearance: (keywords or one sentence)

Traits: (virtues and vices)

Alignment:

Bonds: (we'll develop in play)

Secret:

Mark XP

  • Insert class motivation
  • Act according to your traits
  • Insert alignment goal

Attributes[edit]

STR CON DEX INT WIS CHA LUCK
1/7 2/7 3/7 4/7 5/7 6/7 7/7
(-1) (+1)
ooooo ooooo ooooo ooooo ooooo ooooo

Combat[edit]

  • Hit Die: dX
  • Armor:
  • HP: X/Y

Weapons[edit]

  • Weapon 1: X damage, tags
  • Weapon 2: Y damage, tags

Personal Mission[edit]

Descriptive sentence

  • Goal 1
  • Goal 2
  • Goal 3

Elf Characteristics[edit]

Insert Custom Class[edit]

Insert Paragon Path[edit]

Fighter Moves[edit]

Insert Class Resource X/Y

Advanced Moves[edit]

Spells & Spell Notes[edit]

Followers[edit]

Gear[edit]

Capacity: XX | Weight Carried: YY

  • Worn
  • Backpack
  • Beast of Burden

Silver in Hand:

Notes[edit]