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Magery in Jeweled Amber uses the Warlock Magic Rules and Spells. | Magery in Jeweled Amber uses the Warlock Magic Rules and Spells. | ||
*Coming soon,Warlock Illusionists & Clerics. | |||
*Coming soon-AD&D Magic Spells and Spell Law Spells. | |||
==Magery in Jeweled Amber== | ==Magery in Jeweled Amber== | ||
Magery is a shadow magic system found in a large percentage of shadows where magic is common. | Magery is a Low Order shadow magic system found in a large percentage of shadows where magic is common. It is by far the most common low order magic system | ||
Magical Spell Progression | Magical Spell Progression | ||
*1 Pip-10th Level | |||
**6,4,3,2,2,1 | |||
*2 Pip-20th Level | |||
**11,7,6,5,3,3,2,1 | |||
*3 Pips-30th Level | |||
**16,10,8,7,5,5,3,2,1 | |||
*4 Pips-40th Level | |||
**21,15,13,11,7,7,5,3,2,2 | |||
*5 Pips-50th Level | |||
**26,21,17,13,11,11,8,6,4,2,1 | |||
*6 pips -60th level | |||
**32,25,22,17,14,14,11,9,7,5,3,1 | |||
==First, Second & Third Level Spells== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! First Level | ! First Level | ||
! Second Level | ! Second Level | ||
! Second Level | |||
! Third Level | |||
! Third Level | |||
! Third Level | ! Third Level | ||
|- | |- | ||
| | | Activate Wand | ||
| | | Activate staff (1 type) | ||
| | | Measure (Complex/Simple) | ||
| | | | ||
| | | Lightning Bolt | ||
| Protection, 1” Radius | |||
|- | |||
| Blaze | |||
| Aurora (Light Wall) | |||
| Mini Strength | |||
| Ball Lightning | |||
| Lightning Dart | |||
| Protection/Normal Missiles | |||
|- | |||
| Charm Animal Class | |||
| Parachute | |||
| | |||
| Ball of Fire | |||
| Magic Analysis | |||
|Rope Trick | |||
|- | |||
| Charm Animal (specific type) | |||
| Awaken | |||
| Phantasmal Spell | |||
| Clairaudience | |||
| Magic Mouth | |||
| Speed | |||
|- | |||
| Charm Person/Specific Intelligent Race | |||
| Continual Light | |||
| Photographic Memory | |||
| Clairvoyance | |||
| Maxi-Ball | |||
|Water Breathing | |||
|- | |||
| Detect (Complex) | |||
| Create Sound | |||
| Protection/Insects | |||
| Charm Undead | |||
| Maxi-Sleep | |||
| Web | |||
|- | |||
| Detect (Simple) | |||
| Darkness | |||
| See Invisible | |||
| Cold Cone | |||
| Measure (Concealed) | |||
| Whirlwind | |||
|- | |||
| Hold Portal | |||
| Deodorant | |||
| Silence, 3” Radius | |||
| Continual Darkness | |||
| Measure (Mental) | |||
| Wizard Light | |||
|- | |||
| Individual Silence | |||
| Detect (Concealed or Mental) | |||
| Speak Languages | |||
| Dark Cone | |||
| Mental Static | |||
|- | |||
| Light | |||
| ESP | |||
| Speak with Animals | |||
| Darkwall | |||
| Micro-Magic Missile | |||
|- | |||
| Match (light fire) | |||
| Extinguish Fire | |||
| St. Elmo’s Fire | |||
| Dispel Magic | |||
| Micro-Magic Missiles | |||
|- | |||
| Muscle Spasm | |||
| Fireworks | |||
| Super Sleep | |||
| Double Protection | |||
| Micro-Super Sleep | |||
|- | |||
| Protection | |||
| Flaming | |||
| Torch | |||
| Fire Ball | |||
| Micro-Phantasm | |||
|- | |||
| Read Languages | |||
| Flash | |||
| Wind | |||
| Fire Dart | |||
| Midi-Strength | |||
|- | |||
| Read Magic | |||
| Freeze Water | |||
| Wizard Lock | |||
| Flame | |||
| Mini-Ball | |||
|- | |||
| Silence, 1” Radius | |||
| Gliding | |||
| | |||
| Fly | |||
| Mini-Bolt | |||
|- | |||
| Sleep | |||
| Hallucination | |||
| | |||
| Heat Cone | |||
| Mini-Cold Cone | |||
|- | |||
| Sound Amplification | |||
| Invisibility | |||
| | |||
| Hold Person | |||
| Mini-Heat Cone | |||
|- | |||
| Spark (Electric Match) | |||
| Knock | |||
| | |||
| Illusion | |||
| Mini-Wide Cold Cone | |||
|- | |||
| Super Match | |||
| Levitate | |||
| | |||
| Infravision | |||
| Mini-Wide Heat Cone | |||
|- | |||
| Telescope | |||
| Locate Object | |||
| | |||
| Invisibility, 1” Radius | |||
| Mirror Image | |||
|- | |||
| Ventriloquism | |||
| Magic Missile | |||
| | |||
| Light Beam | |||
| Projected Mini-Strength | |||
|- | |- | ||
|} | |} | ||
===Ascorbic's Acid Suite=== | |||
{| class="wikitable" | |||
|Second | |||
*Acid Missles | |||
| Third Level | |||
*Acid Ball | |||
*Acid Cone | |||
*Acid Dart | |||
|- | |||
| FOURTHS | |||
*Acid Resistance | |||
*Acid Wall | |||
*** | |||
|- | |||
| Sixths | |||
*Acid Protection | |||
*Acid Bomb | |||
*Poison Gas | |||
|- | |||
| 4 | |||
|- | |||
| 5 | |||
|- | |||
| 6 | |||
|- | |||
|} | |||
==Fourth Level Spells== | |||
{| class="wikitable" | |||
|- | |||
! Fourth Level | |||
! Fourth Level | |||
! Fourth Level | |||
! Fourth Level | |||
! Fourth Level | |||
! Fifth Level | |||
|- | |||
| Acid Resistance | |||
| Fire Wall | |||
| Maxi-Heat Cone | |||
| Projected Midi Strength | |||
| Poison Resistance | |||
| | |||
|- | |||
| Activate Any Staff | |||
| Gaseous Form | |||
| Mega-Ball | |||
| Maxi-Heat Cone | |||
| Polymorph Self | |||
| | |||
|- | |||
| Animal Control | |||
| Giant Strength | |||
| Mega-Sleep | |||
| Mega-Ball | |||
| Projected Midi Strength | |||
| | |||
|- | |||
| Area Darkness | |||
| Growth of Plants | |||
| Micro-Ball | |||
| Mega-Sleep | |||
| Protection/Missiles | |||
| | |||
|- | |||
| Charm Monster | |||
| Hallucinatory Terrain | |||
| Micro-Maxi Sleep | |||
| Micro-Ball | |||
| Remove Curse | |||
| | |||
|- | |||
| Clumsiness | |||
| Haste (3” × 3” or 2” × 4”) | |||
| Mini-Paralysis Cone | |||
| Micro-Maxi Sleep | |||
| Slow | |||
| | |||
|- | |||
| Cold Beam, 12” | |||
| Healing (1 Point/Turn) | |||
| Mini-Wide Paralysis Cone | |||
| Mini-Paralysis Cone | |||
| Strength Multiply (×1-4) | |||
| | |||
|- | |||
| Cold Resistance | |||
| Heat Beam, 12” | |||
| One-Way Darkness | |||
| Mini-Wide Paralysis Cone | |||
| Telepathy | |||
| | |||
|- | |||
| Confusion | |||
| Ice Wall | |||
| Paralysis Cone | |||
| One-Way Darkness | |||
| Vertigo | |||
| | |||
|- | |||
| Delusion | |||
| Immobilization | |||
| Percentile Negation | |||
| Paralysis Cone | |||
| Wall Of Thorns | |||
| | |||
|- | |||
| Dimension Door | |||
| Immobilize | |||
| Personal Force Field | |||
| Percentile Negation | |||
| Wide Cold Cone | |||
| | |||
|- | |||
| Electric Micro-Ball | |||
| Lightning Resistance | |||
| Personal Paralysis | |||
| Wide Dark Cone | |||
| Wide Heat Cone | |||
| | |||
|- | |||
| Electric Mini-Ball | |||
| Massmorph | |||
| Plant Control | |||
| Personal Force Field | |||
| Wizard Eye | |||
| | |||
|- | |||
| Fear Cone | |||
| Maxi-Cold Cone | |||
| Poison Resistance | |||
| Personal Paralysis | |||
| X-Ray Vision | |||
| | |||
|- | |||
| Fire Resistance | |||
| Maxi-Dark Cone | |||
| Polymorph Self | |||
| Plant Control | |||
| | |||
| | |||
|} | |||
==Fifth Level== | |||
{| class="wikitable" | |||
|- | |||
! Fifth Level | |||
! Fifth Level | |||
! Fifth Level | |||
Charm | ! Fifth Level | ||
|- | |||
Cold | |Air Walking| | ||
Cold | |Animate Dead | ||
|Blindness | |||
|Broadfield Hallucination | |||
|- | |||
|Charm Being | |||
|Cloudkill | |||
|Cold Cone, 12” | |||
|Conjure Elemental | |||
|- | |||
|Crimson Bands | |||
|Dark Cone, 12” | |||
|Detection Jamming | |||
|Diminish Others | |||
|- | |||
|Dragon Control | |||
Heat | |Energy Bolt | ||
|Energy Cone | |||
|Energy Dart | |||
|- | |||
Lightning | |Energy Resistance | ||
|Extension | |||
Maxi- | |Feeblemind | ||
Maxi- | |Flame, 12” | ||
|- | |||
Mega- | |Giant Control | ||
Mega- | |Growth of Animals | ||
Micro- | |Heat Cone, 12” | ||
|Hold Monster | |||
Mini- | |- | ||
Mini-Wide | |Human Control | ||
|Ice Storm | |||
|Iron Wall | |||
|Locate Person | |||
|- | |||
|Macro-Ball | |||
|Macro-Sleep | |||
Poison | |Mass Invisibility | ||
|Maxi-Paralysis Cone | |||
Projected | |- | ||
Protection/Missiles | |Maze | ||
|Micro-Cold Beam | |||
|Micro-Heat Beam | |||
|Micro-Immobilization | |||
|- | |||
|Micro-Personal Paralysis | |||
|Mini-Energy Bolt | |||
|Mini-Energy Cone | |||
|Mini-Wide Energy Cone | |||
Wide | |- | ||
Wizard | |Paralysis Cone, 12” | ||
|Passwall | |||
|Pathfinding | |||
|Personal Wizard Lock | |||
|- | |||
|Polymorph Others | |||
|Projected Clairaudience | |||
|Projected Clairvoyance | |||
|Projected strength ×1-4 | |||
|- | |||
|Recharge | |||
|Scroll Lock | |||
|Silver Magnet | |||
|Speak With Dead | |||
|- | |||
|Stonewall | |||
|Super Strength (×1-5) | |||
|Telekinesis | |||
|Teleport | |||
|- | |||
|Transmute Iron To Lead | |||
|Transmute Rock To Mud | |||
|Undead Control | |||
|Variable Ball | |||
|- | |||
|Variable Bolt | |||
|Variable Cold Cone | |||
|Variable Heat Cone | |||
|Vortex | |||
|- | |||
|Weakness | |||
|Wide Paralysis Cone | |||
|} | |||
==Sixth Level Spells== | |||
{| class="wikitable" | |||
|- | |||
! Sixth Level | |||
! Sixth Level | |||
! Sixth Level | |||
! Sixth Level | |||
! Sixth Level | |||
|- | |||
|Acid Protection | |||
|Air Wall | |||
|Animate Object | |||
|Anti-Magic Shell | |||
|Area Muscle Spasm | |||
|- | |||
|Astral Eye | |||
|Bomb | |||
|Cold Pellet | |||
|Cold Protection | |||
|Control Weather | |||
|- | |||
|Daemon Control | |||
|Death | |||
|Disintegrate | |||
|Double-Size Dimension Door | |||
|Energy Cone, 12” | |||
|- | |||
|Energy Micro-Ball | |||
|Fire Protection | |||
|Geas | |||
|Homing Ball Lightning | |||
|Homing Ball Of Fire | |||
|- | |||
|Impact Resistance | |||
|Indetectability | |||
|Individual Death | |||
|Invisible Stalker | |||
|Lead Wall | |||
|- | |||
|Lightning Bolt, 12” | |||
|Lightning Protection | |||
|Locate Monster | |||
|Lower Water | |||
|Maxi-Energy Cone | |||
|- | |||
|Maxi-Strength (1-100) | |||
|Mega-Cold Cone | |||
|Mega-Dark Cone | |||
|Mega-Heat Cone | |||
|Micro-Feeblemind | |||
|- | |||
|Mini-Bomb | |||
|Mini-Stone Cone | |||
|Mini-Wide Stone Cone | |||
|Mirror Wall | |||
|Monster Control | |||
|- | |||
|Monstrous Plant Control | |||
|Move Earth | |||
|Negation | |||
|Part Water | |||
|Passenger Teleportation | |||
|- | |||
|Poison Gas | |||
|Poison Protection | |||
|Projected Image | |||
|Projected Super-Strength | |||
|Protection/Magic Missiles | |||
|- | |||
|Reflect Detection By Implement | |||
|Reincarnation | |||
|Smiting | |||
|Stone Cone | |||
|Stone to Flesh | |||
|- | |||
|Summoning | |||
|Super Fire Ball (4” Radius) | |||
|Super Polymorph Self | |||
|Sustained Dimension Door | |||
|Time Delay | |||
|- | |||
|Ultra Sleep | |||
|Wide Energy Cone | |||
|Wizard Wind | |||
|} | |||
==Seventh & Eighth Level Spells== | |||
{| class="wikitable" | |||
|- | |||
! Seventh Level | |||
! Seventh Level | |||
! seventh Level | |||
! Seventh Level | |||
|- | |||
|Activate Magic | |||
|Area Feeblemind | |||
|Area Weakness | |||
|Castle Protection | |||
|- | |||
|Communication | |||
|Detect Polymorph | |||
|Disintegrate Magic Metal | |||
Energy | |Energy Bolt, 12” | ||
|- | |||
|Hellfire | |||
|Hold Being | |||
|Homing Electric Microball | |||
|Homing Microball | |||
|- | |||
|Illusion, 5-Sense | |||
Hold | |Laser | ||
|Mass Charm | |||
|Mega-Energy Cone | |||
|- | |||
|Micro-Bomb | |||
|Micro-Cold Pellet | |||
|Mind Blank | |||
Mass | |Picket Ball Lightning | ||
|- | |||
|Picket Ball Of Fire | |||
|Polymorph Object | |||
Micro- | |Pressor Cone | ||
Micro- | |Projected Anti-Magic Shell | ||
|- | |||
|Protection/Normal Weapons | |||
|Reflector | |||
|Returning|Reverse Gravity | |||
|Shielding | |||
|- | |||
|Sleep, 12” Radius | |||
|Super Charm | |||
Polymorph | |Summon Demon | ||
|Temporary Teleportal | |||
Projected | |- | ||
|Variable 12” Lightning Bolt | |||
|Variable 12” Cold Cone | |||
|Variable Death Cone | |||
|Variable 12” Heat Cone | |||
|- | |||
|View Past | |||
|} | |||
Variable | |||
Variable | |||
Variable | |||
Variable Heat Cone | |||
{| class="wikitable" | |||
|- | |||
! Eighth Level | |||
! Eighth Level | |||
! Eighth Level | |||
! Eighth Level | |||
! Eighth Level | |||
|- | |||
|Activate Detectors | |||
|Air Jet | |||
|Double Phasing | |||
|Double Ranging | |||
|Homing Energy Microball | |||
|- | |||
Double | |Homing Picket Ball Lightning | ||
Energy | |Homing Picket Ball Of Fire | ||
|Macro Bomb | |||
|Macro Cold Cone | |||
|Macro Heat Cone | |||
Homing Ball Lightning | |- | ||
Homing Ball Of Fire | |Magic-Damping Field | ||
|Major Extension | |||
|Permanent Dimension Door | |||
|Permanent Passwall | |||
|Power Word | |||
|- | |||
|Reflector Wall | |||
|Scroll Knock | |||
|Shaped Vari-Ball | |||
|Shaped Vari-Bolt | |||
|Summon Person | |||
|- | |||
|Symbol | |||
|Variable 4” Ball | |||
|Variable Bomb | |||
|Water Jet | |||
| | |||
|} | |||
==Ninth Level and Above Spells== | |||
These exist but lets not worry about them. They are either deeply in storage or lost to history | |||
==Warlock== | ==Warlock== | ||
Line 409: | Line 608: | ||
[[File:Complete warlock.jpg]][[https://tomeoftreasures.com/tot_nontsr/balboa_games/complete_warlock.htm]] | [[File:Complete warlock.jpg]][[https://tomeoftreasures.com/tot_nontsr/balboa_games/complete_warlock.htm]] | ||
[[File:Warlocks tower danmc.jpg]] [[https://tomeoftreasures.com/tot_nontsr/balboa_games/warlocks_tower.htm]] | [[File:Warlocks tower danmc.jpg]] [[https://tomeoftreasures.com/tot_nontsr/balboa_games/warlocks_tower.htm]] | ||
I don't have this one. If anyone felt kind enough t send me even a photocopy or a pdf of it, i would be grateful. | |||
632 Folkerth st, Sidney, Ohio, 65345 | |||
[[File:Warlock menagerie.jpg]][[https://tomeoftreasures.com/tot_nontsr/balboa_games/warlock_menagerie.htm]] | [[File:Warlock menagerie.jpg]][[https://tomeoftreasures.com/tot_nontsr/balboa_games/warlock_menagerie.htm]] |
Latest revision as of 02:51, 25 October 2024
Magery in Jeweled Amber uses the Warlock Magic Rules and Spells.
- Coming soon,Warlock Illusionists & Clerics.
- Coming soon-AD&D Magic Spells and Spell Law Spells.
Magery in Jeweled Amber[edit]
Magery is a Low Order shadow magic system found in a large percentage of shadows where magic is common. It is by far the most common low order magic system
Magical Spell Progression
- 1 Pip-10th Level
- 6,4,3,2,2,1
- 2 Pip-20th Level
- 11,7,6,5,3,3,2,1
- 3 Pips-30th Level
- 16,10,8,7,5,5,3,2,1
- 4 Pips-40th Level
- 21,15,13,11,7,7,5,3,2,2
- 5 Pips-50th Level
- 26,21,17,13,11,11,8,6,4,2,1
- 6 pips -60th level
- 32,25,22,17,14,14,11,9,7,5,3,1
First, Second & Third Level Spells[edit]
First Level | Second Level | Second Level | Third Level | Third Level | Third Level |
---|---|---|---|---|---|
Activate Wand | Activate staff (1 type) | Measure (Complex/Simple) | Lightning Bolt | Protection, 1” Radius | |
Blaze | Aurora (Light Wall) | Mini Strength | Ball Lightning | Lightning Dart | Protection/Normal Missiles |
Charm Animal Class | Parachute | Ball of Fire | Magic Analysis | Rope Trick | |
Charm Animal (specific type) | Awaken | Phantasmal Spell | Clairaudience | Magic Mouth | Speed |
Charm Person/Specific Intelligent Race | Continual Light | Photographic Memory | Clairvoyance | Maxi-Ball | Water Breathing |
Detect (Complex) | Create Sound | Protection/Insects | Charm Undead | Maxi-Sleep | Web |
Detect (Simple) | Darkness | See Invisible | Cold Cone | Measure (Concealed) | Whirlwind |
Hold Portal | Deodorant | Silence, 3” Radius | Continual Darkness | Measure (Mental) | Wizard Light |
Individual Silence | Detect (Concealed or Mental) | Speak Languages | Dark Cone | Mental Static | |
Light | ESP | Speak with Animals | Darkwall | Micro-Magic Missile | |
Match (light fire) | Extinguish Fire | St. Elmo’s Fire | Dispel Magic | Micro-Magic Missiles | |
Muscle Spasm | Fireworks | Super Sleep | Double Protection | Micro-Super Sleep | |
Protection | Flaming | Torch | Fire Ball | Micro-Phantasm | |
Read Languages | Flash | Wind | Fire Dart | Midi-Strength | |
Read Magic | Freeze Water | Wizard Lock | Flame | Mini-Ball | |
Silence, 1” Radius | Gliding | Fly | Mini-Bolt | ||
Sleep | Hallucination | Heat Cone | Mini-Cold Cone | ||
Sound Amplification | Invisibility | Hold Person | Mini-Heat Cone | ||
Spark (Electric Match) | Knock | Illusion | Mini-Wide Cold Cone | ||
Super Match | Levitate | Infravision | Mini-Wide Heat Cone | ||
Telescope | Locate Object | Invisibility, 1” Radius | Mirror Image | ||
Ventriloquism | Magic Missile | Light Beam | Projected Mini-Strength |
Ascorbic's Acid Suite[edit]
Second
|
Third Level
|
FOURTHS
| |
Sixths
| |
4 | |
5 | |
6 |
Fourth Level Spells[edit]
Fourth Level | Fourth Level | Fourth Level | Fourth Level | Fourth Level | Fifth Level |
---|---|---|---|---|---|
Acid Resistance | Fire Wall | Maxi-Heat Cone | Projected Midi Strength | Poison Resistance | |
Activate Any Staff | Gaseous Form | Mega-Ball | Maxi-Heat Cone | Polymorph Self | |
Animal Control | Giant Strength | Mega-Sleep | Mega-Ball | Projected Midi Strength | |
Area Darkness | Growth of Plants | Micro-Ball | Mega-Sleep | Protection/Missiles | |
Charm Monster | Hallucinatory Terrain | Micro-Maxi Sleep | Micro-Ball | Remove Curse | |
Clumsiness | Haste (3” × 3” or 2” × 4”) | Mini-Paralysis Cone | Micro-Maxi Sleep | Slow | |
Cold Beam, 12” | Healing (1 Point/Turn) | Mini-Wide Paralysis Cone | Mini-Paralysis Cone | Strength Multiply (×1-4) | |
Cold Resistance | Heat Beam, 12” | One-Way Darkness | Mini-Wide Paralysis Cone | Telepathy | |
Confusion | Ice Wall | Paralysis Cone | One-Way Darkness | Vertigo | |
Delusion | Immobilization | Percentile Negation | Paralysis Cone | Wall Of Thorns | |
Dimension Door | Immobilize | Personal Force Field | Percentile Negation | Wide Cold Cone | |
Electric Micro-Ball | Lightning Resistance | Personal Paralysis | Wide Dark Cone | Wide Heat Cone | |
Electric Mini-Ball | Massmorph | Plant Control | Personal Force Field | Wizard Eye | |
Fear Cone | Maxi-Cold Cone | Poison Resistance | Personal Paralysis | X-Ray Vision | |
Fire Resistance | Maxi-Dark Cone | Polymorph Self | Plant Control |
Fifth Level[edit]
Fifth Level | Fifth Level | Fifth Level | Fifth Level |
---|---|---|---|
Animate Dead | Blindness | Broadfield Hallucination | |
Charm Being | Cloudkill | Cold Cone, 12” | Conjure Elemental |
Crimson Bands | Dark Cone, 12” | Detection Jamming | Diminish Others |
Dragon Control | Energy Bolt | Energy Cone | Energy Dart |
Energy Resistance | Extension | Feeblemind | Flame, 12” |
Giant Control | Growth of Animals | Heat Cone, 12” | Hold Monster |
Human Control | Ice Storm | Iron Wall | Locate Person |
Macro-Ball | Macro-Sleep | Mass Invisibility | Maxi-Paralysis Cone |
Maze | Micro-Cold Beam | Micro-Heat Beam | Micro-Immobilization |
Micro-Personal Paralysis | Mini-Energy Bolt | Mini-Energy Cone | Mini-Wide Energy Cone |
Paralysis Cone, 12” | Passwall | Pathfinding | Personal Wizard Lock |
Polymorph Others | Projected Clairaudience | Projected Clairvoyance | Projected strength ×1-4 |
Recharge | Scroll Lock | Silver Magnet | Speak With Dead |
Stonewall | Super Strength (×1-5) | Telekinesis | Teleport |
Transmute Iron To Lead | Transmute Rock To Mud | Undead Control | Variable Ball |
Variable Bolt | Variable Cold Cone | Variable Heat Cone | Vortex |
Weakness | Wide Paralysis Cone |
Sixth Level Spells[edit]
Sixth Level | Sixth Level | Sixth Level | Sixth Level | Sixth Level |
---|---|---|---|---|
Acid Protection | Air Wall | Animate Object | Anti-Magic Shell | Area Muscle Spasm |
Astral Eye | Bomb | Cold Pellet | Cold Protection | Control Weather |
Daemon Control | Death | Disintegrate | Double-Size Dimension Door | Energy Cone, 12” |
Energy Micro-Ball | Fire Protection | Geas | Homing Ball Lightning | Homing Ball Of Fire |
Impact Resistance | Indetectability | Individual Death | Invisible Stalker | Lead Wall |
Lightning Bolt, 12” | Lightning Protection | Locate Monster | Lower Water | Maxi-Energy Cone |
Maxi-Strength (1-100) | Mega-Cold Cone | Mega-Dark Cone | Mega-Heat Cone | Micro-Feeblemind |
Mini-Bomb | Mini-Stone Cone | Mini-Wide Stone Cone | Mirror Wall | Monster Control |
Monstrous Plant Control | Move Earth | Negation | Part Water | Passenger Teleportation |
Poison Gas | Poison Protection | Projected Image | Projected Super-Strength | Protection/Magic Missiles |
Reflect Detection By Implement | Reincarnation | Smiting | Stone Cone | Stone to Flesh |
Summoning | Super Fire Ball (4” Radius) | Super Polymorph Self | Sustained Dimension Door | Time Delay |
Ultra Sleep | Wide Energy Cone | Wizard Wind |
Seventh & Eighth Level Spells[edit]
Seventh Level | Seventh Level | seventh Level | Seventh Level |
---|---|---|---|
Activate Magic | Area Feeblemind | Area Weakness | Castle Protection |
Communication | Detect Polymorph | Disintegrate Magic Metal | Energy Bolt, 12” |
Hellfire | Hold Being | Homing Electric Microball | Homing Microball |
Illusion, 5-Sense | Laser | Mass Charm | Mega-Energy Cone |
Micro-Bomb | Micro-Cold Pellet | Mind Blank | Picket Ball Lightning |
Picket Ball Of Fire | Polymorph Object | Pressor Cone | Projected Anti-Magic Shell |
Protection/Normal Weapons | Reflector | Reverse Gravity | Shielding |
Sleep, 12” Radius | Super Charm | Summon Demon | Temporary Teleportal |
Variable 12” Lightning Bolt | Variable 12” Cold Cone | Variable Death Cone | Variable 12” Heat Cone |
View Past |
Eighth Level | Eighth Level | Eighth Level | Eighth Level | Eighth Level |
---|---|---|---|---|
Activate Detectors | Air Jet | Double Phasing | Double Ranging | Homing Energy Microball |
Homing Picket Ball Lightning | Homing Picket Ball Of Fire | Macro Bomb | Macro Cold Cone | Macro Heat Cone |
Magic-Damping Field | Major Extension | Permanent Dimension Door | Permanent Passwall | Power Word |
Reflector Wall | Scroll Knock | Shaped Vari-Ball | Shaped Vari-Bolt | Summon Person |
Symbol | Variable 4” Ball | Variable Bomb | Water Jet |
Ninth Level and Above Spells[edit]
These exist but lets not worry about them. They are either deeply in storage or lost to history
Warlock[edit]
Warlock written by various members of the Cal Tech(California Institute of Technology, Pasadena, California), and published by Balboa Games.
The game of my youth. [[1]] [[2]]
I don't have this one. If anyone felt kind enough t send me even a photocopy or a pdf of it, i would be grateful. 632 Folkerth st, Sidney, Ohio, 65345
[[3]]