Hawk: Difference between revisions
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Created page with "Category:Into the Odd Back to Main Page <br/> <br/> '''Character Name:''' Hawk '''Hp:''' 2 '''Strength:''' 10..." |
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*Curiocentric Collector- An entire life spent looking at dusty things and squinting at books. It’s time to get out there for yourself. | *Curiocentric Collector- An entire life spent looking at dusty things and squinting at books. It’s time to get out there for yourself. | ||
<br/> | <br/> | ||
'''Encumbrance:''' 1/10 ''(Max enc = Current Strength)'' | |||
'''Encumbrance:''' ''(Max enc = Current Strength)'' | |||
'''Coinage:''' 1''p'', 0 ''s'', 0 ''g'' | '''Coinage:''' 1''p'', 0 ''s'', 0 ''g'' | ||
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*Antique Pistol (d6, permanently breaks on a roll of 6 but the damage explodes(!), keep rolling until you don’t get another 6) | *Antique Pistol (d6, permanently breaks on a roll of 6 but the damage explodes(!), keep rolling until you don’t get another 6) | ||
*Magnifying Glass (t) | *Magnifying Glass (t) | ||
*Tweed Jacket(t) | |||
Latest revision as of 17:33, 9 June 2019
[to Main Page]
Character Name: Hawk
Hp: 2
Strength: 10
Dexterity: 10
Will: 13
Physical Description: Describe what you look like.
- Wears a Tweed Jacket
Quirks and Character Traits: Describe your manner, personality, tics.
- Curiocentric Collector- An entire life spent looking at dusty things and squinting at books. It’s time to get out there for yourself.
Encumbrance: 1/10 (Max enc = Current Strength)
Coinage: 1p, 0 s, 0 g
Equipment: List all of the stuff you’re carrying and any special qualities that stuff might have.
- Antique Pistol (d6, permanently breaks on a roll of 6 but the damage explodes(!), keep rolling until you don’t get another 6)
- Magnifying Glass (t)
- Tweed Jacket(t)
Oddities and Arcanum: List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score.
- Maiming Claw - A grappling hook that latches onto living tissue with an unbreakable grip. You knowthe trick for getting it to release.
Imprints: List any changes to your character that they’ve experienced through adventuring.