Senni: Difference between revisions

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== Senni ==
== Senni ==
*Neutral Fighter 4
*Neutral Fighter 4
*XP: 8000/16000
*XP: 8469/16000
*Languages: Britonnic
*Languages: Britonnic, Latin
*Backstory: TBD
*Backstory: A brawny, somewhat naive farm boy who's inherited his father's weapons and armor and is looking for a more exciting life. Little does he know the risks...


== Attributes ==
== Attributes ==
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*HP:23/23
*HP:23/23
*AC: 5 (Chain Armor)
*AC: 3 (Chain Armor + Med Shield) - AC 5 without shield
*Attack: Sword (1d20+1 to hit, 1d8+1 damage), Spear (1d20(+1 melee only) to hit, 1d6(+1 melee only) damage)
*Attack: Sword (1d20+1 to hit, 1d8+1 damage), Spear (1d20(+1 melee only) to hit, 1d6(+1 melee only) damage)
*Movement: 90'/30'/90'
*Movement: 60'/20'/60'
*Saves:  
*Saves:  
**Death Ray or Poison: 10
**Death Ray or Poison: 10
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== Equipment ==
== Equipment ==


*Encumbrance: 585 (570 + 15)
*Encumbrance: 709 (680 + 29)


*Armor:
*Armor:
**Chain Armor (AC 5, 40gp, 400cn)
**Chain Armor (AC 5, 40gp, 400cn)
**''Scyld'' Med Round Shield (-2 AC, 10gp, 100cn)


*Weapons:
*Weapons:
**''Spatha'' Sword (1d8+1, 10gp, 60cn)
**''Spatha'' Sword (1d8+1, 10gp, 60cn)
**Spear (1d6, range 20/40/60, 4gp, 30cn)
**Spear (1d6, range 20/40/60, 4gp, 30cn)
**Dagger, Silvered (1d4, range 10/20/30, 10cn)


*Backpack (5gp, 80cn)
*Backpack (80cn)
**Waterskin (1gp)
**Waterskin
**(7 days) Rations, Iron (15gp)
**(7 days) rations, Standard
**Tinder Box (3gp)
**(17 days) Rations, Iron
**(2) Sack, Sm (2gp)
**Tinder Box
**(2) Sack, Lg (4gp)
**(2) Sack, Sm
**(6) Torches (1gp)
**(2) Sack, Lg
**(12) Torches
**(3) Oil, Flask
**Wolfsbane, 1 pouch


* Personal Coin/Treasure:
* Personal Coin/Treasure:
**GP: 15
**GP: 11
**SP:
**SP: 8
**CP:
**CP:
**Other:
**Other:
***Signet ring with curious design of two dolphins (50 GP, 10 cn)
* Party Coin/Treasure:

Latest revision as of 11:01, 24 July 2019

A character in the The Shock of This Notable Storm B/X Campaign.


Senni[edit]

  • Neutral Fighter 4
  • XP: 8469/16000
  • Languages: Britonnic, Latin
  • Backstory: A brawny, somewhat naive farm boy who's inherited his father's weapons and armor and is looking for a more exciting life. Little does he know the risks...

Attributes[edit]

  • STR 13 (+1)
  • INT 11
  • WIS 12
  • DEX 11
  • CON 8 (-1)
  • CHA 8 (-1/3/6)


Combat[edit]

  • HP:23/23
  • AC: 3 (Chain Armor + Med Shield) - AC 5 without shield
  • Attack: Sword (1d20+1 to hit, 1d8+1 damage), Spear (1d20(+1 melee only) to hit, 1d6(+1 melee only) damage)
  • Movement: 60'/20'/60'
  • Saves:
    • Death Ray or Poison: 10
    • Magic Wands: 11
    • Paralysation or Petrification: 12
    • Dragon Breath: 13
    • Rod, Stave, or Spell: 14

Equipment[edit]

  • Encumbrance: 709 (680 + 29)
  • Armor:
    • Chain Armor (AC 5, 40gp, 400cn)
    • Scyld Med Round Shield (-2 AC, 10gp, 100cn)
  • Weapons:
    • Spatha Sword (1d8+1, 10gp, 60cn)
    • Spear (1d6, range 20/40/60, 4gp, 30cn)
    • Dagger, Silvered (1d4, range 10/20/30, 10cn)
  • Backpack (80cn)
    • Waterskin
    • (7 days) rations, Standard
    • (17 days) Rations, Iron
    • Tinder Box
    • (2) Sack, Sm
    • (2) Sack, Lg
    • (12) Torches
    • (3) Oil, Flask
    • Wolfsbane, 1 pouch
  • Personal Coin/Treasure:
    • GP: 11
    • SP: 8
    • CP:
    • Other:
      • Signet ring with curious design of two dolphins (50 GP, 10 cn)
  • Party Coin/Treasure: