Hexery: Difference between revisions
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Hexery-A Low Order Magic system | Hexery-A Low Order Magic system | ||
Hexery is a low powered system of abilities usually native to a single shadow. Though the abilities tend to function on any shadow that uses low order magics. | |||
Most of the abilities range from cantrips to roughly 3rd level magery spells . How they manifest varies from shadow to shadow as well as from person to person. These manifest as "Hexes" & "Knacks". | |||
*Knack: An ability of the individual usually requiring no material component. | |||
*Hexes: An ability that can be woven into a item, drawn on something, or otherwise created as a physical item that can often be used by others afterward. | |||
Some people with knacks can embed their ability into a hexed item. Others can only create the hexed item, not cast the spell separately.. . | |||
Hexes and symbols can be used to manipulate and control fey and other magical creatures. Some hexery borders ritualism and has similar effects to ritual summoning. | |||
==Knacks and hexes== | |||
===Minor Knacks=== | |||
These are generally unable to be woven into hexes. | |||
{| class="wikitable" | |||
|- | |||
|'''Simple Knacks''' | |||
Chill,, Dust, Dampen, , Dry, Know Direction, Heat, Knot, Mending, Flick, Tip, Turn Page, Werelight , Firefinger , Produce Flame, Gust, Infestation, Thunderclap | |||
|- | |||
|'''Moderate Knacks''' | |||
Clean, Extinguish, Stitch, Gather, Control Flames, Sharpen, Shillelagh | |||
|- | |||
|'''Hard Knacks''' | |||
Color, Catfall, Exterminate or Zap, Purify Water, Frostbite, Weathertell, Create Bonfire, Mold Earth, Thorn Whip | |||
|} | |||
===Moderately Strong Knacks & Hexes=== | |||
Hexes noted with (HX) meaning that the spell can be woven into a constrict of some kind, like a warding or a basket or woven cloth. | |||
{| class="wikitable" | |||
|- | |||
! Knacks | |||
! Knacks | |||
! Hexes | |||
|- | |||
|Blaze | |||
|Measure (Complex/Simple) | |||
|Protection, 1m Radius | |||
| | |||
|- | |||
|Lightning Bolt | |||
|Aurora (Light Wall) | |||
|Charm Animal | |||
| | |||
|- | |||
| Ball Lightning | |||
|Lightning Dart | |||
|- | |||
| Rope Trick | |||
| | |||
| Awaken | |||
|- | |||
| Clairaudience | |||
| Magic Mouth(HX) | |||
| Speed(HX) | |||
|- | |||
| Charm Person | |||
| Continual Light | |||
| Photographic Memory | |||
|- | |||
| Clairvoyance | |||
| Water Breathing(HX) | |||
| | |||
|- | |||
| Detect (Complex) | |||
| Create Sound | |||
| Protection/Insects (HX) | |||
|- | |||
| Web | |||
| Detect (Simple) | |||
| Darkness | |||
|- | |||
| See Invisible | |||
| Cold Cone | |||
| Measure (Concealed) | |||
|- | |||
| Whirlwind | |||
| Hold Portal (HX)(This manifests as a compulsion for others to not enter or cross a threshhold. | |||
| Deodorant | |||
|- | |||
| Silence, 3” Radius | |||
| Continual Darkness | |||
| Measure (Mental) | |||
|- | |||
| Wizard Light (HX) | |||
| Individual Silence | |||
| Detect (Concealed or Mental) | |||
|- | |||
| Speak Languages | |||
| Light | |||
| ESP | |||
|- | |||
| Speak with Animals | |||
| | |||
| Match (light fire)(HX) As a hex this manifests as an item that will start a fre. | |||
|- | |||
| Extinguish Fire | |||
| Dispel Magic(HX) | |||
| Muscle Spasm(HX) | |||
|- | |||
| Super Sleep | |||
| Protection | |||
| Flaming | |||
|- | |||
| Read Languages | |||
| Flash | |||
| Wind | |||
|- | |||
| Fire Dart | |||
| Read Magic | |||
| Freeze Water | |||
|- | |||
| Wizard Lock-(HX)This manifests as a door only openable by certain people. | |||
| Silence, 1” Radius(HX) | |||
| Gliding | |||
|- | |||
| Run Silent | |||
| Fly | |||
| Pass without trace | |||
|- | |||
| Sleep | |||
| Hallucination(HX) | |||
| Heat Cone | |||
|- | |||
| Fire Ball | |||
| Sound Amplification | |||
| Invisibility | |||
|- | |||
| Hold Person (HX) | |||
| Knock:(HX) This manifests as opening any shut or magically locked door. | |||
| Illusion | |||
|- | |||
| Levitate | |||
| Infravision | |||
| | |||
|- | |||
| Telescope(HX) As a hex its cast on glass usually. | |||
| Locate Object | |||
| Invisibility, 1” Radius(HX) | |||
|- | |||
| Mirror Image | |||
| Ventriloquism(HX) | |||
| Magic Missile | |||
|- | |||
| Light Beam | |||
| Projected Mini-Strength | |||
|- | |||
|} | |||
==Strong Knacks== | |||
*Maker :The ability and talent to create things. | |||
*Torch: the ability to see great distance and occasionally see the futureT | |||
==Credits== | |||
Hexery is based on the magical systems in Orson Scott Card's Alvin Maker series. | |||
Latest revision as of 01:29, 14 March 2025
Hexery-A Low Order Magic system
Hexery is a low powered system of abilities usually native to a single shadow. Though the abilities tend to function on any shadow that uses low order magics.
Most of the abilities range from cantrips to roughly 3rd level magery spells . How they manifest varies from shadow to shadow as well as from person to person. These manifest as "Hexes" & "Knacks".
- Knack: An ability of the individual usually requiring no material component.
- Hexes: An ability that can be woven into a item, drawn on something, or otherwise created as a physical item that can often be used by others afterward.
Some people with knacks can embed their ability into a hexed item. Others can only create the hexed item, not cast the spell separately.. .
Hexes and symbols can be used to manipulate and control fey and other magical creatures. Some hexery borders ritualism and has similar effects to ritual summoning.
Knacks and hexes[edit]
Minor Knacks[edit]
These are generally unable to be woven into hexes.
| Simple Knacks
Chill,, Dust, Dampen, , Dry, Know Direction, Heat, Knot, Mending, Flick, Tip, Turn Page, Werelight , Firefinger , Produce Flame, Gust, Infestation, Thunderclap |
| Moderate Knacks
Clean, Extinguish, Stitch, Gather, Control Flames, Sharpen, Shillelagh |
| Hard Knacks
Color, Catfall, Exterminate or Zap, Purify Water, Frostbite, Weathertell, Create Bonfire, Mold Earth, Thorn Whip |
Moderately Strong Knacks & Hexes[edit]
Hexes noted with (HX) meaning that the spell can be woven into a constrict of some kind, like a warding or a basket or woven cloth.
| Knacks | Knacks | Hexes | |
|---|---|---|---|
| Blaze | Measure (Complex/Simple) | Protection, 1m Radius | |
| Lightning Bolt | Aurora (Light Wall) | Charm Animal | |
| Ball Lightning | Lightning Dart | ||
| Rope Trick | Awaken | ||
| Clairaudience | Magic Mouth(HX) | Speed(HX) | |
| Charm Person | Continual Light | Photographic Memory | |
| Clairvoyance | Water Breathing(HX) | ||
| Detect (Complex) | Create Sound | Protection/Insects (HX) | |
| Web | Detect (Simple) | Darkness | |
| See Invisible | Cold Cone | Measure (Concealed) | |
| Whirlwind | Hold Portal (HX)(This manifests as a compulsion for others to not enter or cross a threshhold. | Deodorant | |
| Silence, 3” Radius | Continual Darkness | Measure (Mental) | |
| Wizard Light (HX) | Individual Silence | Detect (Concealed or Mental) | |
| Speak Languages | Light | ESP | |
| Speak with Animals | Match (light fire)(HX) As a hex this manifests as an item that will start a fre. | ||
| Extinguish Fire | Dispel Magic(HX) | Muscle Spasm(HX) | |
| Super Sleep | Protection | Flaming | |
| Read Languages | Flash | Wind | |
| Fire Dart | Read Magic | Freeze Water | |
| Wizard Lock-(HX)This manifests as a door only openable by certain people. | Silence, 1” Radius(HX) | Gliding | |
| Run Silent | Fly | Pass without trace | |
| Sleep | Hallucination(HX) | Heat Cone | |
| Fire Ball | Sound Amplification | Invisibility | |
| Hold Person (HX) | Knock:(HX) This manifests as opening any shut or magically locked door. | Illusion | |
| Levitate | Infravision | ||
| Telescope(HX) As a hex its cast on glass usually. | Locate Object | Invisibility, 1” Radius(HX) | |
| Mirror Image | Ventriloquism(HX) | Magic Missile | |
| Light Beam | Projected Mini-Strength |
Strong Knacks[edit]
- Maker :The ability and talent to create things.
- Torch: the ability to see great distance and occasionally see the futureT
Credits[edit]
Hexery is based on the magical systems in Orson Scott Card's Alvin Maker series.