Difference between revisions of "WH4e TheWitchhuntersLackeys Otto Kaufmann"
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Age: 25; Height 6'3":; Hair: Light Brown; Eyes: Black | Age: 25; Height 6'3":; Hair: Light Brown; Eyes: Black | ||
− | '''WS''': 40 ( | + | '''WS''': 40 (42); '''BS''': 37 (37); '''S''': 28 (28), '''T''': 34 (34); '''I''': 31 (36), '''Ag''': 34 (36); '''Dex''': 28 (28); '''Int''': 32 (32); '''WP''': 28 (28); '''Fel''': 34 (34) |
'''Wounds''': 10 | '''Wounds''': 10 | ||
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'''Fate''': 3; '''Fortune''': 3; '''Resilience''': 2; '''Resolve''': 3; '''Motivation''': Absolution | '''Fate''': 3; '''Fortune''': 3; '''Resilience''': 2; '''Resolve''': 3; '''Motivation''': Absolution | ||
− | '''Experience - Current''': 5; '''Spent''': | + | '''Experience - Current''': 5; '''Spent''': 440; '''Total''': 445 |
− | '''Basic Skill'''s: Art (Dex) 28%; Athletics (Ag) | + | '''Basic Skill'''s: Art (Dex) 28%; Athletics (Ag) 41%; Bribery (Fel) 34%; Charm (Fel) 37%; Climb (S) 28%; Cool (WP) 33%; Consume Alcohol (T) 34%; Dodge (Ag) 48%; Drive (Ag) 36%; Endurance (T) 38%; Entertain (Fel) 34%; Gamble (Int) 32%; Gossip (Fel) 39%; Haggle (Fel) 34%; Intimidate (S) 28%; Intution (I) 45%; Leadership (Fel) 34%; Melee (Basic) (WS) 47%; Melee (Fencing) (WS) 51%; Navigation (I) 36%; Outdoor Survival (Int) 32%; Perception (I) 43%; Ride (Ag) 36%; Row (S) 28%; Stealth (Ag) 36% |
'''Grouped & Advanced Skills''': Heal (Int) 37%; Language (Brettonian) (Int) 35%; Language (Classical) (Int) 35%; Lore (Reikland) (Int) 35% | '''Grouped & Advanced Skills''': Heal (Int) 37%; Language (Brettonian) (Int) 35%; Language (Classical) (Int) 35%; Lore (Reikland) (Int) 35% | ||
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'''Weapons''': Dagger, Group: Basic, Enc: 0, Range/Reach: Very Short, Damage: +SB+2, Qualities: None; Rapier, Group: Fencing; Enc: 1; Range/Reach: Long, Damage: +SB+4, Qualities: Fast, Impale | '''Weapons''': Dagger, Group: Basic, Enc: 0, Range/Reach: Very Short, Damage: +SB+2, Qualities: None; Rapier, Group: Fencing; Enc: 1; Range/Reach: Long, Damage: +SB+4, Qualities: Fast, Impale | ||
− | ''Trappings''': Fine Clothing (Enc: 1); Pouch, Containing Tweezers, Ear Pick, and Comb (Enc: 0); Sling Bag containing Spare Clothing and 1 Bandage (Enc: 1) | + | ''Trappings''': Fine Clothing (Enc: 1); Pouch, Containing Tweezers, Ear Pick, and Comb (Enc: 0); Sling Bag containing Spare Clothing and 1 Bandage (Enc: 1); Riding Horse and Saddle; Mining Tools (Enc: 3) |
'''Encumbrance''' - Armour: 1, Weapons: 1, Trappings: 1; Total: 3; Max Encumbrance (that you can carry): 5 | '''Encumbrance''' - Armour: 1, Weapons: 1, Trappings: 1; Total: 3; Max Encumbrance (that you can carry): 5 | ||
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'''Corruption & Mutation''': None | '''Corruption & Mutation''': None | ||
− | '''Wealth - D''': 0, '''SS''': | + | '''Wealth - D''': 0, '''SS''': 6, '''GC''': 0 |
Latest revision as of 20:32, 22 September 2020
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HUMAN MALE FENCER[edit]
NAME: Otto Kaufmann
Species: Human; Class: Courtier; Career: Duelist; Career Level: 1
Career Path: Fencer; Status: Silver 3
Age: 25; Height 6'3":; Hair: Light Brown; Eyes: Black
WS: 40 (42); BS: 37 (37); S: 28 (28), T: 34 (34); I: 31 (36), Ag: 34 (36); Dex: 28 (28); Int: 32 (32); WP: 28 (28); Fel: 34 (34)
Wounds: 10
Fate: 3; Fortune: 3; Resilience: 2; Resolve: 3; Motivation: Absolution
Experience - Current: 5; Spent: 440; Total: 445
Basic Skills: Art (Dex) 28%; Athletics (Ag) 41%; Bribery (Fel) 34%; Charm (Fel) 37%; Climb (S) 28%; Cool (WP) 33%; Consume Alcohol (T) 34%; Dodge (Ag) 48%; Drive (Ag) 36%; Endurance (T) 38%; Entertain (Fel) 34%; Gamble (Int) 32%; Gossip (Fel) 39%; Haggle (Fel) 34%; Intimidate (S) 28%; Intution (I) 45%; Leadership (Fel) 34%; Melee (Basic) (WS) 47%; Melee (Fencing) (WS) 51%; Navigation (I) 36%; Outdoor Survival (Int) 32%; Perception (I) 43%; Ride (Ag) 36%; Row (S) 28%; Stealth (Ag) 36%
Grouped & Advanced Skills: Heal (Int) 37%; Language (Brettonian) (Int) 35%; Language (Classical) (Int) 35%; Lore (Reikland) (Int) 35%
Talents: Doomed ("Thy generosity brings tuppence and a sword in return."); Suave; Animal Affinity; Super Numerate; Flee! (taken); Feint; Distract
Armour: Leather Jack, locations: Body/Arms, Enc: 1, AP: a, Qualities: None
Weapons: Dagger, Group: Basic, Enc: 0, Range/Reach: Very Short, Damage: +SB+2, Qualities: None; Rapier, Group: Fencing; Enc: 1; Range/Reach: Long, Damage: +SB+4, Qualities: Fast, Impale
Trappings': Fine Clothing (Enc: 1); Pouch, Containing Tweezers, Ear Pick, and Comb (Enc: 0); Sling Bag containing Spare Clothing and 1 Bandage (Enc: 1); Riding Horse and Saddle; Mining Tools (Enc: 3)
Encumbrance - Armour: 1, Weapons: 1, Trappings: 1; Total: 3; Max Encumbrance (that you can carry): 5
Psychology: Sane
Corruption & Mutation: None
Wealth - D: 0, SS: 6, GC: 0