JEHUTY Profile: MONUMENT: Difference between revisions
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==Advancement== | ==Advancement== | ||
*Class: Magister (War Mage) | *Class: Magister (War Mage) | ||
*Level: | *Level: 3 | ||
*XP: | *XP: 8/12 | ||
*Skill Points Unspent: | *Skill Points Unspent: | ||
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*Goal: I will keep innocent lives safe by disarming the powerful | *Goal: I will keep innocent lives safe by disarming the powerful | ||
*Homeworld: Vuor | *Homeworld: Vuor | ||
*Languages: Novesperanto, | *Languages: Novesperanto, isiVojvod | ||
==Skills== | ==Skills== | ||
*Cast Magic- | *Cast Magic-2 | ||
*Exert-0 | *Exert-0 | ||
*Fix-0 | *Fix-0 | ||
Line 39: | Line 39: | ||
==Spells== | ==Spells== | ||
*Spells per day: | *Spells per day: | ||
**1st level - | **1st level - 5/day | ||
**2nd level - 2/day | |||
*Spells known | *Spells known | ||
**1st level: | **1st level: | ||
***Field Report (Opens a brief telepathic speech link to a willing target while Deep Focus is held) | ***Field Report (Opens a brief telepathic speech link to a willing target while Deep Focus is held) | ||
***Force Shelter (Conjures a metadimensional tent shelter that also conceals those inside it) | ***Force Shelter (Conjures a metadimensional tent shelter that also conceals those inside it) | ||
***Ruck Platform (Summons a floating platform to bear heavy loads or downed allies) | |||
***Void Flow Scan (While Light Focus is maintained, the caster can visually perceive metadimensional energy flows) | ***Void Flow Scan (While Light Focus is maintained, the caster can visually perceive metadimensional energy flows) | ||
**2nd level: | |||
***Salvage Gear (Repair a vehicle, object, or other piece of gear so long as Light Focus is held) | |||
***Stifle Explosion (Instantly squelch a grenade, explosion, artillery blast, or other concussive detonation) | |||
***Ghost Field Emission (bend light rays in a 2m bubble, making everything inside invisible) | |||
==Cybernetics and Innate Abilities== | ==Cybernetics and Innate Abilities== | ||
Line 70: | Line 76: | ||
==Other Stats== | ==Other Stats== | ||
*HP: | *HP: 10 | ||
*System Strain: | *System Strain: | ||
*Base AC: 14 | *Base AC: 14 | ||
*Base Attack Bonus: +1 | *Base Attack Bonus: +1 | ||
*Saves | *Saves | ||
**Physical: | **Physical: 12 | ||
**Mental: | **Mental: 13 | ||
**Evasion: | **Evasion: 12 | ||
*Movement Rate: 10 meters/round | *Movement Rate: 10 meters/round | ||
*Encumbrance: None | *Encumbrance: None |
Latest revision as of 13:06, 27 March 2021
Marys Sante is MONUMENT, a field medic/technician/war mage for JEHUTY. After her life fighting for freedom and a better world on Vuor, she decided to continue fighting for peace across the sector.
Advancement[edit]
- Class: Magister (War Mage)
- Level: 3
- XP: 8/12
- Skill Points Unspent:
Attributes[edit]
- Strength 10
- Dexterity 14 (+1)
- Constitution 14 (+1)
- Intelligence 15 (+1)
- Wisdom 8
- Charisma 9
Background[edit]
- Background: War Mage Rebel
- Goal: I will keep innocent lives safe by disarming the powerful
- Homeworld: Vuor
- Languages: Novesperanto, isiVojvod
Skills[edit]
- Cast Magic-2
- Exert-0
- Fix-0
- Heal-0
- Know Magic-0
- Notice-0
- Pilot-0
- Shoot-0
Foci[edit]
- Cross-Disciplinary Study-2
- You may pick one spell for each spell level you are capable of casting, and may change each of them once per experience level, assuming you can find a source for the new spell.
- Healer-1
- Gain Heal as a bonus skill. You may attempt to stabilize one mortally-wounded adjacent person per round as an On Turn action. When rolling Heal skill checks, roll 3d6 and drop the lowest die
Spells[edit]
- Spells per day:
- 1st level - 5/day
- 2nd level - 2/day
- Spells known
- 1st level:
- Field Report (Opens a brief telepathic speech link to a willing target while Deep Focus is held)
- Force Shelter (Conjures a metadimensional tent shelter that also conceals those inside it)
- Ruck Platform (Summons a floating platform to bear heavy loads or downed allies)
- Void Flow Scan (While Light Focus is maintained, the caster can visually perceive metadimensional energy flows)
- 2nd level:
- Salvage Gear (Repair a vehicle, object, or other piece of gear so long as Light Focus is held)
- Stifle Explosion (Instantly squelch a grenade, explosion, artillery blast, or other concussive detonation)
- Ghost Field Emission (bend light rays in a 2m bubble, making everything inside invisible)
- 1st level:
Cybernetics and Innate Abilities[edit]
- Name
- Effect
Weapons[edit]
- Melee
- Attack Roll:
- Damage:
- Shock:
- Mods:
- Laser Pistol
- Attack Roll: +2
- Damage: 1d6
- Range: 100/300
- Magazine: 10
- Mods:
Armors[edit]
- Name: Armored Undersuit
- AC: 13
- Mods:
Other Stats[edit]
- HP: 10
- System Strain:
- Base AC: 14
- Base Attack Bonus: +1
- Saves
- Physical: 12
- Mental: 13
- Evasion: 12
- Movement Rate: 10 meters/round
- Encumbrance: None
- Readied: 5/5
- Stowed: 3/10
Equipment[edit]
- Readied (5/5)
- Laser Pistol (1d6 dmg)
- 3 Lazarus Patches
- Compad
- Bioscanner
- Backpack
- Stowed(3/10)
- 1 Lazarus Patch
- Medkit (Encumbrance 2)
- Non-encumbering
- 2 Doses of Lift
- .Armored Undersuit
- 25 Credits
-Main Page: SWN:_Hand_of_Jehuty