STM: Chalco: Difference between revisions
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==Talents== | ==Talents== | ||
===Engineering | ===Engineering Talents=== | ||
* ''Salvage''<br />Step up Exhausted on a failed Engineering roll to recover a Resource spent on the roll. | * ''Salvage''<br />Step up Exhausted on a failed Engineering roll to recover a Resource spent on the roll. | ||
===Open | ===Conn Talents=== | ||
* '' | * ''Tricky Maneuvers''<br /> When the ship you are piloting is in a conflict, step up Afraid to create a d8 "Erratic Positioning" Asset. | ||
===Open Talents=== | |||
* ''Take Your Time:''<br />When Chalco takes his time in the midst of a crisis, he can Double Logic but 1s and 2s count toward hitches. | |||
==Resources== | ==Resources== | ||
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'''When Did I Become a Big Deal?!''' | |||
* '''1XP…''' ''When receiving praise for your work.'' | |||
* '''3XP…''' ''When a situation forces you to pull rank.'' | |||
* '''10XP…''' ''??? Or your accept that you show incredible promise.'' | |||
==Advancement== | ==Advancement== |
Latest revision as of 06:30, 9 November 2021
Chalco of Dynapter[edit]
a character in the Star Trek: Mercury game
Distinctions[edit]
Promising Engineer from Dynapter[edit]
Other Dynapterans have enlisted, but you are one of the first officers to come out of the Academy. Dynapter's newly joined the Federation and there is much to catch up on.
A Big Dynapter on a Small Ship[edit]
You are a big, largely solitary creature on a highly sociable and relatively cramped ship.
I Am Down For Anything[edit]
Whatever seems new, fun, and takes your mind off the current crisis.
Disciplines[edit]
Discipline | Focus | ||
---|---|---|---|
Command | |||
Conn | Light Craft | ||
Security | |||
Engineering | Hold Together | ||
Science | |||
Medicine |
Values[edit]
Talents[edit]
Engineering Talents[edit]
- Salvage
Step up Exhausted on a failed Engineering roll to recover a Resource spent on the roll.
Conn Talents[edit]
- Tricky Maneuvers
When the ship you are piloting is in a conflict, step up Afraid to create a d8 "Erratic Positioning" Asset.
Open Talents[edit]
- Take Your Time:
When Chalco takes his time in the midst of a crisis, he can Double Logic but 1s and 2s count toward hitches.
Resources[edit]
Milestones[edit]
What is There To DO!
- 1XP… When you manage to find a hobby you can do on a ship like the Mercury.
- 3XP… You manage to find and/or get someone to share the hobby with you.
- 10XP… Your hobby interferes with your duties, or you abandon the hobby due to the realities of ship life.
When Did I Become a Big Deal?!
- 1XP… When receiving praise for your work.
- 3XP… When a situation forces you to pull rank.
- 10XP… ??? Or your accept that you show incredible promise.
Advancement[edit]
XP: 0
Spent XP[edit]
XP: 0