Victorian Justice League: Flash: Difference between revisions
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'''Real Name:''' Bartholomew Allen | |||
'''Profession:''' Consulting Detective | |||
'''Backstory:''' As a boy, Barry Allen watched his mother killed by a strange blur of colours, and despite his witness testimony to the contrary, his father was hanged for the crime. Barry spent his life driven to prove his father’s innocence, and that of others falsely accused, and so became a detective - one who used science and “evidence” in his deductions. | |||
During one case, the detective was called in to investigate a strange material known as “Cavorite” - developed in England prior to the Martian invasion, found now in America, in the laboratory of some scientist who’d been murdered. Barry had been called in to identify it, but when a bolt of lightning struck the laboratory, it moved through the chemicals and the Cavorite, and struck him! Recovering from the bolt of lightning, the detective found he had been changed - given powers to move with incredible speed, recover from grievous injuries, and other fantastic effects. He kept his powers a secret, but found them useful in solving cases - using the disguise of “Flash, the Accelerated Man” to protect himself and his family from retribution. | |||
Since then “The Flash” found cases becoming stranger, with criminals using bizarre means or even powers as strange as his own - all beyond the abilities of the police to ever catch. | |||
== Hindrances == | == Hindrances == | ||
Curious (major) | |||
Heroic (major) | |||
Secret Identity (major) | |||
== Traits == | == Traits == | ||
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=== Attributes === | === Attributes === | ||
Agility d8 | |||
Smarts d10 | |||
Spirit d6 | |||
Strength d6 | |||
Vigor d6 | |||
=== Skills === | |||
Athletics* d8 | |||
Common Knowledge* d4 | |||
''' | Fighting d6 ''(+4 on one attack per turn)'' | ||
Focus d4 | |||
Notice* d6 | |||
Persuasion* d4 | |||
Repair d6 | |||
Research d8 | |||
Science d8 | |||
Stealth* d4 | |||
Note: | '''Note:''' After study or observation, make a Smarts roll to gain d4 (d6 with a raise) in a relevant skill. | ||
=== Derived Statistics === | === Derived Statistics === | ||
'''Pace:''' | '''Pace:''' effectively 3,600" or 2,400mph ''(can run on water and up walls)'' | ||
'''Parry:''' | '''Parry:''' 5 | ||
'''Toughness:''' | '''Toughness:''' 7 (2) | ||
'''Note:''' -8 to be hit while speeding. | |||
== Edges == | == Edges == | ||
Jack-of-All-Trades | |||
McGyver | |||
Super Powers (free) | |||
The Best There Is (Speed) | |||
== Super Powers (45 + 5 spp, limit 15) == | |||
Additional Action (10): 3 actions; Fast Action (+2); Evaluation (+2) = 14spp | |||
Melee Attack (speed punches) (6) Str+3d6 = 6spp | |||
Regeneration (once an hour) 5spp | |||
Speed (15 pts, 2400mph, -8 attack penalty); Pummel (+4); Surface Tension (+1) = 20spp | |||
'''!! 5 SPP LEFT TO SPEND !!''' | |||
== Gear == | == Gear == | ||
Body suit ''(Armor +2, hidden in a pocket watch)'' | |||
Tool kit | |||
== Experience == | == Experience == | ||
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'''Rank:''' Seasoned | '''Rank:''' Seasoned | ||
''' | ; Advances | ||
: '''1.''' raised Smarts? | |||
: '''2.''' raised Repair, Research? | |||
: '''3.''' '''!! THIS ONE STILL TO TAKE !!''' | |||
: '''4.''' raised Agility? | |||
---- | |||
Back to [[Victorian Justice League: A Tale of Two Cities]]. | Back to [[Victorian Justice League: A Tale of Two Cities]]. |
Latest revision as of 12:04, 9 September 2022
A player character in Victorian Justice League: A Tale of Two Cities.
Real Name: Bartholomew Allen
Profession: Consulting Detective
Backstory: As a boy, Barry Allen watched his mother killed by a strange blur of colours, and despite his witness testimony to the contrary, his father was hanged for the crime. Barry spent his life driven to prove his father’s innocence, and that of others falsely accused, and so became a detective - one who used science and “evidence” in his deductions.
During one case, the detective was called in to investigate a strange material known as “Cavorite” - developed in England prior to the Martian invasion, found now in America, in the laboratory of some scientist who’d been murdered. Barry had been called in to identify it, but when a bolt of lightning struck the laboratory, it moved through the chemicals and the Cavorite, and struck him! Recovering from the bolt of lightning, the detective found he had been changed - given powers to move with incredible speed, recover from grievous injuries, and other fantastic effects. He kept his powers a secret, but found them useful in solving cases - using the disguise of “Flash, the Accelerated Man” to protect himself and his family from retribution.
Since then “The Flash” found cases becoming stranger, with criminals using bizarre means or even powers as strange as his own - all beyond the abilities of the police to ever catch.
Hindrances[edit]
Curious (major)
Heroic (major)
Secret Identity (major)
Traits[edit]
Attributes[edit]
Agility d8
Smarts d10
Spirit d6
Strength d6
Vigor d6
Skills[edit]
Athletics* d8
Common Knowledge* d4
Fighting d6 (+4 on one attack per turn)
Focus d4
Notice* d6
Persuasion* d4
Repair d6
Research d8
Science d8
Stealth* d4
Note: After study or observation, make a Smarts roll to gain d4 (d6 with a raise) in a relevant skill.
Derived Statistics[edit]
Pace: effectively 3,600" or 2,400mph (can run on water and up walls)
Parry: 5
Toughness: 7 (2)
Note: -8 to be hit while speeding.
Edges[edit]
Jack-of-All-Trades
McGyver
Super Powers (free)
The Best There Is (Speed)
Super Powers (45 + 5 spp, limit 15)[edit]
Additional Action (10): 3 actions; Fast Action (+2); Evaluation (+2) = 14spp
Melee Attack (speed punches) (6) Str+3d6 = 6spp
Regeneration (once an hour) 5spp
Speed (15 pts, 2400mph, -8 attack penalty); Pummel (+4); Surface Tension (+1) = 20spp
!! 5 SPP LEFT TO SPEND !!
Gear[edit]
Body suit (Armor +2, hidden in a pocket watch)
Tool kit
Experience[edit]
Rank: Seasoned
- Advances
- 1. raised Smarts?
- 2. raised Repair, Research?
- 3. !! THIS ONE STILL TO TAKE !!
- 4. raised Agility?