Basilisk Hill Breakdown:Ruarc: Difference between revisions

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== Rank ==
== Rank ==
*Assassin 3
*Assassin 4
*XP: 4000/8000
*XP: 9598/16,000
*Alignment Neutral
*Alignment Neutral
*Henchman of [[Basilisk_Hill_Breakdown:Ciaran|Ciaran]]
*Henchman of [[Basilisk_Hill_Breakdown:Ciaran|Ciaran]]
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*Class Abilities
*Class Abilities
** Combat Style - Sword and shield - One ally adjacent to, and up to two allies immediately behind, the fighter gain a +1 bonus to their armor class.
** Combat Style - Sword and shield - One ally adjacent to, and up to two allies immediately behind, the fighter gain a +1 bonus to their armor class.
** Combat Maneuver - Disarm (Expert 5+)
** Backstab - +1d6
** Backstab - +1d6
** Climb - 14
** Hear Noise - 12
** Sneak - 8
** Spot - 12
** Sleight of Hand - 14
**
**
*Knacks
*Knacks
** Alertness (+1 bonus to initiative, only surprised 1 in 6)
** Alertness (+1 bonus to initiative, only surprised 1 in 6)
**
** Combat Trickery, Disarm
**
**


== Combat ==
== Combat ==
*AC 5
*AC 5 (14)
*HP (just list the max here, list current HP on the front page.)
*HP 12 (14)
*Movement Rate - 120
*Movement Rate - 120
*Initiative Modifier +1
*Initiative Modifier +1
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
*Attacks
**Sword +1:  
**Sword +1: +4 to hit, 1d8+2 damage
**Secondary Melee Attack:
**Dagger: +3 to hit, 1d4+1 damage
**Primary Ranged Attack:
**Long Bow: +3 to hit, 1d6 damage (5’–70’ / 71’–140’ / 141’–210’)
*Saves:
*Saves:
**Petrification & Paralysis
**Petrification & Paralysis: 12
**Poison & Death
**Poison & Death: 13
**Blast & Breath
**Blast & Breath: 15
**Staves & Wands
**Staves & Wands: 16
**Spells
**Spells: 16


== Spells ==
== Spells ==


== Equipment ==
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance. 390 coins
*Gear, Armor, Weapons: Total Encumbrance 390 coins
**Riding Horse - 600 coins
**Riding Horse - 600 coins
***Barding
***Barding
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**Long Bow - 30 coins
**Long Bow - 30 coins
**Quiver
**Quiver
***40 arrows
***39 arrows
***10 silver arrows
***9 silver arrows
**Leather Armor - 200 coins
**Leather Armor - 200 coins
**Shield - 100 coins
**Shield - 100 coins
**Sack, small x3
**Sack, small x3
**Sack, large x3
**Sack, large x3
**Stoup x2, hold 4 ounces of harvested liquid
**3 doses of wyvern venom
**Journal from Hezli
**Garlic
**Wolfsbane

Latest revision as of 23:38, 10 March 2024

Basilisk_Hill_Breakdown

Rank[edit]

  • Assassin 4
  • XP: 9598/16,000
  • Alignment Neutral
  • Henchman of Ciaran

Attributes[edit]

  • STR 14 (+1 Melee, 3:6 Open Doors)
  • INT 12
  • WIS 4 (Magic Saves -2)
  • DEX 15 (+1 AC, Missile, Initiative)
  • CON 10
  • CHA 8 (-1 NPC Reactions)

Skills[edit]

  • Languages
    • Common
  • General Skills
    • Alchemy - Expert
    • Survival (Harvesting) - Skilled - Allows the character to dress slain animals and harvest parts for various purposes.
    • Survival (Herbalism) - Skilled - Use plants and natural ingredients for medicinal or magical purposes.
  • Class Abilities
    • Combat Style - Sword and shield - One ally adjacent to, and up to two allies immediately behind, the fighter gain a +1 bonus to their armor class.
    • Combat Maneuver - Disarm (Expert 5+)
    • Backstab - +1d6
    • Climb - 14
    • Hear Noise - 12
    • Sneak - 8
    • Spot - 12
    • Sleight of Hand - 14
  • Knacks
    • Alertness (+1 bonus to initiative, only surprised 1 in 6)
    • Combat Trickery, Disarm

Combat[edit]

  • AC 5 (14)
  • HP 12 (14)
  • Movement Rate - 120
  • Initiative Modifier +1
  • Attacks
    • Sword +1: +4 to hit, 1d8+2 damage
    • Dagger: +3 to hit, 1d4+1 damage
    • Long Bow: +3 to hit, 1d6 damage (5’–70’ / 71’–140’ / 141’–210’)
  • Saves:
    • Petrification & Paralysis: 12
    • Poison & Death: 13
    • Blast & Breath: 15
    • Staves & Wands: 16
    • Spells: 16

Spells[edit]

Equipment[edit]

  • Gear, Armor, Weapons: Total Encumbrance 390 coins
    • Riding Horse - 600 coins
      • Barding
      • Saddle and Bridle
      • Saddle Bags
    • Sword +1 - 60 coins
    • Long Bow - 30 coins
    • Quiver
      • 39 arrows
      • 9 silver arrows
    • Leather Armor - 200 coins
    • Shield - 100 coins
    • Sack, small x3
    • Sack, large x3
    • Stoup x2, hold 4 ounces of harvested liquid
    • 3 doses of wyvern venom
    • Journal from Hezli
    • Garlic
    • Wolfsbane