Basilisk Hill Breakdown:Ruarc: Difference between revisions
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== Rank == | == Rank == | ||
*Assassin | *Assassin 4 | ||
*XP: | *XP: 9598/16,000 | ||
*Alignment Neutral | *Alignment Neutral | ||
*Henchman of [[Basilisk_Hill_Breakdown:Ciaran|Ciaran]] | *Henchman of [[Basilisk_Hill_Breakdown:Ciaran|Ciaran]] | ||
Line 26: | Line 26: | ||
*Class Abilities | *Class Abilities | ||
** Combat Style - Sword and shield - One ally adjacent to, and up to two allies immediately behind, the fighter gain a +1 bonus to their armor class. | ** Combat Style - Sword and shield - One ally adjacent to, and up to two allies immediately behind, the fighter gain a +1 bonus to their armor class. | ||
** Combat Maneuver - Disarm (Expert 5+) | |||
** Backstab - +1d6 | ** Backstab - +1d6 | ||
** Climb - 14 | |||
** Hear Noise - 12 | |||
** Sneak - 8 | |||
** Spot - 12 | |||
** Sleight of Hand - 14 | |||
** | ** | ||
*Knacks | *Knacks | ||
** Alertness (+1 bonus to initiative, only surprised 1 in 6) | ** Alertness (+1 bonus to initiative, only surprised 1 in 6) | ||
** | ** Combat Trickery, Disarm | ||
** | ** | ||
== Combat == | == Combat == | ||
*AC 5 | *AC 5 (14) | ||
*HP ( | *HP 12 (14) | ||
*Movement Rate - 120 | *Movement Rate - 120 | ||
*Initiative Modifier +1 | *Initiative Modifier +1 | ||
*Attacks | *Attacks | ||
**Sword +1: | **Sword +1: +4 to hit, 1d8+2 damage | ||
** | **Dagger: +3 to hit, 1d4+1 damage | ||
** | **Long Bow: +3 to hit, 1d6 damage (5’–70’ / 71’–140’ / 141’–210’) | ||
*Saves: | *Saves: | ||
**Petrification & Paralysis | **Petrification & Paralysis: 12 | ||
**Poison & Death | **Poison & Death: 13 | ||
**Blast & Breath | **Blast & Breath: 15 | ||
**Staves & Wands | **Staves & Wands: 16 | ||
**Spells | **Spells: 16 | ||
== Spells == | == Spells == | ||
== Equipment == | == Equipment == | ||
*Gear, Armor, Weapons: Total Encumbrance | *Gear, Armor, Weapons: Total Encumbrance 390 coins | ||
**Riding Horse - 600 coins | **Riding Horse - 600 coins | ||
***Barding | ***Barding | ||
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**Long Bow - 30 coins | **Long Bow - 30 coins | ||
**Quiver | **Quiver | ||
*** | ***39 arrows | ||
*** | ***9 silver arrows | ||
**Leather Armor - 200 coins | **Leather Armor - 200 coins | ||
**Shield - 100 coins | **Shield - 100 coins | ||
**Sack, small x3 | **Sack, small x3 | ||
**Sack, large x3 | **Sack, large x3 | ||
**Stoup x2, hold 4 ounces of harvested liquid | |||
**3 doses of wyvern venom | |||
**Journal from Hezli | |||
**Garlic | |||
**Wolfsbane |
Latest revision as of 23:38, 10 March 2024
Rank[edit]
- Assassin 4
- XP: 9598/16,000
- Alignment Neutral
- Henchman of Ciaran
Attributes[edit]
- STR 14 (+1 Melee, 3:6 Open Doors)
- INT 12
- WIS 4 (Magic Saves -2)
- DEX 15 (+1 AC, Missile, Initiative)
- CON 10
- CHA 8 (-1 NPC Reactions)
Skills[edit]
- Languages
- Common
- General Skills
- Alchemy - Expert
- Survival (Harvesting) - Skilled - Allows the character to dress slain animals and harvest parts for various purposes.
- Survival (Herbalism) - Skilled - Use plants and natural ingredients for medicinal or magical purposes.
- Class Abilities
- Combat Style - Sword and shield - One ally adjacent to, and up to two allies immediately behind, the fighter gain a +1 bonus to their armor class.
- Combat Maneuver - Disarm (Expert 5+)
- Backstab - +1d6
- Climb - 14
- Hear Noise - 12
- Sneak - 8
- Spot - 12
- Sleight of Hand - 14
- Knacks
- Alertness (+1 bonus to initiative, only surprised 1 in 6)
- Combat Trickery, Disarm
Combat[edit]
- AC 5 (14)
- HP 12 (14)
- Movement Rate - 120
- Initiative Modifier +1
- Attacks
- Sword +1: +4 to hit, 1d8+2 damage
- Dagger: +3 to hit, 1d4+1 damage
- Long Bow: +3 to hit, 1d6 damage (5’–70’ / 71’–140’ / 141’–210’)
- Saves:
- Petrification & Paralysis: 12
- Poison & Death: 13
- Blast & Breath: 15
- Staves & Wands: 16
- Spells: 16
Spells[edit]
Equipment[edit]
- Gear, Armor, Weapons: Total Encumbrance 390 coins
- Riding Horse - 600 coins
- Barding
- Saddle and Bridle
- Saddle Bags
- Sword +1 - 60 coins
- Long Bow - 30 coins
- Quiver
- 39 arrows
- 9 silver arrows
- Leather Armor - 200 coins
- Shield - 100 coins
- Sack, small x3
- Sack, large x3
- Stoup x2, hold 4 ounces of harvested liquid
- 3 doses of wyvern venom
- Journal from Hezli
- Garlic
- Wolfsbane
- Riding Horse - 600 coins