Talisman's Scratch Pad Do Not Eat: Difference between revisions
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=== TMNT Characters === | |||
{| Class = "wikitable" | |||
!colspan = "5"|'''Stick Skydancer''' <br>''acrobatic langur'' <br> played by brahnamin | |||
|- | |||
|colspan = "5"|'''Racial Abilities:''' Enhanced Agility, Adaptable (bonus edge), Wall-Walker | |||
|- | |||
|'''Attributes''' || '''Derived Stats''' || '''Skills''' || '''Gear''' || '''Super Powers''' | |||
|- | |||
|Agility d8 || Pace: 6" ||Athletics d8||$500||''Leaping'' (Bounce, Frenzy From Above) <br> Jump 32" vertical, 64" horizontal. Can scale heights by bouncing between surfaces. <br> Wild attacks at +4 as long as there is room to maneuver | |||
|- | |||
|Smarts d6 ||Parry: 6 ||Common Knowledge d6|| ||''Dodge'' <br> Ranged attacks subtract 3 | |||
|- | |||
|Spirit d10 ||Toughness: 5 ||Fighting d8|| ||''Fearless'' <br> Immune to fear | |||
|- | |||
|Strength d6||Bennies: 3 ||Focus d10|| ||''Monkey Tongue'' <br> Speak all languages | |||
|- | |||
|Vigor d6 || ||Notice d6|| ||''Hypermetabolism'' <br> Focus roll to heal 1 wound every round, 2 on a raise | |||
|- | |||
|'''Edges''' || '''Hindrances'''||Persuasion d8|| ||''See All Evil/Hear All Evil'' <br> Can read fine print a mile away, -1 to range penalties <br> Ignores Dim and Dark lightning penalties <br> Can hear a whisper a mile away, +2 on hearing-based Notice rolls | |||
|- | |||
|AB: Super Powers|| Outsider ||Stealth d8|| ||''Spider-Monkey Senses'' <br> Can sense living things within 1 mile | |||
|- | |||
|Charismatic|| Awkward Shape || || || ''Prehensile Tail'' <br> Functions as an extra hand | |||
|- | |||
| || Can't Swim|| || | |||
|- | |||
| || Curious || || | |||
|- | |||
| || Mild-Mannered || || | |||
|- | |||
|-} | |||
{| Class = "wikitable" | |||
!colspan = "5"|'''Elizabeth "Bean" Williams <br>''gadgeteer squirrel'' <br> played by Shadowsaint007 | |||
|- | |||
|colspan = "5"|'''Racial Abilities:''' Enhanced Agility, Fleet-Footed, Bite | |||
|- | |||
|'''Attributes''' || '''Derived Stats''' || '''Skills''' || '''Gear''' || '''Super Powers''' | |||
|- | |||
|Agility d6 || Pace: 6" ||Athletics d6||$500||''Dodge'' <br> Ranged attacks subtract 2 | |||
|- | |||
|Smarts d10 ||Parry: 4 ||Common Knowledge d4|| ||''Genius'' <br> Reroll on all Smarts-based trait rolls | |||
|- | |||
|Spirit d6 ||Toughness: 4 ||Driving d6|| ||''Leaping'' <br> Jump 4" vertical, 8" horizontal | |||
|- | |||
|Strength d4||Bennies: 3 ||Electronics d6|| ||''Super Skills'' <br> Electronics, Hacking, Research, Science, Thievery +1 | |||
|- | |||
|Vigor d6 || ||Hacking d6|| ||''Super Attribute'' <br> Smarts +1 | |||
|- | |||
|'''Edges''' || '''Hindrances'''||Notice d8|| ||''Super Science'' <br> Spend a benny for a power stunt based on any power. <br> On a critical failure, gadget explodes for 3d6 damage in MBT. | |||
|- | |||
|AB: Super Powers|| Outsider ||Persuasion d4|| ||''Flash-Bangs'' (Blind) <br> Athletics vs Vigor to blind (-2 to visual rolls, -4 w/raise, Vigor roll at the end of each round to reduce penalty by 2). <br> Device (bandoleer of grenades) | |||
|- | |||
|Mr. Fixit || Awkward Shape ||Piloting d4 || || ''Gunk Bombs'' (Entangle) <br> Athletics vs Athletics to entangle (bind on a raise). Break free at -2, Toughness 12. <br> Device (bandoleer of grenades) | |||
|- | |||
| || Heroic||Repair d8 || || ''Plasma Pistol'' (Ranged Attack) <br> Range 12/24/48, damage 3d6. <br> Uses Shooting skill; cannot do nonlethal attacks. Device (pistol) | |||
|- | |||
| || Loyal ||Research d4 || | |||
|- | |||
| || Quirk: Easily Distracted ||Science d10 || | |||
|- | |||
| || ||Shooting d6 || | |||
|- | |||
| || ||Stealth d4 || | |||
|- | |||
| || ||Taunt d4 || | |||
|- | |||
| || ||Thievery d4 || | |||
|- | |||
|-} | |||
{| Class = "wikitable" | |||
!colspan = "5"|'''Character Name,''' <br>''species role'' <br> played by Player | |||
|- | |||
|colspan = "5"|'''Racial Abilities:''' Adaptable (bonus edge) | |||
|- | |||
|'''Attributes''' || '''Derived Stats''' || '''Skills''' || '''Gear''' || '''Super Powers''' | |||
|- | |||
|Agility d6 || Pace: 6" ||Athletics d4||gear||''Power 1'' <br> details | |||
|- | |||
|Smarts d6 ||Parry: 4 ||Common Knowledge d4||gear||''Power 1'' <br> details | |||
|- | |||
|Spirit d6 ||Toughness: 7 (2) ||Fighting d4||gear||''Power 1'' <br> details | |||
|- | |||
|Strength d6||Bennies: 3 ||Healing d6||gear||''Power 1'' <br> details | |||
|- | |||
|Vigor d6 || ||Intimidation d4||gear||''Power 1'' <br> details | |||
|- | |||
|'''Edges''' || '''Hindrances'''||Notice d6||gear | |||
|- | |||
|AB: Super Powers|| Outsider ||Occult d6||gear | |||
|- | |||
|Edge2 || Awkward Shape ||Persuasion d6||$445 | |||
|- | |||
||Edge3 || Heroic||Research d4|| | |||
|- | |||
|Edge 4 || ||Spellcasting d8|| | |||
|- | |||
|Edge 5|| ||Stealth d6|| | |||
|- | |||
| || ||Survival d8|| | |||
|-} | |||
=== Character === | === Character === | ||
{| class="wikitable" | |||
|- | |||
!General Hogarth!! Patron and advisor | |||
|- | |||
|[[File:GeneralHogarth.jpg|200px]] ||'''Edges:''' Connections (US military) <br>'''Hindrances:''' Loyal, Slow (major) | |||
|} | |||
[[File:Test.jpg|right|450 px|]] | [[File:Test.jpg|right|450 px|]] |
Latest revision as of 01:06, 26 June 2023
TMNT Characters[edit]
Stick Skydancer acrobatic langur played by brahnamin | ||||
---|---|---|---|---|
Racial Abilities: Enhanced Agility, Adaptable (bonus edge), Wall-Walker | ||||
Attributes | Derived Stats | Skills | Gear | Super Powers |
Agility d8 | Pace: 6" | Athletics d8 | $500 | Leaping (Bounce, Frenzy From Above) Jump 32" vertical, 64" horizontal. Can scale heights by bouncing between surfaces. Wild attacks at +4 as long as there is room to maneuver |
Smarts d6 | Parry: 6 | Common Knowledge d6 | Dodge Ranged attacks subtract 3 | |
Spirit d10 | Toughness: 5 | Fighting d8 | Fearless Immune to fear | |
Strength d6 | Bennies: 3 | Focus d10 | Monkey Tongue Speak all languages | |
Vigor d6 | Notice d6 | Hypermetabolism Focus roll to heal 1 wound every round, 2 on a raise | ||
Edges | Hindrances | Persuasion d8 | See All Evil/Hear All Evil Can read fine print a mile away, -1 to range penalties Ignores Dim and Dark lightning penalties Can hear a whisper a mile away, +2 on hearing-based Notice rolls | |
AB: Super Powers | Outsider | Stealth d8 | Spider-Monkey Senses Can sense living things within 1 mile | |
Charismatic | Awkward Shape | Prehensile Tail Functions as an extra hand | ||
Can't Swim | ||||
Curious | ||||
Mild-Mannered |
Elizabeth "Bean" Williams gadgeteer squirrel played by Shadowsaint007 | ||||
---|---|---|---|---|
Racial Abilities: Enhanced Agility, Fleet-Footed, Bite | ||||
Attributes | Derived Stats | Skills | Gear | Super Powers |
Agility d6 | Pace: 6" | Athletics d6 | $500 | Dodge Ranged attacks subtract 2 |
Smarts d10 | Parry: 4 | Common Knowledge d4 | Genius Reroll on all Smarts-based trait rolls | |
Spirit d6 | Toughness: 4 | Driving d6 | Leaping Jump 4" vertical, 8" horizontal | |
Strength d4 | Bennies: 3 | Electronics d6 | Super Skills Electronics, Hacking, Research, Science, Thievery +1 | |
Vigor d6 | Hacking d6 | Super Attribute Smarts +1 | ||
Edges | Hindrances | Notice d8 | Super Science Spend a benny for a power stunt based on any power. On a critical failure, gadget explodes for 3d6 damage in MBT. | |
AB: Super Powers | Outsider | Persuasion d4 | Flash-Bangs (Blind) Athletics vs Vigor to blind (-2 to visual rolls, -4 w/raise, Vigor roll at the end of each round to reduce penalty by 2). Device (bandoleer of grenades) | |
Mr. Fixit | Awkward Shape | Piloting d4 | Gunk Bombs (Entangle) Athletics vs Athletics to entangle (bind on a raise). Break free at -2, Toughness 12. Device (bandoleer of grenades) | |
Heroic | Repair d8 | Plasma Pistol (Ranged Attack) Range 12/24/48, damage 3d6. Uses Shooting skill; cannot do nonlethal attacks. Device (pistol) | ||
Loyal | Research d4 | |||
Quirk: Easily Distracted | Science d10 | |||
Shooting d6 | ||||
Stealth d4 | ||||
Taunt d4 | ||||
Thievery d4 |
Character[edit]
Character Name, species role played by Player | ||||
---|---|---|---|---|
Racial Abilities: Adaptable (bonus edge) | ||||
Attributes | Derived Stats | Skills | Gear | Super Powers |
Agility d6 | Pace: 6" | Athletics d4 | gear | Power 1 details |
Smarts d6 | Parry: 4 | Common Knowledge d4 | gear | Power 1 details |
Spirit d6 | Toughness: 7 (2) | Fighting d4 | gear | Power 1 details |
Strength d6 | Bennies: 3 | Healing d6 | gear | Power 1 details |
Vigor d6 | Intimidation d4 | gear | Power 1 details | |
Edges | Hindrances | Notice d6 | gear | |
AB: Super Powers | Outsider | Occult d6 | gear | |
Edge2 | Awkward Shape | Persuasion d6 | $445 | |
Edge3 | Heroic | Research d4 | ||
Edge 4 | Spellcasting d8 | |||
Edge 5 | Stealth d6 | |||
Survival d8 |
General Hogarth | Patron and advisor |
---|---|
Edges: Connections (US military) Hindrances: Loyal, Slow (major) |
Aspect | Invoke | Compel |
---|---|---|
High Concept aspect |
-- | -- |
Trouble aspect |
-- | -- |
Temperament aspect |
-- | -- |
aspect | -- | -- |
aspect | -- | -- |
aspect | -- | -- |
Skills and Stunts | |||
---|---|---|---|
Skills | Stunts | ||
Great (+4) | skill | Stunt 1 | Effect |
Good (+3) | skill, skill | Stunt 2 | Effect |
Fair (+2) | skill, skill, skill | Stunt 3 | Effect |
Average (+1) | skill, skill, skill, skill |
Name | Description | Notable Edges/Hindrances | Notable Traits |
---|---|---|---|
Name |
Race, job | Bloodthirsty, Alertness | Stealth d12 |
Character Name, description played by X | |||
---|---|---|---|
Racial Abilities: X1, X2, X3 | |||
Attributes | Derived Stats | Skills | Gear |
Agility d6 | Pace: 6" | d6 | |
Smarts d6 | Parry: 5 | d6 | |
Spirit d6 | Toughness: 5 | d6 | |
Strength d6 | Bennies: 3 | d6 | |
Vigor d6 | d6 | ||
Edges | Hindrances | d6 | |
Edge1 | Hind1 | d6 | |
Edge2 | Hind2 | d6 | |
Edge3 | Hind3 | d6 |