Tofrea/Tacas: Difference between revisions
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'''General Skills''' | '''General Skills''' | ||
* | * Riding (Proficient, 15+) | ||
* | * Survival | ||
* | **Harvesting (Dex) (Skilled, 10+) | ||
**Navigation (Int) (Proficient, 15+) | |||
**Wildernss Survival (Wis) (Proficient, 15+) | |||
* Animal Handling (Wis) (Proficient, 15+) | |||
'''Class Abilities''' | '''Class Abilities''' | ||
Line 36: | Line 39: | ||
'''HP:''' 20 (30 max)<br /> | '''HP:''' 20 (30 max)<br /> | ||
'''Movement Rate:''' xx'/xx'<br /> | '''Movement Rate:''' xx'/xx'<br /> | ||
'''Initiative Modifier:''' | '''Initiative Modifier:''' +1<br /> | ||
'''Attacks'''<br /> | '''Attacks'''<br /> | ||
*Primary Melee Attack: Long Sword (sword and shield style): + | *Primary Melee Attack: Long Sword (sword and shield style): +1 hit, 1d8+1 damage<br /> | ||
*Secondary Melee Attack: <br /> | *Secondary Melee Attack: <br /> | ||
*Primary Ranged Attack: | *Primary Ranged Attack: | ||
Line 46: | Line 49: | ||
'''Combat Maneuvers''' | '''Combat Maneuvers''' | ||
* | * Disarm (Dex) - target drops weapon (Proficient, 15+) | ||
* | * Force Back (Str) - on success, target must retreat # of feet equal to difference in result or take half damage (Proficient, 15+) | ||
* | * Stun (Str) - target automatically acts last following round (Proficient, 15+) | ||
'''Saves:''' | '''Saves:''' |
Latest revision as of 01:25, 24 April 2023
Rank[edit]
Human Fighter / 3rd
XP: 4,000/8,000
Alignment - Neutral
Henchman to Velsind Flere
Attributes[edit]
STR - 15 (+1 melee, open doors 3-in-6)
INT - 15 (+1 language)
WIS - 11
DEX - 13 (+1 AC, missile fire, initiative)
CON - 15 (+1 HP)
CHA - 9 (4 retainers max, loyalty 7)
Skills[edit]
Languages
- Alignment
- Common
General Skills
- Riding (Proficient, 15+)
- Survival
- Harvesting (Dex) (Skilled, 10+)
- Navigation (Int) (Proficient, 15+)
- Wildernss Survival (Wis) (Proficient, 15+)
- Animal Handling (Wis) (Proficient, 15+)
Class Abilities
- Cleave once per round, up to 3x (equal to HD).
- Once per day, can automatically negate a single physical attack that would hit them.
- When fighting with 2-handed weapons, roll damage with Advantage.
Knacks
- Toughness - rolls 1d10 for HD
Combat[edit]
AC: 4 [15] / 5 [14] (no shield)
HP: 20 (30 max)
Movement Rate: xx'/xx'
Initiative Modifier: +1
Attacks
- Primary Melee Attack: Long Sword (sword and shield style): +1 hit, 1d8+1 damage
- Secondary Melee Attack:
- Primary Ranged Attack:
Fighting Style
- Sword and Shield: One ally adjacent to, and up to two allies immediately behind, the fighter gain a +1 bonus to their armor class.
Combat Maneuvers
- Disarm (Dex) - target drops weapon (Proficient, 15+)
- Force Back (Str) - on success, target must retreat # of feet equal to difference in result or take half damage (Proficient, 15+)
- Stun (Str) - target automatically acts last following round (Proficient, 15+)
Saves:
- Petrification & Paralysis - 13
- Poison & Death - 11
- Blast & Breath - 14
- Staves & Wands - 12
- Spells - 15
Equipment[edit]
- Gear, Armor, Weapons: Total Encumbrance.
- Then list
- Those things
- Individually