NX PC06: Difference between revisions

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{|  
{|  
|-valign="top"; style="margin-left; auto; margin-right: 0px;"
|-valign="top"; style="margin-left; auto; margin-right: 0px;"
| [[File:Example.png|350px|center]]  
| [[File:Kid Kaiju.png|700px|center]]  
|
|-
|''"Quotation."''
|''"Hey! Try picking on someone your own size, Stompy."''
|}
|}
|}
|}
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|+Background
|+Background
|-
|-
|'''Character Name:''' || Sloan Snyder
|'''Name:''' || Sloan Snyder
|-
|-
|'''Codename:''' || Kid Kaiju
|'''Code Name:''' || Kid Kaiju
|-
|-
|'''Role:''' || Giant Brawler
|'''Role:''' || Giant Brawler
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|'''Rank:''' || Novice
|'''Rank:''' || Novice
|-
|-
|'''XP Total:''' || 0
|'''XP:''' || 0
|-
|'''Race:''' || Human
|-
|-
|'''Description:''' || Kaiju-ish
|'''Looks:''' || Kaiju-ish
|-
|'''Orient-ation''' || Uncertain
|}
|}
|
|
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|+Attributes (B=Berserk)
|+Attributes (B=Berserk)
|-
|-
| || '''Small''' || '''Small (B)''' || '''Big''' || '''Big (B)'''
| || '''Small ----''' || '''Small (B)''' || '''Big ----''' || '''Big (B)'''
|-
|-
|'''Agility''' || d8 || d8 || d8 || d8
|'''Agility''' || d8 || d8 || d8 || d8
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|'''Spirit''' || d8 || d8 || d8 || d8
|'''Spirit''' || d8 || d8 || d8 || d8
|-
|-
|'''Strength''' || d6 || d8 || d12+7 || d12+8
|'''Strength''' || d6 || d8 || d12+6 || d12+7
|-
|-
|'''Vigor''' || d8 || d8 || d8 || d8
|'''Vigor''' || d8 || d8 || d8 || d8
|-
|
|-
|
|-
|
|-
|''Hgt'' || 5'7" || 5'7" || 50' || 50'
|-
|''Wgt'' || 120 lbs || 120 lbs || 64 tons || 64 tons
|}
|}
|
|
{| class="wikitable"; style="text-align:center;"|
{| class="wikitable"; style="text-align:center;"|
|-
|-
|+Secondary Statistics (B=Berserk)
|+Secondary Stats (B=Berserk)
|-
|-
| || '''Small''' || '''Small (B)''' || '''Big''' || '''Big (B)'''
| || '''Small ----''' || '''Small (B)''' || '''Big ----''' || '''Big (B)'''
|-
|-
|'''Pace''' || 6" || 6" || 10" || 10"
|'''Pace''' || 6" || 6" || 10" || 10"
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|'''Parry''' || 6 || 6 || 6 || 6
|'''Parry''' || 6 || 6 || 6 || 6
|-
|-
|'''Toughness''' || 8(2) || 10(2) || 16 || 18
|'''Toughness''' || 8(2) || 10(2) || 15 || 17
|-
|-
|'''Bennies''' || 3 || 3 || 3 || 3
|'''Bennies''' || 3 || 3 || 3 || 3
|-
|'''Size''' || 0 || 0 || 9 || 9
|-
|'''Reach''' || 0 || 0 || +2 || +2
|-
|'''Wounds''' || 3 || 3 || 5 || 5
|}
|}
|}
|}
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|+Edges
|+Edges
|-
|-
|'''Berserk''' || When Wounded or Shaken, must use melee Wild Attacks, +1 die Str, +2pts Tou, ignore -1 Wound penalty, Crit Fail hits random target, Fatigue every 5 rounds
|'''Berserk''' || If Wounded or Shaken, must use melee Wild Attack, +1 die Str, +2pts Tou, ignore -1 Wound penalty, Crit Fail hits random target, Fatigue/5 rounds. Smarts to avoid, Smarts -2 to end.
|-
|-
|'''Best There Is (Growth)''' || Growth power limit 30
|'''Best There Is (Growth)''' || Growth power limit 30
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|'''Loyal''' || Minor || To teammates (not Gilgamesh or Titan)
|'''Loyal''' || Minor || To teammates (not Gilgamesh or Titan)
|-
|-
|'''Ruthless''' || Minor || Makes the hard calls, even if hates self later
|'''Ruthless''' || Minor || Makes the hard calls, even if she hates herself later
|-
|-
|'''Shamed''' || Major || Past collateral damage was her fault, public hatred for it
|'''Shamed''' || Major || Past collateral damage was her fault, public hatred for it
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|Survival || Smarts || d4 ||  
|Survival || Smarts || d4 ||  
|-
|-
|Language (Native) || Smarts || d8 ||  
|Language (English) || Smarts || d8 ||  
|-
|-
|Language (ASL) || Smarts || ? ||  
|Language (ASL) || Smarts || ? ||  
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|
|
{| class="wikitable"; style="width: 710px";  
{| class="wikitable"; style="width: 710px";  
|+Powers
|+Powers (Going Kaiju)
|-
|-
|'''Growth 10'''|| Point Cost: 29 || +10 die steps Str, +10 Tou, +2 Wounds, +2 Reach, Size modifier +4, allows a Stomp attack || Bowhead whale size. Limitation -1: (looks like last mimicked Kaiju, sometimes rarely mistaken for Kaiju by citizens and authorities)
|'''Growth 9'''|| Point Cost: 29 || +9 die steps Str, +9 Tou, +2 Wounds, +2 Reach, Size modifier +4, Stomp attack || Humpback whale size. Swat +2 (no scale penalty to attack smaller), Durable +1 (no Spirit test when Shaken, might get stuck yuge), Limitation -1: (looks like last mimicked Kaiju, sometimes mistaken for Kaiju by citizens and authorities). '''Stomp:''' opposed Athletics vs Agility, Normal size & smaller, Small Blast Template, does Str dmg ('''d12+7/d12+8''').
|-
|-
|colspan="5"| '''Description:''' the first half of Going Kaiju
|colspan="5"| '''Description:''' Going Kaiju
|-
|-
|'''Copycat 4'''|| Point Cost: 5 || Focus roll vs foe w/in 6", resist w/Spirit (at -2 if Raise) to copy 4pts of powers || Limitation -2 (only copies last encountered Kaiju, only while Embiggened), Duration +3 (retained until new copy), Overly Accurate -2 (get target's Environmental Weaknesses, Power Negation, Vulnerability Hindrances etc), Partial Power +2 (allows partial copying), Contingent +0 (on Growth)
{| class="wikitable"; style="width: 710px";
|-
|+Powers (Residual Mimicry)
|colspan="5"| '''Description:''' the other half of Going Kaiju
|-
|-
|'''Altered Form 3'''|| Point Cost: 3 || Called Shots have no effect, no falling damage, half collision damage, half Knockback || From the currently imprinted Kaiju appearance
|'''Altered Form 3'''|| Point Cost: 3 || Called Shots have no effect, no falling dmg, 1/2 collision dmg, 1/2 Knockback || From the currently imprinted Kaiju appearance
|-
|-
|colspan="5"| '''Description:''' part of Residual Mimicry, so usable while small
|colspan="5"| '''Description:''' Usable while small
|-
|-
|'''Hardy 2'''|| Point Cost: 2 || A second Shaken in combat doesn't cause a Wound || From the currently imprinted Kaiju appearance
|'''Hardy 2'''|| Point Cost: 2 || A second Shaken in combat doesn't cause a Wound || From the currently imprinted Kaiju appearance
|-
|-
|colspan="5"| '''Description:''' part of Residual Mimicry, so usable while small
|colspan="5"| '''Description:''' Usable while small
|-
|-
|'''Leaping 3'''|| Point Cost: 5 || 8" (16 yds) vertical, 16" (32 yds) horizontal ||  Bounce +1 (can climb higher up surfaces), Death From Above +1 (if can leap, Wild Attacks do +4 instead of +2)
|'''Leaping 3'''|| Point Cost: 4 || 8" (16 yds) vertical, 16" (32 yds) horizontal ||  Death From Above +1 (if can leap, Wild Attacks do +4 instead of +2)
|-
|-
|colspan="5"| '''Description:''' part of Residual Mimicry, so usable while small
|colspan="5"| '''Description:''' Usable while small
|-
|-
|'''Melee Attack (Claws)'''|| Point Cost: 12 || Melee attack +3d6, Claws +2d6 || +2 to Athletics (climbing) rolls, Heavy Weapon +1
|'''Melee Attack (Claws)'''|| Point Cost: 12 || Melee attack +3d6, Claws +2d6 || +2 to Athletics (climbing) rolls, Heavy Weapon +1
|-
|-
|colspan="5"| '''Description:''' part of Residual Mimicry, so usable while small
|colspan="5"| '''Description:''' Usable while small
|-
|-
|'''Super Edge 4'''|| Point Cost: 4 || Frenzy, Improved Frenzy || As limited action, may roll a second and third Fighting die with any one Fighting attack this turn. The extra dice may be allocated to the same or different targets. Resolve each separately.
|'''Super Attribute 2'''|| Point Cost: 4 || Agility d6->d8, Vigor d6->d8 || Slightly greater physical prowess from the latent kaiju imprinting.
|-
|colspan="5"| '''Description:''' Usable while small
|-
|'''Super Edge 6'''|| Point Cost: 6 || Combat Reflexes, Frenzy, Improved Frenzy || +2 vs Shaken/Stunned; As limited action, may roll a 2nd & 3rd Fighting die with any one Fighting attack. The dice may be allocated to same or different targets. Resolve each separately.
|-
|colspan="5"| '''Description:''' Usable while small
|-
{| class="wikitable"; style="width: 710px";
|+Equipment (Normal Size Only)
|-
|'''Kevlar Vest'''|| (torso) || +2 Armor, reduces firearms damage by 4 || Min Str d6, Wt 10lbs
|-
|'''Kevlar Riding Jacket'''|| (torso, arms) || +2 Armor || Min Str d4, Wt 8lbs
|-
|'''Kevlar Riding Jeans'''|| (legs) || +2 Armor || Min Str d4, Wt 4lbs
|-
{| class="wikitable"; style="width: 710px";
|+Common Attacks
|-
|-
|colspan="5"| '''Description:''' part of Residual Mimicry, so usable while small
|'''Claws (Normal Size)'''|| Fighting <br> +2/+4 Wild || Dmg: 6d6 <br> +2/+4 Wild || Avg: 21 / 23 / 25 <br> (+2 Wild/+4 Leaping)
|-
|-
|'''Power'''|| Point Cost || Modifiers || Notes
|'''Claws (Normal Size, Berserk)'''|| Fighting +2 <br> (+4 Leap) || 1d8+5d6+2 <br> (+2 Leaping) || Avg: 24 / 26 <br> (26 if Leaping)
|-
|-
|colspan="5"| Description
|'''Claws (Giant Size)'''|| Fighting <br> +2/+4 Wild || 1d12+5d6+6 <br> +2/+4 Wild || Avg: 30 / 32 / 34 <br> (+2 Wild/+4 Leaping)
|-
|-
|'''Power'''|| Point Cost || Modifiers || Notes
|'''Claws (Giant Size, Berserk)'''|| Fighting +2 <br> (+4 Leap) || 1d12+5d6+9 <br> (+2 Leaping) || Avg: 33 / 35 <br> (35 if Leaping)
|-
|-
|colspan="5"| Description
|'''Thrown Car/SUV <br> (Giant Size, not berserk)'''|| Athletics-2 || 1d12+3d6+6 || Avg: 23 <br> Rng 3/6/12 <br> Small or Medium Blast
|-
|-
|'''Power'''|| Point Cost || Modifiers || Notes
|'''Hit By A Bus <br> (Giant Size, must berserk or power stunt)'''|| Fighting-2 <br> +2/+4 Wild || 1d12+5d6+7 <br> +2/+4 Wild || Avg 31 / 33 / 35 <br> (+2 Wild/+4 Leaping)
|-
|-
|colspan="5"| Description
|'''Catch the Bus <br> (Giant Size, must power stunt)'''|| Athletics-2 || 1d12+4d6+7 || Avg 20.5 <br> Range 3/6/12 <br> Large Blast
|-
|-
|}
|}
|}
|}
|}
|}

Latest revision as of 14:08, 7 April 2025

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Kid Kaiju (Sloan Snyder)[edit]

"Hey! Try picking on someone your own size, Stompy."
Background
Name: Sloan Snyder
Code Name: Kid Kaiju
Role: Giant Brawler
Rank: Novice
XP: 0
Race: Human
Looks: Kaiju-ish
Orient-ation Uncertain
Attributes (B=Berserk)
Small ---- Small (B) Big ---- Big (B)
Agility d8 d8 d8 d8
Smarts d4 d4 d4 d4
Spirit d8 d8 d8 d8
Strength d6 d8 d12+6 d12+7
Vigor d8 d8 d8 d8
Hgt 5'7" 5'7" 50' 50'
Wgt 120 lbs 120 lbs 64 tons 64 tons
Secondary Stats (B=Berserk)
Small ---- Small (B) Big ---- Big (B)
Pace 6" 6" 10" 10"
Parry 6 6 6 6
Toughness 8(2) 10(2) 15 17
Bennies 3 3 3 3
Size 0 0 9 9
Reach 0 0 +2 +2
Wounds 3 3 5 5
Edges
Berserk If Wounded or Shaken, must use melee Wild Attack, +1 die Str, +2pts Tou, ignore -1 Wound penalty, Crit Fail hits random target, Fatigue/5 rounds. Smarts to avoid, Smarts -2 to end.
Best There Is (Growth) Growth power limit 30
Iron Jaw +2 to Soak & to resist Knocked Out
Menacing +2 to Intimidate
Hindrances
Loyal Minor To teammates (not Gilgamesh or Titan)
Ruthless Minor Makes the hard calls, even if she hates herself later
Shamed Major Past collateral damage was her fault, public hatred for it
Ugly Major Residual kaiju imprinting which never goes away


Skills
Skill Attribute Rank Modifiers
Athletics Agility d8 +2 climbing from Claws
Common Knowledge Smarts d4
Fighting Agility d8
Focus Spirit d8
Healing Smarts d4
Intimidation Spirit d8 +2 from Menacing
Notice Smarts d4
Persuasion Spirit d4 -2 from Ugly
Stealth Agility d8
Survival Smarts d4
Language (English) Smarts d8
Language (ASL) Smarts ?
Powers (Going Kaiju)
Growth 9 Point Cost: 29 +9 die steps Str, +9 Tou, +2 Wounds, +2 Reach, Size modifier +4, Stomp attack Humpback whale size. Swat +2 (no scale penalty to attack smaller), Durable +1 (no Spirit test when Shaken, might get stuck yuge), Limitation -1: (looks like last mimicked Kaiju, sometimes mistaken for Kaiju by citizens and authorities). Stomp: opposed Athletics vs Agility, Normal size & smaller, Small Blast Template, does Str dmg (d12+7/d12+8).
Description: Going Kaiju
Powers (Residual Mimicry)
Altered Form 3 Point Cost: 3 Called Shots have no effect, no falling dmg, 1/2 collision dmg, 1/2 Knockback From the currently imprinted Kaiju appearance
Description: Usable while small
Hardy 2 Point Cost: 2 A second Shaken in combat doesn't cause a Wound From the currently imprinted Kaiju appearance
Description: Usable while small
Leaping 3 Point Cost: 4 8" (16 yds) vertical, 16" (32 yds) horizontal Death From Above +1 (if can leap, Wild Attacks do +4 instead of +2)
Description: Usable while small
Melee Attack (Claws) Point Cost: 12 Melee attack +3d6, Claws +2d6 +2 to Athletics (climbing) rolls, Heavy Weapon +1
Description: Usable while small
Super Attribute 2 Point Cost: 4 Agility d6->d8, Vigor d6->d8 Slightly greater physical prowess from the latent kaiju imprinting.
Description: Usable while small
Super Edge 6 Point Cost: 6 Combat Reflexes, Frenzy, Improved Frenzy +2 vs Shaken/Stunned; As limited action, may roll a 2nd & 3rd Fighting die with any one Fighting attack. The dice may be allocated to same or different targets. Resolve each separately.
Description: Usable while small
Equipment (Normal Size Only)
Kevlar Vest (torso) +2 Armor, reduces firearms damage by 4 Min Str d6, Wt 10lbs
Kevlar Riding Jacket (torso, arms) +2 Armor Min Str d4, Wt 8lbs
Kevlar Riding Jeans (legs) +2 Armor Min Str d4, Wt 4lbs
Common Attacks
Claws (Normal Size) Fighting
+2/+4 Wild
Dmg: 6d6
+2/+4 Wild
Avg: 21 / 23 / 25
(+2 Wild/+4 Leaping)
Claws (Normal Size, Berserk) Fighting +2
(+4 Leap)
1d8+5d6+2
(+2 Leaping)
Avg: 24 / 26
(26 if Leaping)
Claws (Giant Size) Fighting
+2/+4 Wild
1d12+5d6+6
+2/+4 Wild
Avg: 30 / 32 / 34
(+2 Wild/+4 Leaping)
Claws (Giant Size, Berserk) Fighting +2
(+4 Leap)
1d12+5d6+9
(+2 Leaping)
Avg: 33 / 35
(35 if Leaping)
Thrown Car/SUV
(Giant Size, not berserk)
Athletics-2 1d12+3d6+6 Avg: 23
Rng 3/6/12
Small or Medium Blast
Hit By A Bus
(Giant Size, must berserk or power stunt)
Fighting-2
+2/+4 Wild
1d12+5d6+7
+2/+4 Wild
Avg 31 / 33 / 35
(+2 Wild/+4 Leaping)
Catch the Bus
(Giant Size, must power stunt)
Athletics-2 1d12+4d6+7 Avg 20.5
Range 3/6/12
Large Blast