Sawl Mathias: Difference between revisions
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== Fabula Points == | == Fabula Points == | ||
'''Points:''' | '''Points:''' 5 | ||
'''Gaining Fabula Points:''' | '''Gaining Fabula Points:''' | ||
Latest revision as of 04:09, 4 November 2025
Basic Information[edit]
Name: Sawyl Mathias
Pronouns: He/Him/They (Maera tend to revert to neuter when meditating or sleeping, saying you cease to be entirely yourself when asleep)
Identity: Alienated Maera Naturalist Turned Hidden Dissident Author
Theme: Hope
Origin: Naturalized Prezyantine Citizen
Attributes & Status Effects[edit]
Dexterity: d6
Insight: d10
Might: d6
Willpower: d10
| Status | Active? | Stat Impacted (-1 die size) |
|---|---|---|
| Slow | DEX | |
| Enraged | DEX + INS | |
| Dazed | INS | |
| Weak | MIG | |
| Poisoned | MIG + WLP | |
| Shaken | WLP |
Hit Points + Derived Stats[edit]
HP - Current: 35 Max: 35
MP - Current: 60 Max: 60
IP - Current: 10 Max: 10
Initiative Modifier: 0
Defense: 6
Magical Defense: 10
Class Information[edit]
Character Level: 5
| Free Benefits: | Mind Points increase by 5 |
| Skill Name | Skill Description |
|---|---|
| Reassuring Presence | Part of Psychic Gifts. |
| Psychic Gifts (Reassuring Presence) | Does other stuff. |
| Free Benefits: | IP Increases by 2 |
| Skill Name | Skill Description |
|---|---|
| Faithful Companion | SL 3: a massive forest beast, believed to be spun from a nightmare of giants roaming the world, with high HP that protects Sawyl and can counter attacks |
| Some Skill 2 | Does other stuff. |
| Free Benefits: | Projects, IP Increases by 2 |
| Skill Name | Skill Description |
|---|---|
| Potion Rain | Does some stuff, probably. |
| Some Skill 2 | Does other stuff. |
Fabula Points[edit]
Points: 5
Gaining Fabula Points:
- +1 if you have none at the start of a session.
- +1 when a Villain makes an entrance.
- +1 when you fumble a Check.
- +2 if you surrender at zero HP.
Spending Fabula Points:
- Spend 1 point after performing a Check to invoke a trait to reroll one or both dice.
- Spend 1 point after performing a Check to invoke a bond and add its strength to the result.
- Spend 1 point to alter the story. If you alter an existing element, you need permission from whoever introduced it.
Experience Points[edit]
XP: 0
At the end of each session, you automatically gain 5 XP. Then:
- Gain X equal to (Fabula Points spent by the group / # of Player Characters).
- Gain XP equal to (Ultima Points spent by Villains).
- Finally, if you have 10 or more XP, lose 10 XP and gain 1 level.
Bonds[edit]
Only one emotion from each pair per Bond; a single emotion can be added or moved every time a Bond is updated.
| Person | Admiration or Inferiority? | Loyalty or Mistrust? | Affection or Hatred? |
|---|---|---|---|
| Placeholder |
Equipment[edit]
Zenit: 270 + 9 x 10 = 360
| Martial Armor | Martial Shields | Martial Melee Weapons | Martial Ranged Weapons | |
|---|---|---|---|---|
| May Equip: |
| Slot | Item | Description |
|---|---|---|
| Accessory | ||
| Armor | Sage Robe | |
| Main Hand | Tome | Ancient medical text |
| Off Hand |
Arcana & Spells[edit]
| Name | MP | Targets | Duration | Description |
|---|---|---|---|---|
| Reassuring Presence | Special - Brainwave Clock times 5 | ally | on Guard | Ally recovers 10 + (number of filled sections in Brainwave clock times 5) MP, if focus, they heal one of dazed, enraged, or shaken status effect of their choice. |
Backpack & Notes[edit]
Quirk: Agitator Sawyl has been quietly publishing seditious literature and muckracking when doing his studies of interesting life for years, and he's gotten a lot of contacts among both Prezyantine objectors and exterior allies who'd love to see the Imperium destroy itself - and he's got a sense for picking out hidden tensions.)
Equipment: Tome (an ancient medical text), sage robe, 265 zenit.