Fallout 2d20: Royal Flush: Difference between revisions
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* [https://docs.google.com/spreadsheets/d/12XMM0INqN1acdSxXWglbe1Mm7ERtddeugKyrV7tN6Kw/edit?usp=drivesdk VEL: Steely Mojave brawler and chaos engine—keeps records, keeps promises, keeps swinging.] | * [https://docs.google.com/spreadsheets/d/12XMM0INqN1acdSxXWglbe1Mm7ERtddeugKyrV7tN6Kw/edit?usp=drivesdk VEL: Steely Mojave brawler and chaos engine—keeps records, keeps promises, keeps swinging.] | ||
* [https://docs.google.com/spreadsheets/d/1xcmQ8OAZPLlcqVp2bv9lkCFzH6orEjguviZKeAGm88Q/edit?gid=737579000#gid=737579000 Sal DeLuca: Ghoul Lounge Singer and Sneaky Shot] | * [https://docs.google.com/spreadsheets/d/1xcmQ8OAZPLlcqVp2bv9lkCFzH6orEjguviZKeAGm88Q/edit?gid=737579000#gid=737579000 Sal DeLuca: Ghoul Lounge Singer and Sneaky Shot] | ||
* [https:// | * [https://docs.google.com/document/d/1hWY1RcV2mXYeST50QwFCXB4jRqzT2LWDyO3rdnGCwCg/edit?tab=t.0 Samantha "Sam" Clarke: Doctor and Chemist from Vault City] | ||
* [https://app.demiplane.com/nexus/falloutrpg/character-sheet/f6105a14-286d-4887-bf80-19d4dc3c34f8 Mr Write: Mysterious Vault Dweller] | * [https://app.demiplane.com/nexus/falloutrpg/character-sheet/f6105a14-286d-4887-bf80-19d4dc3c34f8 Mr Write: Mysterious Vault Dweller] | ||
* [https://docs.google.com/spreadsheets/d/147TU9_kjdhDYln_kQcZMWnXgWzfDRGcvS8C7KyYyrro/edit?usp=sharing Marcus Crimson Caravaneer Trader with a friendly dog] | * [https://docs.google.com/spreadsheets/d/147TU9_kjdhDYln_kQcZMWnXgWzfDRGcvS8C7KyYyrro/edit?usp=sharing Marcus Crimson Caravaneer Trader with a friendly dog] | ||
* [https://docs.google.com/spreadsheets/d/1nVcAZfB02dzOzpT7PA4kOcSJmKuOkt8eTIg7ifUihZA/edit?gid=1924800195#gid=1924800195 Marlyn: NCR Ranger] | |||
=Wandered off into the Wasteland= | |||
* [https://drive.google.com/file/d/1RMrsTSvQMsDX2JjHDQ2UsConeI4WpsMv/view?usp=sharing Evelyn: Rogue Synth 'Pharmacist' Still Running from her Past] | |||
* [https://docs.google.com/document/d/1RLKrv8X1EtM_bGKbVSLddIdFzXeyFZQBs9xoqci9asM/edit?usp=sharing Mina Sato Ex-NCR Trooper looking for work] | * [https://docs.google.com/document/d/1RLKrv8X1EtM_bGKbVSLddIdFzXeyFZQBs9xoqci9asM/edit?usp=sharing Mina Sato Ex-NCR Trooper looking for work] | ||
=Party Inventory= | =Party Inventory= | ||
* | * 329 caps | ||
* 100 NCR Dollars | * 100 NCR Dollars | ||
* 3 Bloatfly Glands | * 3 Bloatfly Glands | ||
* 10 units of junk | * 10 units of junk | ||
* Pre War Money worth 28 caps | * Pre War Money worth 28 caps | ||
* 1 | * 1 bottles of purified water | ||
* | * 10 combat knives | ||
* 1 | * 10 pristine 10mm pistols | ||
* 4 | * 1 pristine hunting rifle | ||
* 4 sets of road leathers | |||
* 1 sturdy raider chest piece | |||
* 3 raider arms | |||
* 3 raider legs | |||
* 10 vials of rattlesnake venom | |||
* 68 10mm rounds | |||
* 10 .308 rounds | |||
=Faction Reputation= | =Faction Reputation= | ||
| Line 57: | Line 66: | ||
** <s>Travel to New Reno</s> | ** <s>Travel to New Reno</s> | ||
** <s>Meet Mr. Bishop</s> | ** <s>Meet Mr. Bishop</s> | ||
** Investigate Raider Attacks | ** <s>Investigate Raider Attacks</s> | ||
* <s>Report back to Mr Bishop with the information</s> | |||
=Side Quests= | =Side Quests= | ||
* Who's the Master Now? The party agrees to help settle a problem with Super Mutants causing trouble in town | |||
** <s>Defuse tensions between locals and super mutants</s> | |||
** <s>Travel to the Super Mutants Camp</s> | |||
** <s>Save the super mutant from the rad scorpions</s> | |||
** <s>(Optional) Convince the super mutants to help New Reno</s> | |||
=Character Quests= | =Character Quests= | ||
Latest revision as of 01:02, 6 May 2026
Fallout 2d20: Royal Flush[edit]

In 2274, the expanding New California Republic entered the Mojave and occupied the Hoover Dam, after cutting a deal with the mysterious Mr. House, magnate of New Vegas. Three years later, and Caeaser's Legion attacked the dam in an attempt to add the Mojave to its growing list of conquests. The NCR held the dam, barely.
Three years have passed since the attack . Life has settled into an equilibrium. The Legion grows its forces, and the NCR prepares it defenses for the next attack. Business continues as normal on the Strip, as tourists pour a seemingly limitless amount of caps and NCR dollars into the casinos. War is coming, and minor conflicts spark all across the region as skirmishing forces from the Legion clash with NCR Rangers.
Outside of strip, tensions have been growing up and down Route 95 and 395, from New Reno to New Vegas. Raiders have been appearing with increasing frequency. NCR troops, focused on containing the Legion, can't provide the same level of security as they did ten years ago. The Legion occupies all attention in this part of the NCR. Violence is increasing, and that's bad for business.
It might look like chaos. But there's always someone behind the wheel.
Our story opens as a group of wanders stumbles into the middle of some high level politics aimed at containing this, and find themselves key to the future of the region...
Life in the Mojave is about to change.
Links[edit]
Characters[edit]
- VEL: Steely Mojave brawler and chaos engine—keeps records, keeps promises, keeps swinging.
- Sal DeLuca: Ghoul Lounge Singer and Sneaky Shot
- Samantha "Sam" Clarke: Doctor and Chemist from Vault City
- Mr Write: Mysterious Vault Dweller
- Marcus Crimson Caravaneer Trader with a friendly dog
- Marlyn: NCR Ranger
Wandered off into the Wasteland[edit]
- Evelyn: Rogue Synth 'Pharmacist' Still Running from her Past
- Mina Sato Ex-NCR Trooper looking for work
Party Inventory[edit]
- 329 caps
- 100 NCR Dollars
- 3 Bloatfly Glands
- 10 units of junk
- Pre War Money worth 28 caps
- 1 bottles of purified water
- 10 combat knives
- 10 pristine 10mm pistols
- 1 pristine hunting rifle
- 4 sets of road leathers
- 1 sturdy raider chest piece
- 3 raider arms
- 3 raider legs
- 10 vials of rattlesnake venom
- 68 10mm rounds
- 10 .308 rounds
Faction Reputation[edit]
- Global Factions
- NCR: 2
- Followers of the Apocalypse: 2
- New Reno Factions
- Bishops: 3
- Wrights: 2
- Van Graffs: 2
Major Quests[edit]
- Courier, Interrupted: After finding a mysterious message on a dead courier on the way into New Reno, our heroes find themselves investigating the larger problems facing the region on behalf of a local mob boss.
Investigate the dead bodyTravel to New RenoMeet Mr. BishopInvestigate Raider Attacks
Report back to Mr Bishop with the information
Side Quests[edit]
- Who's the Master Now? The party agrees to help settle a problem with Super Mutants causing trouble in town
Defuse tensions between locals and super mutantsTravel to the Super Mutants CampSave the super mutant from the rad scorpions(Optional) Convince the super mutants to help New Reno
Character Quests[edit]
Complete Quests[edit]
Settlements[edit]
New Reno[edit]
Population: 30,048
Defenses: Very Strong
Water Supply: Just Enough
Denizen Outlook: Somewhat Grim
Shops