Difference between revisions of "Miera Flakefast"

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Back to [[3-5_Against_the_Giants_Campaign]]
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Back to [[3-5_Against_the_Giants_Campaign]] [[Category:Against The Giants]]
  
Uldra
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Uldra<br>
Small Fey
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Small Fey<br>
Base Speed 20
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Base Speed 20<br>
Darkvision 120'
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Darkvision 120'<br>
Low light vision
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Low light vision<br>
  
 
Knowledge nature is always a class skill, and they get +2 to checks
 
Knowledge nature is always a class skill, and they get +2 to checks
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Common and Sylvan. Speak language is always a class skills
 
Common and Sylvan. Speak language is always a class skills
  
Sorcerer 4/Druid 3/Arcane Hierophant 9
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Sorcerer 4/Druid 3/Arcane Hierophant 9<br>
HD 4d4+3d8+9d6+64 (HP 154)
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HD 4d4+3d8+9d6+64 (HP 154)<br>
Fort +14
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Fort +14<br>
Ref +9
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Ref +9<br>
Will +20
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Will +20<br>
BAB: +10/+5
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BAB: +10/+5<br>
  
Str  10
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Str  10<br>
Dex 12
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Dex 12<br>
Con 18
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Con 18<br>
Int 12  
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Int 12 <br>
Wis 18
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Wis 18<br>
Cha  18
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Cha  18<br>
  
 
Skills: Knowledge Arcana 9/+11, Concentration 19/+23, Spellcraft 8/+9, Knowledge
 
Skills: Knowledge Arcana 9/+11, Concentration 19/+23, Spellcraft 8/+9, Knowledge
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Language: Giant
 
Language: Giant
  
Feats: Snow Runner(Use woodland stride through snow)
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Feats: Snow Runner(Use woodland stride through snow)<br>
 
Snow Casting (Use a handful of snow as a material component to add the cold descriptor
 
Snow Casting (Use a handful of snow as a material component to add the cold descriptor
to any spell)
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to any spell)<br>
Piercing Cold (Metamagic +1 level Cold spells ignore cold resistance, cold immune
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Piercing Cold (Metamagic +1 level Cold spells ignore cold resistance, cold immune
 
creatures take 1/2 damage, or 1/4 on a save, cold subtypes just actually feel cold.
 
creatures take 1/2 damage, or 1/4 on a save, cold subtypes just actually feel cold.
Fire subtypes takes +100% damage)  
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Fire subtypes takes +100% damage) <br>
Cold Focus (+1 DC to spells with the cold descriptor),
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Cold Focus (+1 DC to spells with the cold descriptor)<br>
Greater Cold Focus  (+1 DC to spells with the cold descriptor)
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Greater Cold Focus  (+1 DC to spells with the cold descriptor)<br>
 
Energy Substitution Fire.
 
Energy Substitution Fire.
  
Wild Shape 4/day (Large, Tiny, Plant)
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Wild Shape 4/day (Large, Tiny, Plant)<br>
Animal Empathy, Trackless step, Woodland Stride, Nature Sense
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Animal Empathy, Trackless step, Woodland Stride, Nature Sense<br>
Channel Animal 4/day, Channel Plant 1/day
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Channel Animal 4/day, Channel Plant 1/day<br>
  
  
 
== Companion Familiar: ==
 
== Companion Familiar: ==
  
Howl, Snowy Owl Tiny Magical Beast
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Howl, Snowy Owl Tiny Magical Beast<br>
HD 9 HP: 81
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HD 9 HP: 81<br>
AC 34 (+13 Natural +2 Size, +6 Dex +3 Deflection)
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AC 34 (+13 Natural +2 Size, +6 Dex +3 Deflection)<br>
Fort +9 Ref +15 Will +8
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Fort +9 Ref +15 Will +8<br>
BAB: +9
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BAB: +9<br>
Talon +15/+10 1d4-1
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Talon +15/+10 1d4-1<br>
  
Str 9 Dex 22 Con 10 Int 12 Wis 14 Cha 4
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Str 9 Dex 22 Con 10 Int 12 Wis 14 Cha 4<br>
  
 
Skills: Listen 8/+20, Move Silently 8/+28, Spot 8/+12 (+20 in shadowy areas), Knowledge
 
Skills: Listen 8/+20, Move Silently 8/+28, Spot 8/+12 (+20 in shadowy areas), Knowledge
Nature 6/+7
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Nature 6/+7<br>
  
 
Feats: Alertness, Weapon Finesse, Multiattack, Improved Flight, Wingover, Improved
 
Feats: Alertness, Weapon Finesse, Multiattack, Improved Flight, Wingover, Improved
Toughness
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Toughness<br>
  
 
Empathic Link, share spells, improved evasion, devotion, deliver touch spells, speak
 
Empathic Link, share spells, improved evasion, devotion, deliver touch spells, speak
with kind, speak with master, SR 21
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with kind, speak with master, SR 21<br>
  
Items: Ring of Protection +3, Amulet of natural armor +3, Vest of Resistance +3
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Items: Ring of Protection +3, Amulet of natural armor +3, Vest of Resistance +3<br>
  
Arcane Caster 13, Divine Caster  12
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Arcane Caster 13, Divine Caster  12<br>
  
  

Latest revision as of 14:39, 10 December 2007

Back to 3-5_Against_the_Giants_Campaign

Uldra
Small Fey
Base Speed 20
Darkvision 120'
Low light vision

Knowledge nature is always a class skill, and they get +2 to checks

Cold Resistance 5

Cold touch: touch attack does 1 point of cold damage, or uldra can charge a melee weapon to do one extra point of cold damage. This cold damage does not stack

Spell-like abilities: Ray of Frost 3/day, speak with animals, touch of fatigue 1/day CL is HD, Wis is the DC mod.

Common and Sylvan. Speak language is always a class skills

Sorcerer 4/Druid 3/Arcane Hierophant 9
HD 4d4+3d8+9d6+64 (HP 154)
Fort +14
Ref +9
Will +20
BAB: +10/+5

Str 10
Dex 12
Con 18
Int 12
Wis 18
Cha 18

Skills: Knowledge Arcana 9/+11, Concentration 19/+23, Spellcraft 8/+9, Knowledge Nature 19/+24, Survival 10/+16, Handle Animal 5/+9, Ride 10/+11 Language: Giant

Feats: Snow Runner(Use woodland stride through snow)
Snow Casting (Use a handful of snow as a material component to add the cold descriptor to any spell)
Piercing Cold (Metamagic +1 level Cold spells ignore cold resistance, cold immune creatures take 1/2 damage, or 1/4 on a save, cold subtypes just actually feel cold. Fire subtypes takes +100% damage)
Cold Focus (+1 DC to spells with the cold descriptor)
Greater Cold Focus (+1 DC to spells with the cold descriptor)
Energy Substitution Fire.

Wild Shape 4/day (Large, Tiny, Plant)
Animal Empathy, Trackless step, Woodland Stride, Nature Sense
Channel Animal 4/day, Channel Plant 1/day


Companion Familiar:[edit]

Howl, Snowy Owl Tiny Magical Beast
HD 9 HP: 81
AC 34 (+13 Natural +2 Size, +6 Dex +3 Deflection)
Fort +9 Ref +15 Will +8
BAB: +9
Talon +15/+10 1d4-1

Str 9 Dex 22 Con 10 Int 12 Wis 14 Cha 4

Skills: Listen 8/+20, Move Silently 8/+28, Spot 8/+12 (+20 in shadowy areas), Knowledge Nature 6/+7

Feats: Alertness, Weapon Finesse, Multiattack, Improved Flight, Wingover, Improved Toughness

Empathic Link, share spells, improved evasion, devotion, deliver touch spells, speak with kind, speak with master, SR 21

Items: Ring of Protection +3, Amulet of natural armor +3, Vest of Resistance +3

Arcane Caster 13, Divine Caster 12


Items:[edit]

  • +4 White Dragonhide breastplate, Wild
  • Staff of Winter (25 charges)
  • Staff of Fire (25 charges)
  • Ring of Chameleon Power
  • Ring of Protection +4 with wild clasps
  • Amulet of Natural Armor +5 with wild clasps
  • Cloak of Resistance +3 with wild clasps
  • Chaos Diamond
  • +1 Scimitar
  • +2 light wood shield