Asseasse:Economy: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Asseasse economy
 
No edit summary
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
[[Asseasse:Main_Page]]
= Economics =
= Economics =
''Assëässe'' economy is based on the gold piece. It is accepted and traded in most parts of the world. Gold pieces can generally be traded between kingdoms as-is even if they bear the mark of a foreign empire.
''Assëässe'' economy is based on the gold piece. It is accepted and traded in most parts of the world. Gold pieces can generally be traded between kingdoms as-is even if they bear the mark of a foreign empire.


== Currency Conversion ==
== Currency Conversion ==
Currencies are'nt worth the same everywhere on ''Assëässe''. The following table resumes the value between each coin material and different regions of the world.
Currencies are'nt worth the same everywhere on ''Assëässe''. The following table resumes the value between each coin material and different regions of the world.


<table>
<table border=1>
  <tr>
  <tr>
   <th>&nbsp;</th>
   <th>&nbsp;</th>
Line 36: Line 37:
   <td>1</td>
   <td>1</td>
   <td>0.2</td>
   <td>0.2</td>
   <td>*1</td>
   <td>*</td>
   <td>*2</td>
   <td>*</td>
   <td>0.001</td>
   <td>0.001</td>
  </tr>
  </tr>
  <tr>
  <tr>
   <td>Savage Coast</td>
   <td>Savage Coast</td>
   <td>*3</td>
   <td>*</td>
   <td>*4</td>
   <td>*</td>
   <td>*5</td>
   <td>*</td>
   <td>0.001</td>
   <td>0.001</td>
   <td>0.0002</td>
   <td>0.0002</td>
Line 52: Line 53:
  </tr>
  </tr>
</table>
</table>
* These materials are exotic or of negligible value. These should be considered as 'building' materials such as stone or iron and must be apparaised by a merchant to attribute any value.
== Magic Items Trade ==
Magic items are rare and valuable items. Very few merchants trade those openly. But there is a famous magic items franchise called ''Erasmus R Us'' that has set standards trough out the ''Zambie'' island. Magic items usually sells for 10 to 20 times the XP value and are bought back for 1 to 2 times the XP value.
'''Note:''' For AD&D 3rd and 4th edition use the rules listed in those books.
== Gem trading ==
Gem trading is common in most parts of ''Assëässe''. Gems are usually evaluated free of charge if they are sold back to that merchant. A small fee of 0.5% to 1% of the jewel total value might be charged if the gems are'nt sold to the dealer. Since gems and jewelery don't deteriorate they usually can be sold to a merchant to 80% to 90% of their total value.
== Used Equipment ==
Used equipment is not a huge market. There is no real value in trading those. It's up to the DM to come up with a system to trade these items. However armor and weapons in good condition mostly are bought back by merchants at 20% of their retail value.

Latest revision as of 01:12, 26 October 2008

Asseasse:Main_Page

Economics[edit]

Assëässe economy is based on the gold piece. It is accepted and traded in most parts of the world. Gold pieces can generally be traded between kingdoms as-is even if they bear the mark of a foreign empire.

Currency Conversion[edit]

Currencies are'nt worth the same everywhere on Assëässe. The following table resumes the value between each coin material and different regions of the world.

  CP SP EP GP PP RP YP Gm
Base Currency 100 10 5 1 0.2 0.01 0.001 0.001
Zambie 100 10 5 1 0.2 * * 0.001
Savage Coast * * * 0.001 0.0002 0.000001 0.0000001 0.0000001
  • These materials are exotic or of negligible value. These should be considered as 'building' materials such as stone or iron and must be apparaised by a merchant to attribute any value.

Magic Items Trade[edit]

Magic items are rare and valuable items. Very few merchants trade those openly. But there is a famous magic items franchise called Erasmus R Us that has set standards trough out the Zambie island. Magic items usually sells for 10 to 20 times the XP value and are bought back for 1 to 2 times the XP value. Note: For AD&D 3rd and 4th edition use the rules listed in those books.

Gem trading[edit]

Gem trading is common in most parts of Assëässe. Gems are usually evaluated free of charge if they are sold back to that merchant. A small fee of 0.5% to 1% of the jewel total value might be charged if the gems are'nt sold to the dealer. Since gems and jewelery don't deteriorate they usually can be sold to a merchant to 80% to 90% of their total value.

Used Equipment[edit]

Used equipment is not a huge market. There is no real value in trading those. It's up to the DM to come up with a system to trade these items. However armor and weapons in good condition mostly are bought back by merchants at 20% of their retail value.